Player Matchup

Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D12xxMocha
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,497 Elo+
Solo
Agni
Agni
Nuub_1SH
Agni
Level 146
God Stats
2W - 2L
1,482 SR
Queue Stats
39W - 35L
1,491 Elo+
Solo
Hachiman
Hachiman
xx-TC1-xx
Hachiman
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 142L
1,419 Elo+
Solo
Team Averages
Level 130
1,496 SR
1,481 Elo+

VS

Team Averages
Level 101
1,495 SR
1,476 Elo+
Atlas
Atlas
AXLHETFIELD13
Atlas
Level 144
God Stats
4W - 8L
1,268 SR
Queue Stats
966W - 1,069L
1,475 Elo+
Solo
Yu Huang
Yu Huang
DaMisfit Spells
Yu Huang
Level 124
God Stats
1W - 1L
1,531 SR
Queue Stats
89W - 67L
1,520 Elo+
Solo
Geb
Geb
Iceangel513
Geb
Level 61
God Stats
3W - 1L
1,513 SR
Queue Stats
157W - 148L
1,503 Elo+
Solo
Bacchus
Bacchus
McGeek23
Bacchus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Solo
Amaterasu
Amaterasu
ttvFinalPhoenix
Amaterasu
Level 122
God Stats
3W - 0L
1,661 SR
Queue Stats
35W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 4 / 1
7,456
828
7,794
10,786
6,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
 
Cabrakan
13
2 / 4 / 6
7,447
827
6,408
12,950
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 3
6,874
764
10,278
7,503
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
1
0 / 0 / 0
2,268
252
0
0
0
Hachiman
xx-TC1-xx
Hachiman
12
1 / 6 / 3
6,734
748
5,926
10,815
5,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
8,115
902
8,099
11,498
7,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
16
5 / 1 / 8
9,330
1,037
8,474
6,964
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 8
8,264
918
7,085
11,919
12,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
McGeek23
Bacchus
14
2 / 2 / 10
8,592
955
6,012
9,808
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ttvFinalPhoenix
Amaterasu
16
6 / 1 / 9
9,276
1,031
8,604
9,667
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
9
Kills
19
19
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
1
1.63
L
Cabrakan
 
Cabrakan
2
4
6
1.25
W
4
5
6
1.4
L
0
5
3
0.3
W
Yu Huang
5
1
8
9
W
2
2
8
3
W
Bacchus
McGeek23
Bacchus
2
2
10
3.5
L
Agni
0
0
0
0
W
Amaterasu
ttvFinalPhoenix
Amaterasu
6
1
9
10.5
L
Hachiman
xx-TC1-xx
Hachiman
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
38,274
42,054
Taken
49,856
37,056
Mitigated
45,524
9,011
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,794
2,687
565
2,100
10,786
6,176
0
7,899
2,887
0
8,142
L
Cabrakan
 
Cabrakan
6,408
1,053
1,217
2,228
12,950
20,694
0
8,800
4,150
10,134
0
W
8,099
2,325
631
1,111
11,498
7,226
351
4,695
6,803
17,902
0
L
10,278
1,026
1,333
369
7,503
4,268
0
6,150
1,353
25,502
0
W
Yu Huang
8,474
1,728
609
1,657
6,964
3,948
2,750
2,481
4,483
27,024
0
W
7,085
483
2,376
3,086
11,919
12,336
638
4,355
7,564
10,379
0
W
Bacchus
McGeek23
Bacchus
6,012
738
1,131
1,416
9,808
12,554
1,292
2,769
7,039
9,869
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
ttvFinalPhoenix
Amaterasu
8,604
2,588
2,892
4,344
9,667
9,460
1,229
2,386
7,281
0
14,676
L
Hachiman
xx-TC1-xx
Hachiman
5,926
2,678
550
649
10,815
5,918
0
6,821
3,994
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
43,577
58
Minions Killed
95
0
Camps Cleared
0
586,296
Distance Traveled
866,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,456
828
0
0
0
149,577
0
L
Cabrakan
7,447
827
3
0
0
146,464
0
W
Atlas
8,115
902
23
3
0
154,675
0
L
Zeus
6,874
764
38
4
0
145,913
0
W
Yu Huang
9,330
1,037
37
4
0
151,047
1
W
Geb
8,264
918
5
1
0
189,712
0
W
Bacchus
8,592
955
11
1
0
191,915
0
L
Agni
2,268
252
0
0
0
0
0
W
Amaterasu
9,276
1,031
19
2
0
179,550
0
L
Hachiman
6,734
748
17
2
0
144,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role