Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FinalOpera
Atlas
Level 109
God Stats
15W - 13L
1,629 SR
Queue Stats
218W - 220L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
LethalFaerie
Baron Samedi
Level 83
God Stats
25W - 29L
1,478 SR
Queue Stats
192W - 173L
1,607 Elo+
Party 1
Team Averages
Level 111
1,535 SR
1,569 Elo+

VS

Team Averages
Level 91
1,620 SR
1,433 Elo+
Ah Puch
Ah Puch
Ezbw123
Ah Puch
Level 96
God Stats
3W - 2L
1,857 SR
Queue Stats
101W - 151L
1,434 Elo+
Party 2
Neith
Neith
NolimitV1 Jr
Neith
Level 66
God Stats
0W - 3L
1,504 SR
Queue Stats
84W - 128L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
bootyholeman666
Cthulhu
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 3
7,859
873
7,647
7,509
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Atlas
11
1 / 2 / 6
7,448
828
4,656
12,352
9,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LethalFaerie
Baron Samedi
12
3 / 0 / 4
7,376
820
5,274
5,632
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ezbw123
Ah Puch
7
0 / 4 / 2
5,734
637
4,816
4,429
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
5,625
625
4,205
5,253
1,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
6,560
729
4,304
12,617
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
L
Ah Puch
Ezbw123
Ah Puch
0
4
2
0.25
W
Atlas
1
2
6
2
W
Baron Samedi
LethalFaerie
Baron Samedi
3
0
4
5
L
0
1
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,577
Damage
13,325
25,493
Taken
22,299
15,172
Mitigated
13,106
10,938
Healing
968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,647
2,085
0
2,213
7,509
3,202
1,185
3,370
4,139
0
34,040
L
Ah Puch
Ezbw123
Ah Puch
4,816
276
0
0
4,429
1,548
0
1,384
2,943
11,189
0
W
Atlas
4,656
1,685
815
3,656
12,352
9,347
420
4,580
7,772
13,839
0
W
Baron Samedi
LethalFaerie
Baron Samedi
5,274
126
1,373
2,881
5,632
2,623
588
1,680
3,952
21,004
0
L
4,205
2,141
0
398
5,253
1,941
0
2,715
2,442
0
10,380
L
4,304
528
0
570
12,617
9,617
0
5,290
6,984
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
17,919
119
Minions Killed
55
7
Camps Cleared
0
601,771
Distance Traveled
380,811
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,859
873
59
7
4
229,697
1
L
Ah Puch
5,734
637
19
2
0
93,636
0
W
Atlas
7,448
828
19
2
1
188,550
0
W
Baron Samedi
7,376
820
41
5
2
183,524
1
L
Neith
5,625
625
20
2
0
131,751
2
L
Cthulhu
6,560
729
16
2
0
155,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role