Player Matchup

Kali
Kali
Jballinsince96
Kali
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 126L
1,319 Elo+
Solo
Anubis
Anubis
Wyborn660
Anubis
Level 115
God Stats
0W - 2L
1,333 SR
Queue Stats
22W - 57L
1,161 Elo+
Party 2
Ishtar
Ishtar
katibug_96
Ishtar
Level 85
God Stats
2W - 4L
1,301 SR
Queue Stats
19W - 30L
1,242 Elo+
Party 2
Team Averages
Level 92
1,378 SR
1,240 Elo+

VS

Team Averages
Level 84
1,445 SR
1,386 Elo+
Anhur
Anhur
DETanky
Anhur
Level 27
God Stats
5W - 5L
1,632 SR
Queue Stats
73W - 105L
1,429 Elo+
Party 1
Janus
Janus
JDSaucy
Janus
Level 124
God Stats
1W - 2L
1,149 SR
Queue Stats
135W - 183L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
JRBizarre
Sylvanus
Level 100
God Stats
7W - 7L
1,554 SR
Queue Stats
100W - 131L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
14,940
711
18,108
25,250
13,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Wyborn660
Anubis
19
7 / 1 / 9
14,192
676
19,026
10,547
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
katibug_96
Ishtar
18
1 / 2 / 14
13,229
630
10,446
14,946
7,242
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DETanky
Anhur
19
3 / 7 / 2
14,543
693
8,464
18,357
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
JDSaucy
Janus
20
3 / 1 / 3
14,805
705
20,971
13,799
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
JRBizarre
Sylvanus
14
0 / 10 / 1
11,233
535
8,391
23,552
25,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
6
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
DETanky
Anhur
3
7
2
0.57
W
Janus
JDSaucy
Janus
3
1
3
4.5
W
Sylvanus
JRBizarre
Sylvanus
0
10
1
0.05
L
9
3
7
4.17
L
Anubis
Wyborn660
Anubis
7
1
9
11.5
L
Ishtar
katibug_96
Ishtar
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
37,826
50,743
Taken
55,708
26,930
Mitigated
35,606
18,116
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DETanky
Anhur
8,464
2,624
0
2,763
18,357
5,606
1,983
4,543
13,814
0
50,159
W
Janus
JDSaucy
Janus
20,971
1,354
0
4,387
13,799
4,776
518
5,246
8,553
83,467
0
W
Sylvanus
JRBizarre
Sylvanus
8,391
2,894
447
1,854
23,552
25,224
164
10,054
13,498
16,010
3,287
L
18,108
6,897
0
13,057
25,250
13,740
1,165
13,709
11,009
0
80,635
L
Anubis
Wyborn660
Anubis
19,026
1,081
0
2,719
10,547
5,948
780
6,640
3,619
58,237
0
L
Ishtar
katibug_96
Ishtar
10,446
6,343
0
2,340
14,946
7,242
789
7,940
6,790
0
50,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
40,581
249
Minions Killed
222
10
Camps Cleared
9
1,098,440
Distance Traveled
1,049,478
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,543
693
71
3
2
363,928
0
W
Janus
14,805
705
132
6
6
400,346
5
W
Sylvanus
11,233
535
19
1
1
285,204
2
L
Kali
14,940
711
81
4
5
410,104
1
L
Anubis
14,192
676
81
4
4
326,459
2
L
Ishtar
13,229
630
87
4
1
361,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role