Player Matchup

Athena
Athena
BYTAmins
Athena
Level 62
God Stats
13W - 6L
1,377 SR
Queue Stats
99W - 91L
1,437 Elo+
Party 3
Neith
Neith
HollowExoWolf69
Neith
Level 109
God Stats
14W - 5L
1,639 SR
Queue Stats
42W - 29L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
MrFamous05
Erlang Shen
Level 63
God Stats
5W - 5L
1,341 SR
Queue Stats
133W - 137L
1,466 Elo+
Party 1
Nemesis
Nemesis
squishiesz
Nemesis
Level 41
God Stats
2W - 3L
1,319 SR
Queue Stats
176W - 171L
1,443 Elo+
Party 3
Janus
Janus
vl_Chronos_lv
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,436 Elo+
Party 1
Team Averages
Level 59
1,435 SR
1,460 Elo+

VS

Team Averages
Level 66
1,537 SR
1,344 Elo+
Geb
Geb
MiKOOLGUN
Geb
Level 86
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 46L
1,443 Elo+
Party 4
Hou Yi
Hou Yi
ghostkoho
Hou Yi
Level 29
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 5L
1,004 Elo+
Party 2
Freya
Freya
iToteThatBeam
Freya
Level 46
God Stats
5W - 3L
1,704 SR
Queue Stats
107W - 118L
1,456 Elo+
Party 4
Tyr
Tyr
itzzdizzie
Tyr
Level 85
God Stats
6W - 2L
1,465 SR
Queue Stats
27W - 25L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
xSKDestroyer
Baron Samedi
Level 86
God Stats
16W - 14L
1,450 SR
Queue Stats
76W - 63L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BYTAmins
Athena
13
1 / 0 / 5
8,666
456
7,066
15,432
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 1
10,094
531
9,097
10,995
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
MrFamous05
Erlang Shen
17
1 / 1 / 0
10,743
565
7,384
14,466
11,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
squishiesz
Nemesis
16
8 / 1 / 4
10,603
558
10,591
15,468
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 7
10,501
553
14,848
12,550
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
8,454
445
5,681
11,989
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ghostkoho
Hou Yi
12
0 / 4 / 0
7,765
409
1,432
15,147
6,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 0
9,154
482
13,440
15,760
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
0 / 0 / 1
10,067
530
10,295
14,226
15,121
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
xSKDestroyer
Baron Samedi
12
3 / 10 / 1
7,900
416
10,810
20,433
11,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
BYTAmins
Athena
1
0
5
3.5
W
2
1
1
2.5
L
0
0
4
2
W
Erlang Shen
MrFamous05
Erlang Shen
1
1
0
1
L
Hou Yi
ghostkoho
Hou Yi
0
4
0
0
L
4
3
0
1.33
L
0
0
1
0.5
W
Nemesis
squishiesz
Nemesis
8
1
4
10
W
5
4
7
2.13
L
Baron Samedi
xSKDestroyer
Baron Samedi
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
41,658
68,911
Taken
77,555
44,965
Mitigated
55,236
21,153
Healing
23,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BYTAmins
Athena
7,066
1,301
0
1,665
15,432
14,773
0
6,951
8,481
28,675
6,222
W
9,097
2,416
0
2,944
10,995
5,017
3,490
4,982
6,013
0
93,468
L
5,681
772
0
3,439
11,989
14,337
0
4,084
7,635
19,477
2,950
W
Erlang Shen
MrFamous05
Erlang Shen
7,384
3,402
0
6,238
14,466
11,480
0
2,150
12,316
0
80,617
L
Hou Yi
ghostkoho
Hou Yi
1,432
450
0
1,636
15,147
6,171
0
620
14,481
0
66,420
L
13,440
4,594
0
7,323
15,760
8,427
0
5,159
10,495
62,659
10,956
L
10,295
680
0
7,231
14,226
15,121
0
1,119
13,061
92
87,470
W
Nemesis
squishiesz
Nemesis
10,591
5,911
0
7,406
15,468
7,622
0
5,280
10,188
0
67,457
W
14,848
689
150
2,750
12,550
6,073
147
9,259
3,291
68,224
0
L
Baron Samedi
xSKDestroyer
Baron Samedi
10,810
1,113
685
3,358
20,433
11,180
0
8,546
11,357
45,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
43,340
561
Minions Killed
419
0
Camps Cleared
0
1,972,905
Distance Traveled
1,769,895
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,666
456
51
3
0
429,282
2
W
Neith
10,094
531
127
7
0
352,551
3
L
Geb
8,454
445
22
1
0
389,380
7
W
Erlang Shen
10,743
565
166
9
0
359,807
3
L
Hou Yi
7,765
409
95
5
0
341,331
0
L
Freya
9,154
482
96
5
0
329,807
2
L
Tyr
10,067
530
147
8
0
413,036
0
W
Nemesis
10,603
558
100
5
0
470,387
3
W
Janus
10,501
553
117
6
0
360,878
3
L
Baron Samedi
7,900
416
59
3
0
296,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role