Player Matchup

Chaac
Chaac
KRATOS SHINIGAM
Chaac
Level 153
God Stats
17W - 13L
1,571 SR
Queue Stats
99W - 105L
1,514 Elo+
Party 2
Ishtar
Ishtar
S Kirindiosito
Ishtar
Level 109
God Stats
10W - 4L
1,780 SR
Queue Stats
40W - 57L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
ShubiTotsico
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,659 Elo+
Party 2
Ra
Ra
dandingo1738
Ra
Level 129
God Stats
15W - 9L
1,651 SR
Queue Stats
909W - 863L
1,481 Elo+
Solo
Ymir
Ymir
omarshDK
Ymir
Level 160
God Stats
1W - 0L
1,675 SR
Queue Stats
102W - 100L
1,516 Elo+
Party 2
Team Averages
Level 116
1,635 SR
1,523 Elo+

VS

Team Averages
Level 86
1,505 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FlamingBengis
Skadi
Level 108
God Stats
0W - 4L
1,425 SR
Queue Stats
127W - 98L
1,519 Elo+
Party 1
Ravana
Ravana
JustGoatifiedG
Ravana
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,410 Elo+
Solo
Ares
Ares
Loxrdz
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,511 Elo+
Solo
Da Ji
Da Ji
iiTz xLeGeNdSx
Da Ji
Level 122
God Stats
5W - 5L
1,601 SR
Queue Stats
201W - 189L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,859
591
9,685
12,673
12,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 3
7,917
528
8,195
11,615
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
ShubiTotsico
Hun Batz
13
4 / 4 / 4
8,225
548
5,285
13,425
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 2 / 3
8,689
579
8,607
9,171
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
2 / 0 / 5
8,270
551
9,086
13,125
13,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 3 / 1
6,890
459
5,244
8,861
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 1
6,613
441
6,891
11,391
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
6,647
443
4,574
11,474
13,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Ares
Loxrdz
Ares
11
1 / 2 / 7
7,160
477
10,010
15,331
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 2
7,443
496
5,948
14,234
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
10
11
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
3
1
1.17
L
2
5
1
0.5
L
0
2
1
0.25
W
2
1
4
4
L
Ares
Loxrdz
Ares
1
2
7
2.25
W
3
4
3
1.13
W
Hun Batz
ShubiTotsico
Hun Batz
4
4
4
1.5
W
4
2
3
2.75
L
4
3
2
1.67
W
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
32,667
60,009
Taken
61,291
39,599
Mitigated
40,593
22,103
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,244
714
0
750
8,861
3,966
0
3,002
5,859
44,773
0
L
6,891
3,410
0
1,896
11,391
4,090
0
2,574
8,817
0
43,272
L
4,574
2,006
0
2,312
11,474
13,440
0
3,716
7,758
0
43,089
W
9,685
2,573
0
5,407
12,673
12,094
0
1,835
10,838
0
66,710
L
Ares
Loxrdz
Ares
10,010
914
0
2,985
15,331
12,813
0
6,178
9,153
32,464
0
W
8,195
5,847
0
3,721
11,615
4,540
1,245
2,961
8,654
0
49,836
W
Hun Batz
ShubiTotsico
Hun Batz
5,285
1,314
0
4,407
13,425
5,201
0
1,754
11,671
0
55,526
W
8,607
1,254
1,095
3,331
9,171
4,566
113
3,498
5,673
74,611
0
L
5,948
1,101
0
1,170
14,234
6,284
0
1,885
12,349
0
54,064
W
Ymir
9,086
2,522
0
4,142
13,125
13,198
476
5,206
7,919
41,336
1,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,960
Gold Earned
34,753
460
Minions Killed
344
0
Camps Cleared
0
1,402,012
Distance Traveled
1,346,436
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,890
459
77
5
0
263,635
4
L
Skadi
6,613
441
58
4
0
281,001
1
L
Ravana
6,647
443
94
6
0
245,834
1
W
Chaac
8,859
591
123
8
0
275,313
3
L
Ares
7,160
477
39
3
0
281,645
2
W
Ishtar
7,917
528
88
6
0
230,136
1
W
Hun Batz
8,225
548
92
6
0
325,861
5
W
Ra
8,689
579
108
7
0
298,132
2
L
Da Ji
7,443
496
76
5
0
274,321
3
W
Ymir
8,270
551
49
3
0
272,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role