Player Matchup

Neith
Neith
BigBoiZaney
Neith
Level 104
God Stats
6W - 2L
1,831 SR
Queue Stats
42W - 14L
1,760 Elo+
Party 3
Baron Samedi
Baron Samedi
JadenTaylor1
Baron Samedi
Level 148
God Stats
9W - 3L
1,946 SR
Queue Stats
128W - 43L
1,754 Elo+
Party 3
Tyr
Tyr
JayMan15
Tyr
Level 123
God Stats
24W - 14L
1,811 SR
Queue Stats
89W - 36L
1,719 Elo+
Party 3
Sol
Sol
SilentGiggity
Sol
Level 129
God Stats
20W - 1L
1,936 SR
Queue Stats
119W - 37L
1,774 Elo+
Party 3
Cliodhna
Cliodhna
lala12
Cliodhna
Level 109
God Stats
19W - 11L
1,686 SR
Queue Stats
204W - 186L
1,555 Elo+
Solo
Team Averages
Level 123
1,842 SR
1,712 Elo+

VS

Team Averages
Level 104
1,559 SR
1,524 Elo+
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CommodoreCuddles
King Arthur
Level 135
God Stats
5W - 8L
1,580 SR
Queue Stats
180W - 134L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
FlappyFrog
Xbalanque
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 99L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
STRINGBEANIY
Cliodhna
Level 105
God Stats
40W - 26L
1,668 SR
Queue Stats
55W - 39L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
inflatableangel
Baron Samedi
Level 68
God Stats
0W - 3L
1,545 SR
Queue Stats
1W - 7L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
13,043
767
20,001
15,860
7,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
JadenTaylor1
Baron Samedi
20
5 / 4 / 10
12,897
759
18,214
17,411
9,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 4 / 7
12,117
713
10,518
24,392
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 2 / 10
14,663
863
29,485
21,672
9,828
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
lala12
Cliodhna
20
6 / 5 / 10
12,923
760
14,341
21,675
9,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 5 / 6
12,603
741
30,307
17,650
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CommodoreCuddles
King Arthur
20
2 / 2 / 7
11,790
694
11,333
25,613
34,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
FlappyFrog
Xbalanque
18
0 / 5 / 9
11,321
666
10,791
19,765
9,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
STRINGBEANIY
Cliodhna
20
8 / 6 / 4
12,842
755
23,876
28,022
16,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
inflatableangel
Baron Samedi
18
3 / 7 / 5
11,464
674
9,429
17,754
9,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
50
25
Kills
19
19
Deaths
25
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
5
6
1.8
W
2
4
14
2.25
L
King Arthur
CommodoreCuddles
King Arthur
2
2
7
2.75
L
Xbalanque
FlappyFrog
Xbalanque
0
5
9
0.9
W
Baron Samedi
JadenTaylor1
Baron Samedi
5
4
10
2.5
W
4
4
7
1.88
L
Cliodhna
STRINGBEANIY
Cliodhna
8
6
4
1.67
W
8
2
10
6.5
L
Baron Samedi
inflatableangel
Baron Samedi
3
7
5
0.79
W
Cliodhna
lala12
Cliodhna
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,559
Damage
85,736
101,010
Taken
108,804
59,425
Mitigated
79,174
34,679
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
30,307
8,179
0
1,776
17,650
9,073
0
7,856
9,489
78,998
0
W
20,001
4,842
0
4,428
15,860
7,258
2,078
5,668
9,799
0
73,740
L
King Arthur
CommodoreCuddles
King Arthur
11,333
714
392
5,390
25,613
34,834
0
8,006
16,828
0
33,352
L
Xbalanque
FlappyFrog
Xbalanque
10,791
4,687
0
1,520
19,765
9,384
0
7,658
11,763
0
42,501
W
Baron Samedi
JadenTaylor1
Baron Samedi
18,214
699
1,756
4,293
17,411
9,813
473
7,384
9,648
56,243
0
W
10,518
842
0
5,664
24,392
22,868
227
9,029
14,704
0
23,287
L
Cliodhna
STRINGBEANIY
Cliodhna
23,876
3,842
0
7,267
28,022
16,167
1,290
14,911
12,523
0
51,970
W
29,485
11,606
0
13,889
21,672
9,828
6,497
6,948
14,192
81,662
0
L
Baron Samedi
inflatableangel
Baron Samedi
9,429
722
1,882
1,954
17,754
9,716
635
8,740
8,894
30,738
0
W
Cliodhna
lala12
Cliodhna
14,341
2,437
0
4,649
21,675
9,658
536
10,707
10,311
0
42,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,643
Gold Earned
60,020
386
Minions Killed
314
0
Camps Cleared
0
1,814,697
Distance Traveled
1,705,993
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,603
741
111
7
0
378,862
4
W
Neith
13,043
767
116
7
0
351,408
2
L
King Arthur
11,790
694
40
2
0
366,641
0
L
Xbalanque
11,321
666
73
4
0
313,765
0
W
Baron Samedi
12,897
759
73
4
0
346,555
1
W
Tyr
12,117
713
35
2
0
411,428
0
L
Cliodhna
12,842
755
61
4
0
346,216
0
W
Sol
14,663
863
115
7
0
335,458
2
L
Baron Samedi
11,464
674
29
2
0
300,509
0
W
Cliodhna
12,923
760
47
3
0
369,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role