Player Matchup

Skadi
Skadi
Bronze III
Dark Ph0enixx
Skadi
Bronze III
Level 149
God Stats
1W - 2L
1,621 SR
Queue Stats
1W - 2L
1,494 MMR
Party 2
Horus
Horus
Bronze III
RedEyeJedi005
Horus
Bronze III
Level 120
God Stats
0W - 2L
1,512 SR
Queue Stats
1W - 2L
1,494 MMR
Party 2
Vulcan
Vulcan
Bronze V
vFALL3Nv
Vulcan
Bronze V
Level 145
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 3L
1,438 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 138
1,535 SR
1,475 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,727 SR
1,672 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver I
HKYesChef
Ah Puch
Silver I
Level 157
God Stats
12W - 9L
1,685 SR
Queue Stats
36W - 52L
1,170 MMR
Solo
Guan Yu
Guan Yu
Diamond II
hοneydew
Guan Yu
Diamond II
Level 42
God Stats
10W - 1L
1,996 SR
Queue Stats
63W - 23L
2,346 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,424
619
8,123
10,179
3,927
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 0
7,890
658
7,364
13,955
10,234
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
vFALL3Nv
Vulcan
11
1 / 5 / 3
7,493
624
10,607
11,299
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
NoxAh Muzen CabZeusAtlasKumbhakarna

VS

Bans
Baba YagaHadesYu HuangAnubisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 1 / 5
9,391
783
14,762
14,214
12,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
HKYesChef
Ah Puch
13
1 / 2 / 11
8,671
723
10,261
8,324
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
hοneydew
Guan Yu
14
4 / 1 / 8
9,844
820
6,928
16,174
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
5
10.5
L
1
5
3
0.5
W
Ah Puch
HKYesChef
Ah Puch
1
2
11
3.25
L
2
3
0
0.67
W
Guan Yu
hοneydew
Guan Yu
4
1
8
8
L
Vulcan
vFALL3Nv
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
31,951
35,433
Taken
38,712
18,381
Mitigated
31,241
6,035
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,762
3,922
0
5,298
14,214
12,305
1,352
3,897
10,317
0
34,629
L
8,123
3,738
0
0
10,179
3,927
0
2,139
8,040
0
22,194
W
Ah Puch
HKYesChef
Ah Puch
10,261
0
0
3,711
8,324
3,072
600
3,662
4,662
45,065
0
L
7,364
3,933
1,303
4,138
13,955
10,234
0
5,506
8,449
181
17,062
W
Guan Yu
hοneydew
Guan Yu
6,928
706
2,638
8,804
16,174
15,864
201
4,076
12,098
55
25,607
L
Vulcan
vFALL3Nv
Vulcan
10,607
5,517
0
594
11,299
4,220
0
2,975
8,324
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
27,906
111
Minions Killed
144
3
Camps Cleared
8
614,612
Distance Traveled
725,622
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,391
783
22
2
3
253,728
4
L
Skadi
7,424
619
32
3
0
193,945
2
W
Ah Puch
8,671
723
75
6
2
221,675
3
L
Horus
7,890
658
34
3
0
202,329
3
W
Guan Yu
9,844
820
47
4
3
250,219
3
L
Vulcan
7,493
624
45
4
3
218,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role