Player Matchup

Cerberus
Cerberus
AwkwaLlama
Cerberus
Level 18
God Stats
2W - 2L
1,585 SR
Queue Stats
17W - 24L
1,320 Elo+
Party 2
Ravana
Ravana
XxENERGY_FTWxX
Ravana
Level 107
God Stats
3W - 0L
1,453 SR
Queue Stats
25W - 39L
1,280 Elo+
Solo
Kukulkan
Kukulkan
shywalker
Kukulkan
Level 89
God Stats
13W - 20L
1,319 SR
Queue Stats
35W - 59L
1,276 Elo+
Party 2
Team Averages
Level 71
1,452 SR
1,292 Elo+

VS

Team Averages
Level 58
1,281 SR
1,269 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DM_CobraSlayer
Skadi
Level 16
God Stats
16W - 21L
1,314 SR
Queue Stats
29W - 61L
1,149 Elo+
Party 1
Thanatos
Thanatos
supremezai
Thanatos
Level 49
God Stats
0W - 6L
1,027 SR
Queue Stats
17W - 57L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AwkwaLlama
Cerberus
17
4 / 3 / 4
12,922
808
12,252
21,072
22,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 3 / 1
10,847
678
8,785
14,927
14,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
shywalker
Kukulkan
15
1 / 4 / 8
10,911
682
16,504
10,203
4,240
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 2 / 5
11,043
690
17,055
16,822
13,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 9
9,723
608
6,865
13,198
5,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
supremezai
Thanatos
15
5 / 3 / 5
10,567
660
9,145
16,263
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
10
10
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
2
5
3.75
W
Cerberus
AwkwaLlama
Cerberus
4
3
4
2
L
0
5
9
0.9
W
5
3
1
1.83
W
Kukulkan
shywalker
Kukulkan
1
4
8
1.25
L
Thanatos
supremezai
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,541
Damage
33,065
46,202
Taken
46,283
41,097
Mitigated
27,226
10,069
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
17,055
5,393
0
1,044
16,822
13,220
58
11,164
5,658
43,368
0
W
Cerberus
AwkwaLlama
Cerberus
12,252
350
0
6,537
21,072
22,096
490
6,550
13,703
40,738
0
L
6,865
3,441
0
739
13,198
5,919
383
9,178
4,020
0
32,256
W
8,785
1,920
0
2,843
14,927
14,761
733
5,647
8,580
501
28,459
W
Kukulkan
shywalker
Kukulkan
16,504
323
0
689
10,203
4,240
1,460
3,965
5,933
66,580
0
L
Thanatos
supremezai
Thanatos
9,145
3,267
0
4,417
16,263
8,087
153
9,101
7,162
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
31,333
218
Minions Killed
140
10
Camps Cleared
4
825,903
Distance Traveled
746,481
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,043
690
66
4
2
273,119
4
W
Cerberus
12,922
808
88
6
4
279,814
3
L
Skadi
9,723
608
42
3
0
233,769
4
W
Ravana
10,847
678
30
2
4
273,440
3
W
Kukulkan
10,911
682
100
6
2
272,649
2
L
Thanatos
10,567
660
32
2
2
239,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role