Player Matchup

Ares
Ares
Gastinho
Ares
Level 29
God Stats
4W - 5L
1,808 SR
Queue Stats
164W - 61L
1,757 Elo+
Party 3
Nemesis
Nemesis
LemesGu
Nemesis
Level 98
God Stats
3W - 3L
1,574 SR
Queue Stats
97W - 94L
1,486 Elo+
Party 2
Merlin
Merlin
MZTI
Merlin
Level 64
God Stats
5W - 5L
1,557 SR
Queue Stats
41W - 48L
1,475 Elo+
Party 2
Medusa
Medusa
leandro12345
Medusa
Level 153
God Stats
0W - 1L
1,718 SR
Queue Stats
202W - 99L
1,737 Elo+
Party 3
Hades
Hades
thelord2
Hades
Level 159
God Stats
1W - 1L
1,779 SR
Queue Stats
174W - 81L
1,646 Elo+
Party 3
Team Averages
Level 101
1,687 SR
1,620 Elo+

VS

Team Averages
Level 151
1,497 SR
1,479 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ElArgentino_Sn1P
Nox
Level 149
God Stats
3W - 3L
1,374 SR
Queue Stats
289W - 351L
1,440 Elo+
Solo
Freya
Freya
JorgePedreiro
Freya
Level 128
God Stats
4W - 1L
1,532 SR
Queue Stats
8W - 10L
1,397 Elo+
Solo
Bastet
Bastet
N3TÖ
Bastet
Level 160
God Stats
7W - 7L
1,577 SR
Queue Stats
722W - 667L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 1 / 0
4,867
487
2,391
7,028
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
LemesGu
Nemesis
7
0 / 2 / 0
4,636
464
2,837
7,942
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MZTI
Merlin
7
0 / 3 / 0
4,446
445
2,034
5,391
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
8
0 / 2 / 1
4,909
491
2,448
6,745
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
thelord2
Hades
11
0 / 0 / 0
5,982
598
2,159
4,135
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 0 / 1
5,757
576
6,105
4,105
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
 
Baron Samedi
8
2 / 0 / 2
5,230
523
2,698
5,450
2,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 0
5,737
574
1,619
4,067
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
5,540
554
4,207
5,653
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
N3TÖ
Bastet
9
4 / 0 / 1
5,713
571
5,988
7,248
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
0
0
0
0
L
Ares
1
1
0
1
W
1
1
2
2
L
Nemesis
LemesGu
Nemesis
0
2
0
0
L
Merlin
MZTI
Merlin
0
3
0
0
W
Bastet
N3TÖ
Bastet
4
0
1
4.5
L
Medusa
0
2
1
0.25
L
Hades
thelord2
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
20,617
31,241
Taken
26,523
13,036
Mitigated
10,862
8,097
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,105
1,427
0
1,211
4,105
1,365
142
864
3,241
45,479
0
W
Baron Samedi
 
Baron Samedi
2,698
483
1,438
1,859
5,450
2,931
0
2,128
3,322
13,832
1,874
W
1,619
393
0
1,105
4,067
1,682
0
1,410
2,657
43,997
0
L
Ares
2,391
289
0
1,094
7,028
4,182
0
4,315
2,601
18,932
0
W
4,207
1,338
0
3,017
5,653
2,506
0
323
5,330
36,437
7,151
L
Nemesis
LemesGu
Nemesis
2,837
1,147
0
606
7,942
2,857
0
2,504
5,326
0
27,732
L
Merlin
MZTI
Merlin
2,034
45
0
850
5,391
1,717
0
1,286
4,029
25,482
0
W
Bastet
N3TÖ
Bastet
5,988
2,174
0
4,442
7,248
2,378
0
1,859
5,389
0
32,737
L
Medusa
2,448
1,071
0
1,845
6,745
2,374
102
3,996
2,717
0
27,605
L
Hades
thelord2
Hades
2,159
333
135
3,567
4,135
1,906
23
1,382
2,753
42,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
27,977
280
Minions Killed
329
0
Camps Cleared
0
978,104
Distance Traveled
995,559
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,757
576
90
9
0
201,020
4
W
Baron Samedi
5,230
523
21
2
0
174,969
1
W
Nox
5,737
574
89
9
0
202,513
2
L
Ares
4,867
487
29
3
0
198,974
3
W
Freya
5,540
554
63
6
0
178,351
4
L
Nemesis
4,636
464
47
5
0
232,058
3
L
Merlin
4,446
445
44
4
0
182,324
3
W
Bastet
5,713
571
66
7
0
238,706
2
L
Medusa
4,909
491
58
6
0
185,529
3
L
Hades
5,982
598
102
10
0
179,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role