Player Matchup

Janus
Janus
GodLike13kills
Janus
Level 85
God Stats
2W - 1L
1,482 SR
Queue Stats
13W - 17L
1,438 Elo+
Party 1
Mulan
Mulan
IckyCarpet
Mulan
Level 129
God Stats
3W - 2L
1,591 SR
Queue Stats
58W - 50L
1,552 Elo+
Party 1
Thanatos
Thanatos
Saythekid
Thanatos
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 1
Team Averages
Level 104
1,524 SR
1,522 Elo+

VS

Team Averages
Level 69
1,430 SR
1,346 Elo+
Cthulhu
Cthulhu
ColorfulBluntt
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 177L
1,327 Elo+
Party 2
Poseidon
Poseidon
IilTacoMeat
Poseidon
Level 17
God Stats
5W - 6L
1,453 SR
Queue Stats
7W - 6L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
liIgoose
Danzaburou
Level 69
God Stats
5W - 10L
1,337 SR
Queue Stats
74W - 117L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 10
8,720
872
11,065
6,491
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
3 / 3 / 13
8,125
813
7,543
10,312
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Saythekid
Thanatos
14
9 / 1 / 10
9,393
939
9,889
9,042
3,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,335
734
7,761
12,902
6,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
IilTacoMeat
Poseidon
10
1 / 7 / 3
6,652
665
5,211
9,315
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
liIgoose
Danzaburou
10
4 / 6 / 3
7,313
731
5,520
10,266
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
7
7
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
7
3
10
4
W
Mulan
3
3
13
3.17
L
Poseidon
IilTacoMeat
Poseidon
1
7
3
0.36
W
Thanatos
Saythekid
Thanatos
9
1
10
14
L
Danzaburou
liIgoose
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,497
Damage
18,492
25,845
Taken
32,483
14,476
Mitigated
13,316
11,570
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,761
554
391
660
12,902
6,266
0
3,604
8,670
13,213
0
W
11,065
959
0
540
6,491
2,697
525
2,983
3,181
30,647
0
W
Mulan
7,543
2,126
294
4,564
10,312
7,832
1,052
4,644
5,264
0
15,402
L
Poseidon
IilTacoMeat
Poseidon
5,211
810
0
688
9,315
2,526
175
2,974
5,971
17,831
0
W
Thanatos
Saythekid
Thanatos
9,889
2,374
0
6,172
9,042
3,947
822
4,371
4,275
0
21,610
L
Danzaburou
liIgoose
Danzaburou
5,520
2,238
0
1,104
10,266
4,524
132
3,993
5,831
0
14,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
21,300
92
Minions Killed
83
3
Camps Cleared
3
514,240
Distance Traveled
433,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,335
734
22
2
0
165,446
0
W
Janus
8,720
872
44
4
0
169,233
0
W
Mulan
8,125
813
20
2
2
154,100
2
L
Poseidon
6,652
665
30
3
1
131,911
0
W
Thanatos
9,393
939
28
3
1
190,907
2
L
Danzaburou
7,313
731
31
3
2
136,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role