Player Matchup

Ravana
Ravana
Diamond I
Hott_Nickelz97
Ravana
Diamond I
Level 103
God Stats
6W - 3L
1,749 SR
Queue Stats
302W - 296L
2,431 MMR
Solo
Ganesha
Ganesha
Diamond III
IG-cantguardj
Ganesha
Diamond III
Level 105
God Stats
20W - 12L
1,684 SR
Queue Stats
146W - 130L
2,213 MMR
Solo
Hera
Hera
Diamond III
KS DN0VAW0LF
Hera
Diamond III
Level 160
God Stats
25W - 18L
1,471 SR
Queue Stats
789W - 781L
2,258 MMR
Solo
Rama
Rama
Diamond I
Scyethör
Rama
Diamond I
Level 157
God Stats
20W - 13L
1,780 SR
Queue Stats
419W - 355L
2,649 MMR
Solo
Mulan
Mulan
Diamond III
βyokka
Mulan
Diamond III
Level 158
God Stats
3W - 3L
1,540 SR
Queue Stats
283W - 260L
2,212 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,645 SR
2,353 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,683 SR
2,394 MMR
Atlas
Atlas
Diamond IV
Agent_SZer0
Atlas
Diamond IV
Level 160
God Stats
48W - 61L
1,562 SR
Queue Stats
703W - 697L
2,117 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Alexocko
Cernunnos
Diamond V
Level 160
God Stats
17W - 9L
1,988 SR
Queue Stats
454W - 431L
2,196 MMR
Party 1
Loki
Loki
Grandmaster
Hezο
Loki
Grandmaster
Level 128
God Stats
6W - 6L
1,746 SR
Queue Stats
165W - 117L
3,325 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
Kizaruü
Baba Yaga
Diamond III
Level 158
God Stats
2W - 3L
1,780 SR
Queue Stats
129W - 141L
2,151 MMR
Party 1
Tyr
Tyr
Diamond V
SwordsmanMihawk
Tyr
Diamond V
Level 159
God Stats
0W - 2L
1,339 SR
Queue Stats
294W - 283L
2,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 3
14,585
608
18,489
17,995
11,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
18
2 / 2 / 14
13,341
556
6,297
18,898
25,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
4 / 8 / 8
12,594
525
18,962
17,645
8,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
8 / 5 / 3
14,740
614
27,183
22,397
11,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
βyokka
Mulan
20
3 / 5 / 3
13,765
574
22,404
28,479
32,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoKhepriCabrakan

VS

Bans
HadesLancelotChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
11,621
484
14,175
26,885
34,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Alexocko
Cernunnos
18
1 / 7 / 5
11,713
488
10,839
21,489
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Hezο
Loki
20
10 / 6 / 6
13,608
567
24,287
24,244
11,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Kizaruü
Baba Yaga
16
3 / 6 / 5
10,993
458
12,110
21,642
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 3
12,457
519
13,377
26,524
34,625
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
27
Kills
24
24
Deaths
27
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
3
10
3.33
L
Cernunnos
Alexocko
Cernunnos
1
7
5
0.5
L
Loki
Hezο
Loki
10
6
6
2.17
W
10
4
3
2.88
W
Ganesha
2
2
14
4.5
W
4
8
8
1
L
Baba Yaga
Kizaruü
Baba Yaga
3
6
5
0.92
W
Rama
8
5
3
1.9
L
5
5
3
1.3
W
Mulan
βyokka
Mulan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,335
Damage
74,788
105,414
Taken
120,784
88,156
Mitigated
99,523
35,420
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,175
5,368
361
3,151
26,885
34,960
0
7,652
19,028
38,673
0
L
Cernunnos
Alexocko
Cernunnos
10,839
5,396
0
4,264
21,489
9,060
1,812
2,938
18,431
0
103,970
L
Loki
Hezο
Loki
24,287
8,582
0
6,009
24,244
11,318
0
3,753
20,276
31
126,248
W
18,489
5,448
0
3,812
17,995
11,138
2,016
5,302
12,693
0
147,405
W
Ganesha
6,297
1,180
879
4,607
18,898
25,171
50
6,815
12,083
41,363
0
W
18,962
5,392
71
2,332
17,645
8,242
483
8,216
9,429
115,029
0
L
Baba Yaga
Kizaruü
Baba Yaga
12,110
429
0
5,297
21,642
9,560
0
9,479
12,163
97,743
377
W
Rama
27,183
18,078
0
6,790
22,397
11,520
7,270
5,128
17,269
0
141,469
L
13,377
2,067
0
6,425
26,524
34,625
0
1,918
23,336
167
76,955
W
Mulan
βyokka
Mulan
22,404
5,024
0
16,929
28,479
32,085
238
2,105
26,374
331
112,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,025
Gold Earned
60,392
741
Minions Killed
643
0
Camps Cleared
0
2,278,590
Distance Traveled
2,333,756
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,621
484
24
1
0
498,262
6
L
Cernunnos
11,713
488
163
7
0
427,485
7
L
Loki
13,608
567
161
7
0
510,432
1
W
Ravana
14,585
608
173
7
0
521,721
4
W
Ganesha
13,341
556
28
1
0
497,261
6
W
Hera
12,594
525
155
6
0
409,927
11
L
Baba Yaga
10,993
458
157
7
0
430,118
8
W
Rama
14,740
614
204
9
0
395,152
9
L
Tyr
12,457
519
138
6
0
467,459
2
W
Mulan
13,765
574
181
8
0
454,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role