Player Matchup

Cupid
Cupid
DarthBogey
Cupid
Level 44
God Stats
8W - 10L
1,500 SR
Queue Stats
131W - 151L
1,347 Elo+
Solo
Chang'e
Chang'e
F0rc3dT3mp0
Chang'e
Level 104
God Stats
52W - 54L
1,484 SR
Queue Stats
62W - 67L
1,487 Elo+
Solo
Horus
Horus
HeyAdrian
Horus
Level 97
God Stats
2W - 4L
1,518 SR
Queue Stats
36W - 68L
1,348 Elo+
Party 2
Baba Yaga
Baba Yaga
Nick870
Baba Yaga
Level 64
God Stats
68W - 91L
1,239 SR
Queue Stats
130W - 183L
1,330 Elo+
Party 2
Chaac
Chaac
ToXicDream90
Chaac
Level 81
God Stats
8W - 13L
1,409 SR
Queue Stats
186W - 229L
1,415 Elo+
Party 2
Team Averages
Level 78
1,430 SR
1,385 Elo+

VS

Team Averages
Level 119
1,504 SR
1,398 Elo+
Bacchus
Bacchus
FTW Prophet80
Bacchus
Level 120
God Stats
43W - 41L
1,540 SR
Queue Stats
632W - 696L
1,550 Elo+
Solo
Nox
Nox
Godm97
Nox
Level 106
God Stats
2W - 1L
1,408 SR
Queue Stats
55W - 168L
1,201 Elo+
Party 3
Medusa
Medusa
Godr97
Medusa
Level 106
God Stats
2W - 1L
1,408 SR
Queue Stats
56W - 168L
1,204 Elo+
Party 3
Gilgamesh
Gilgamesh
Tri-pod_Man
Gilgamesh
Level 159
God Stats
1W - 4L
1,387 SR
Queue Stats
74W - 82L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
WHY_DO_I_CRY
Baron Samedi
Level 105
God Stats
2W - 1L
1,776 SR
Queue Stats
82W - 79L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
5 / 2 / 13
11,433
1,039
15,840
17,065
8,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
F0rc3dT3mp0
Chang'e
18
5 / 0 / 14
12,161
1,106
20,122
9,578
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
HeyAdrian
Horus
18
2 / 2 / 17
11,452
1,041
11,705
17,251
13,641
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Nick870
Baba Yaga
18
6 / 3 / 9
11,819
1,074
12,897
13,354
7,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 0 / 11
12,336
1,121
13,584
16,768
22,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

237

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
0 / 0 / 5
11,637
1,058
13,329
12,277
22,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Godm97
Nox
16
0 / 12 / 6
10,419
947
10,521
18,021
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Godr97
Medusa
16
1 / 8 / 4
10,761
978
12,043
17,617
6,929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Tri-pod_Man
Gilgamesh
16
1 / 1 / 5
11,013
1,001
12,072
19,399
22,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WHY_DO_I_CRY
Baron Samedi
17
5 / 3 / 1
12,056
1,096
20,013
12,821
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
24
Kills
7
7
Deaths
24
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
5
2
13
5.75
W
Chang'e
F0rc3dT3mp0
Chang'e
5
0
14
12
L
Bacchus
0
0
5
2.5
L
Nox
Godm97
Nox
0
12
6
0.25
L
Medusa
Godr97
Medusa
1
8
4
0.38
W
Horus
HeyAdrian
Horus
2
2
17
5.25
W
Baba Yaga
Nick870
Baba Yaga
6
3
9
3.5
W
6
0
11
11.5
L
Gilgamesh
Tri-pod_Man
Gilgamesh
1
1
5
3.5
L
Baron Samedi
WHY_DO_I_CRY
Baron Samedi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,148
Damage
67,978
74,016
Taken
80,135
56,423
Mitigated
65,512
34,442
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
15,840
10,292
2,440
1,989
17,065
8,393
0
10,255
6,432
0
28,563
W
Chang'e
F0rc3dT3mp0
Chang'e
20,122
126
6,760
5,277
9,578
4,650
0
5,951
3,326
47,096
0
L
Bacchus
13,329
448
69
1,809
12,277
22,610
0
4,829
7,063
30,392
0
L
Nox
Godm97
Nox
10,521
653
0
138
18,021
7,735
0
8,635
8,978
24,834
0
L
Medusa
Godr97
Medusa
12,043
6,522
0
709
17,617
6,929
0
5,617
11,580
0
39,347
W
Horus
HeyAdrian
Horus
11,705
5,713
3,888
4,578
17,251
13,641
0
9,236
7,245
0
24,913
W
Baba Yaga
Nick870
Baba Yaga
12,897
665
116
3,078
13,354
7,297
0
8,820
4,028
28,170
0
W
13,584
2,543
207
6,109
16,768
22,442
0
8,310
7,968
200
31,595
L
Gilgamesh
Tri-pod_Man
Gilgamesh
12,072
2,550
0
1,983
19,399
22,010
0
8,767
9,733
0
35,539
L
Baron Samedi
WHY_DO_I_CRY
Baron Samedi
20,013
399
2,310
3,811
12,821
6,228
0
4,416
8,165
32,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,201
Gold Earned
55,886
229
Minions Killed
203
6
Camps Cleared
3
1,157,847
Distance Traveled
952,449
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,433
1,039
36
3
0
216,867
0
W
Chang'e
12,161
1,106
82
7
4
248,454
0
L
Bacchus
11,637
1,058
21
2
1
234,082
0
L
Nox
10,419
947
37
3
0
143,577
0
L
Medusa
10,761
978
78
7
0
159,956
3
W
Horus
11,452
1,041
28
3
1
250,457
0
W
Baba Yaga
11,819
1,074
43
4
0
209,699
1
W
Chaac
12,336
1,121
40
4
1
232,370
2
L
Gilgamesh
11,013
1,001
38
3
2
215,722
0
L
Baron Samedi
12,056
1,096
29
3
0
199,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role