Player Matchup

Ne Zha
Ne Zha
Bloodreaper1986
Ne Zha
Level 82
God Stats
12W - 19L
1,283 SR
Queue Stats
418W - 446L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Juggaloii204
Kuzenbo
Level 104
God Stats
4W - 2L
1,737 SR
Queue Stats
27W - 34L
1,460 Elo+
Solo
Xbalanque
Xbalanque
NoLessThan100
Xbalanque
Level 141
God Stats
6W - 10L
1,610 SR
Queue Stats
23W - 33L
1,491 Elo+
Solo
Tyr
Tyr
UliLimon
Tyr
Level 106
God Stats
0W - 1L
1,404 SR
Queue Stats
16W - 25L
1,419 Elo+
Solo
Hera
Hera
aSourSnatch
Hera
Level 104
God Stats
7W - 6L
1,430 SR
Queue Stats
78W - 104L
1,498 Elo+
Solo
Team Averages
Level 107
1,493 SR
1,466 Elo+

VS

Team Averages
Level 111
1,632 SR
1,630 Elo+
Nemesis
Nemesis
HeavensFlash
Nemesis
Level 138
God Stats
2W - 2L
1,420 SR
Queue Stats
618W - 502L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
Pandorasbox92
Amaterasu
Level 122
God Stats
38W - 17L
1,773 SR
Queue Stats
195W - 149L
1,673 Elo+
Party 1
Arachne
Arachne
Serna32bihh
Arachne
Level 160
God Stats
3W - 1L
1,595 SR
Queue Stats
110W - 58L
1,699 Elo+
Party 1
Artio
Artio
TomboySupremacy
Artio
Level 27
God Stats
1W - 0L
1,809 SR
Queue Stats
15W - 16L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Tony0331
Nu Wa
Level 109
God Stats
11W - 5L
1,561 SR
Queue Stats
293W - 192L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
6,966
633
5,657
7,299
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Juggaloii204
Kuzenbo
13
2 / 2 / 1
7,354
669
4,171
10,427
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
NoLessThan100
Xbalanque
12
0 / 5 / 1
6,802
618
9,707
13,908
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

12
0 / 7 / 1
6,791
617
6,158
17,908
11,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 1
7,019
638
9,052
7,580
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeavensFlash
Nemesis
15
4 / 1 / 10
8,299
754
8,668
8,582
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Pandorasbox92
Amaterasu
15
6 / 1 / 9
8,768
797
10,309
12,311
12,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Serna32bihh
Arachne
16
7 / 0 / 6
9,127
830
11,916
12,091
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 11
8,637
785
8,108
13,936
16,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Tony0331
Nu Wa
15
2 / 1 / 12
8,567
779
9,103
8,239
3,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
21
22
Deaths
3
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Nemesis
HeavensFlash
Nemesis
4
1
10
9
L
Kuzenbo
Juggaloii204
Kuzenbo
2
2
1
1.25
L
Xbalanque
NoLessThan100
Xbalanque
0
5
1
0.1
W
Amaterasu
Pandorasbox92
Amaterasu
6
1
9
10.5
W
Arachne
Serna32bihh
Arachne
7
0
6
10
W
2
0
11
7.5
W
Nu Wa
Tony0331
Nu Wa
2
1
12
8
L
0
7
1
0.07
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
48,104
57,122
Taken
55,159
32,412
Mitigated
44,954
7,211
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,657
192
0
900
7,299
3,041
0
871
6,428
0
19,270
W
Nemesis
HeavensFlash
Nemesis
8,668
3,338
0
944
8,582
5,234
1,321
1,564
6,934
0
21,963
L
Kuzenbo
Juggaloii204
Kuzenbo
4,171
1,234
0
1,686
10,427
9,915
0
3,528
6,899
13,207
0
L
Xbalanque
NoLessThan100
Xbalanque
9,707
4,538
0
947
13,908
4,754
0
3,717
10,191
0
25,938
W
Amaterasu
Pandorasbox92
Amaterasu
10,309
4,809
0
3,233
12,311
12,361
526
1,900
10,237
0
23,958
W
Arachne
Serna32bihh
Arachne
11,916
7,651
0
5,812
12,091
7,856
90
1,684
10,230
0
52,041
W
8,108
1,099
2,468
4,294
13,936
16,019
0
4,408
9,203
28,859
0
W
Nu Wa
Tony0331
Nu Wa
9,103
2,992
78
1,334
8,239
3,484
1,154
2,859
5,332
41,642
0
L
6,158
721
190
1,943
17,908
11,933
0
5,752
12,156
0
17,553
L
9,052
2,155
945
600
7,580
2,769
0
3,343
4,237
28,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
43,398
171
Minions Killed
263
0
Camps Cleared
0
926,606
Distance Traveled
1,214,785
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,966
633
30
3
0
177,289
3
W
Nemesis
8,299
754
41
4
0
236,973
0
L
Kuzenbo
7,354
669
17
2
0
180,683
3
L
Xbalanque
6,802
618
43
4
0
173,610
1
W
Amaterasu
8,768
797
42
4
0
254,157
1
W
Arachne
9,127
830
67
6
0
268,998
1
W
Artio
8,637
785
30
3
0
262,584
3
W
Nu Wa
8,567
779
83
8
0
192,073
0
L
Tyr
6,791
617
33
3
0
204,308
1
L
Hera
7,019
638
48
4
0
190,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role