Player Matchup

Chernobog
Chernobog
I_2aaa
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 80L
1,417 Elo+
Party 2
Chang'e
Chang'e
SparticusV
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,146 Elo+
Party 2
Pele
Pele
THREATTAVO
Pele
Level 100
God Stats
1W - 1L
1,554 SR
Queue Stats
110W - 99L
1,599 Elo+
Solo
Ymir
Ymir
namelessnipefest
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,146 Elo+
Party 2
Nike
Nike
nigthmare_13
Nike
Level 149
God Stats
3W - 7L
1,287 SR
Queue Stats
152W - 199L
1,419 Elo+
Solo
Team Averages
Level 69
1,468 SR
1,346 Elo+

VS

Team Averages
Level 128
1,433 SR
1,447 Elo+
Sobek
Sobek
Marley436
Sobek
Level 140
God Stats
7W - 7L
1,631 SR
Queue Stats
286W - 352L
1,456 Elo+
Solo
Raijin
Raijin
RuthlessCarl
Raijin
Level 100
God Stats
2W - 2L
1,436 SR
Queue Stats
64W - 73L
1,406 Elo+
Party 1
Agni
Agni
Sekizo-NightxGuy
Agni
Level 157
God Stats
2W - 4L
1,263 SR
Queue Stats
56W - 38L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicsMushrooms
Zhong Kui
Level 118
God Stats
5W - 3L
1,538 SR
Queue Stats
207W - 251L
1,391 Elo+
Solo
Guan Yu
Guan Yu
Yozora-Riku
Guan Yu
Level 124
God Stats
1W - 1L
1,296 SR
Queue Stats
60W - 49L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I_2aaa
Chernobog
16
2 / 3 / 4
9,092
606
13,495
13,562
6,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
SparticusV
Chang'e
15
0 / 5 / 5
8,310
554
8,399
14,777
6,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 3
9,751
650
15,969
19,015
8,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 7
9,496
633
7,362
18,333
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 7 / 5
8,948
597
11,165
17,830
16,080
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Marley436
Sobek
17
4 / 2 / 13
11,435
762
7,995
24,817
23,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
19
4 / 2 / 14
11,590
773
14,484
9,547
4,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 1 / 16
11,602
773
19,157
8,929
4,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ToxicsMushrooms
Zhong Kui
18
6 / 3 / 15
11,656
777
23,421
18,571
14,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Yozora-Riku
Guan Yu
16
4 / 2 / 16
10,888
726
10,065
23,709
25,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
7
Kills
24
24
Deaths
10
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chernobog
I_2aaa
Chernobog
2
3
4
1.33
W
Sobek
Marley436
Sobek
4
2
13
5.25
W
Raijin
4
2
14
5.5
W
6
1
16
14
L
Chang'e
SparticusV
Chang'e
0
5
5
0.5
L
4
6
3
0.92
W
Zhong Kui
ToxicsMushrooms
Zhong Kui
6
3
15
4.5
W
Guan Yu
Yozora-Riku
Guan Yu
4
2
16
6
L
0
3
7
1.17
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,390
Damage
75,122
83,517
Taken
85,573
57,225
Mitigated
72,347
29,861
Healing
51,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
I_2aaa
Chernobog
13,495
10,115
1,128
4,302
13,562
6,001
0
11,089
2,473
0
28,531
W
Sobek
Marley436
Sobek
7,995
132
1,674
12,364
24,817
23,622
688
5,082
19,735
16,170
0
W
Raijin
14,484
1,134
1,579
1,662
9,547
4,615
2,010
1,889
7,658
45,347
0
W
19,157
688
672
2,319
8,929
4,187
293
576
8,353
33,694
0
L
Chang'e
SparticusV
Chang'e
8,399
2,426
4,263
4,316
14,777
6,453
0
12,395
2,382
17,471
0
L
15,969
3,259
2,149
4,685
19,015
8,327
0
14,799
4,216
0
35,822
W
Zhong Kui
ToxicsMushrooms
Zhong Kui
23,421
4,094
3,600
8,775
18,571
14,138
4,103
3,885
14,686
43,219
0
W
Guan Yu
Yozora-Riku
Guan Yu
10,065
749
6,070
12,894
23,709
25,785
463
4,329
19,380
0
13,099
L
7,362
836
929
5,063
18,333
20,364
0
14,686
3,647
15,573
0
L
11,165
99
1,800
1,226
17,830
16,080
0
12,088
5,742
0
21,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
57,171
104
Minions Killed
159
0
Camps Cleared
0
1,241,935
Distance Traveled
1,442,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,092
606
18
1
0
253,028
2
W
Sobek
11,435
762
11
1
0
306,257
2
W
Raijin
11,590
773
66
4
0
295,529
1
W
Agni
11,602
773
30
2
0
269,331
1
L
Chang'e
8,310
554
19
1
0
242,000
0
L
Pele
9,751
650
34
2
0
272,535
0
W
Zhong Kui
11,656
777
48
3
0
238,756
0
W
Guan Yu
10,888
726
4
0
0
332,185
0
L
Ymir
9,496
633
19
1
0
242,022
0
L
Nike
8,948
597
14
1
0
232,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role