Player Matchup

Jing Wei
Jing Wei
FluffySoldier
Jing Wei
Level 98
God Stats
13W - 6L
1,641 SR
Queue Stats
39W - 30L
1,561 Elo+
Party 2
Sobek
Sobek
HSTIBE
Sobek
Level 155
God Stats
2W - 0L
1,488 SR
Queue Stats
335W - 254L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
Towers6291
Kukulkan
Level 65
God Stats
7W - 14L
1,395 SR
Queue Stats
22W - 26L
1,381 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,510 Elo+

VS

Team Averages
Level 78
1,470 SR
1,317 Elo+
Rama
Rama
DINO7812
Rama
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 13L
1,123 Elo+
Party 1
Horus
Horus
Esvelgr
Horus
Level 123
God Stats
3W - 4L
1,443 SR
Queue Stats
82W - 121L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
p34chsl4y3r
Nu Wa
Level 107
God Stats
3W - 3L
1,466 SR
Queue Stats
72W - 97L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FluffySoldier
Jing Wei
18
14 / 4 / 1
13,091
818
19,810
16,522
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
HSTIBE
Sobek
16
0 / 3 / 13
11,412
713
6,566
22,946
30,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Towers6291
Kukulkan
16
2 / 4 / 13
11,235
702
10,220
10,954
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 7 / 4
9,299
581
6,975
12,569
5,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Esvelgr
Horus
16
5 / 3 / 4
11,355
710
12,865
20,506
26,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 6 / 5
11,608
726
18,007
13,364
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
11
11
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
0
7
4
0.29
L
Horus
Esvelgr
Horus
5
3
4
2.33
W
Jing Wei
FluffySoldier
Jing Wei
14
4
1
3.63
W
Sobek
HSTIBE
Sobek
0
3
13
2.17
W
Kukulkan
Towers6291
Kukulkan
2
4
13
2.13
L
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,596
Damage
37,847
50,422
Taken
46,439
41,871
Mitigated
38,622
8,993
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,975
5,205
0
641
12,569
5,603
74
5,433
7,136
0
16,235
L
Horus
Esvelgr
Horus
12,865
4,579
1,451
4,014
20,506
26,731
686
6,987
13,519
0
29,550
W
Jing Wei
FluffySoldier
Jing Wei
19,810
18,442
0
3,529
16,522
6,943
2,195
6,201
10,321
0
51,311
W
Sobek
HSTIBE
Sobek
6,566
717
0
5,044
22,946
30,713
296
7,153
15,793
24,028
0
W
Kukulkan
Towers6291
Kukulkan
10,220
2,253
0
420
10,954
4,215
480
5,021
5,933
47,164
0
L
18,007
4,638
0
460
13,364
6,288
326
4,575
8,789
50,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
32,262
188
Minions Killed
124
5
Camps Cleared
8
828,179
Distance Traveled
776,980
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,299
581
24
2
0
221,715
1
L
Horus
11,355
710
32
2
2
300,255
2
W
Jing Wei
13,091
818
60
4
1
286,130
2
W
Sobek
11,412
713
28
2
0
301,101
0
W
Kukulkan
11,235
702
100
6
4
240,948
3
L
Nu Wa
11,608
726
68
4
6
255,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role