Player Matchup

Bakasura
Bakasura
DanzoShimura1
Bakasura
Level 83
God Stats
4W - 6L
1,459 SR
Queue Stats
263W - 587L
1,209 Elo+
Party 2
Eset
Eset
Estutriumimus
Eset
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 463L
1,198 Elo+
Party 2
Terra
Terra
Joshmen22
Terra
Level 100
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 10L
1,252 Elo+
Party 2
Team Averages
Level 82
1,471 SR
1,220 Elo+

VS

Team Averages
Level 86
1,384 SR
1,293 Elo+
Jormungandr
Jormungandr
Clownflict
Jormungandr
Level 108
God Stats
1W - 1L
1,428 SR
Queue Stats
244W - 273L
1,563 Elo+
Solo
Medusa
Medusa
SSHeinrich
Medusa
Level 116
God Stats
3W - 5L
1,253 SR
Queue Stats
50W - 117L
1,120 Elo+
Party 1
Jing Wei
Jing Wei
SSRichtofen
Jing Wei
Level 34
God Stats
9W - 16L
1,471 SR
Queue Stats
47W - 111L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DanzoShimura1
Bakasura
13
4 / 4 / 0
9,469
728
9,977
16,444
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 3
7,971
613
8,460
11,830
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Joshmen22
Terra
12
0 / 8 / 3
8,490
653
4,843
24,048
22,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clownflict
Jormungandr
15
7 / 1 / 13
11,489
884
16,281
12,387
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
SSHeinrich
Medusa
16
9 / 2 / 10
10,976
844
17,299
12,939
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
SSRichtofen
Jing Wei
14
3 / 1 / 11
9,967
767
10,394
9,347
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
19
20
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Clownflict
Jormungandr
7
1
13
13.5
L
Bakasura
DanzoShimura1
Bakasura
4
4
0
1
L
0
8
3
0.19
L
Terra
Joshmen22
Terra
0
8
3
0.19
W
Medusa
SSHeinrich
Medusa
9
2
10
7
W
Jing Wei
SSRichtofen
Jing Wei
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
43,974
52,322
Taken
34,673
37,004
Mitigated
21,917
9,174
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Clownflict
Jormungandr
16,281
4,135
0
2,321
12,387
11,986
121
4,737
7,517
39,418
0
L
Bakasura
DanzoShimura1
Bakasura
9,977
6,517
0
2,976
16,444
9,309
26
5,751
10,693
0
26,001
L
8,460
1,414
13
369
11,830
4,774
0
5,605
6,225
29,473
0
L
Terra
Joshmen22
Terra
4,843
863
2,722
3,094
24,048
22,921
0
5,654
18,394
19,981
0
W
Medusa
SSHeinrich
Medusa
17,299
10,071
0
3,332
12,939
5,950
1,046
5,550
7,179
0
35,567
W
Jing Wei
SSRichtofen
Jing Wei
10,394
7,896
0
1,969
9,347
3,981
1,377
3,291
5,838
0
39,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
32,432
109
Minions Killed
165
4
Camps Cleared
8
638,632
Distance Traveled
757,243
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,489
884
53
4
2
230,391
4
L
Bakasura
9,469
728
42
3
4
231,535
2
L
Eset
7,971
613
45
3
0
189,663
0
L
Terra
8,490
653
22
2
0
217,434
1
W
Medusa
10,976
844
43
3
3
243,495
4
W
Jing Wei
9,967
767
69
5
3
283,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role