Player Matchup

Ishtar
Ishtar
HarmanBrar776
Ishtar
Level 99
God Stats
3W - 0L
1,860 SR
Queue Stats
33W - 29L
1,651 Elo+
Party 2
Eset
Eset
JakeHasNoSoul
Eset
Level 120
God Stats
7W - 2L
1,737 SR
Queue Stats
61W - 70L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
turtlefacei
Xing Tian
Level 97
God Stats
6W - 6L
1,433 SR
Queue Stats
27W - 36L
1,479 Elo+
Party 2
Team Averages
Level 105
1,677 SR
1,550 Elo+

VS

Team Averages
Level 71
1,392 SR
1,336 Elo+
Ao Kuang
Ao Kuang
ElephanteRadish
Ao Kuang
Level 49
God Stats
1W - 1L
1,708 SR
Queue Stats
116W - 156L
1,361 Elo+
Party 1
Ullr
Ullr
NZxShinigami
Ullr
Level 58
God Stats
3W - 13L
1,101 SR
Queue Stats
54W - 91L
1,288 Elo+
Solo
King Arthur
King Arthur
cheap_sauce
King Arthur
Level 107
God Stats
11W - 22L
1,366 SR
Queue Stats
132W - 180L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,780
736
21,326
11,059
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 5
11,143
696
18,760
10,285
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
turtlefacei
Xing Tian
16
0 / 0 / 9
11,460
716
8,839
14,599
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
0 / 7 / 1
8,951
559
6,468
17,879
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 1 / 0
9,880
618
6,979
13,829
6,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
cheap_sauce
King Arthur
14
0 / 3 / 1
8,991
562
10,743
25,331
24,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
0
7
1
0.07
W
6
0
4
8
W
5
1
5
7.5
L
1
1
0
1
L
King Arthur
cheap_sauce
King Arthur
0
3
1
0.17
W
Xing Tian
turtlefacei
Xing Tian
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,925
Damage
24,190
35,943
Taken
57,039
24,717
Mitigated
41,222
9,767
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,468
1,417
0
3,394
17,879
10,024
0
8,440
9,117
18,430
1,412
W
21,326
13,500
0
4,007
11,059
5,810
2,836
2,819
8,240
0
68,126
W
18,760
699
1,258
1,002
10,285
4,605
298
1,989
8,296
47,385
0
L
6,979
1,714
0
748
13,829
6,335
0
7,321
6,120
0
37,395
L
King Arthur
cheap_sauce
King Arthur
10,743
237
0
250
25,331
24,863
0
11,603
13,191
0
33,825
W
Xing Tian
turtlefacei
Xing Tian
8,839
807
427
3,073
14,599
14,302
0
1,371
13,228
18,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
27,822
180
Minions Killed
142
9
Camps Cleared
5
929,770
Distance Traveled
831,428
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,951
559
37
2
0
264,067
2
W
Ishtar
11,780
736
87
5
3
284,244
4
W
Eset
11,143
696
75
5
6
311,543
3
L
Ullr
9,880
618
71
4
3
275,365
0
L
King Arthur
8,991
562
34
2
2
291,996
1
W
Xing Tian
11,460
716
18
1
0
333,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role