Player Matchup

Anubis
Anubis
BeAsT_MoDe068
Anubis
Level 70
God Stats
3W - 0L
1,740 SR
Queue Stats
7W - 13L
1,349 Elo+
Party 1
Cerberus
Cerberus
DevTheSavage
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,336 Elo+
Party 1
Neith
Neith
MikeSmooth__
Neith
Level 121
God Stats
1W - 1L
1,250 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 1
Team Averages
Level 103
1,497 SR
1,324 Elo+

VS

Team Averages
Level 35
1,285 SR
1,287 Elo+
Neith
Neith
Djax2x
Neith
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Merlin
Merlin
Ki1oo
Merlin
Level 16
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Tentakool
Horus
Level 87
God Stats
0W - 2L
1,403 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 6
12,066
754
13,337
9,937
4,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DevTheSavage
Cerberus
15
4 / 3 / 8
12,032
752
10,048
22,942
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 3 / 9
12,046
753
22,671
14,787
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Djax2x
Neith
16
3 / 5 / 4
11,111
694
13,556
15,571
6,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ki1oo
Merlin
14
1 / 8 / 3
9,383
586
9,791
15,115
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Tentakool
Horus
14
3 / 5 / 3
10,928
683
9,194
23,217
25,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
7
7
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Cerberus
DevTheSavage
Cerberus
4
3
8
2.67
L
Neith
Djax2x
Neith
3
5
4
1
L
Merlin
Ki1oo
Merlin
1
8
3
0.31
W
6
3
9
3.5
L
Horus
Tentakool
Horus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,056
Damage
32,541
47,666
Taken
53,903
34,405
Mitigated
37,636
16,687
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,337
847
0
3,236
9,937
4,786
515
1,791
8,146
43,312
0
W
Cerberus
DevTheSavage
Cerberus
10,048
1,533
222
9,084
22,942
22,951
225
5,698
17,244
32,467
0
L
Neith
Djax2x
Neith
13,556
5,066
0
1,159
15,571
6,337
0
7,136
8,435
0
40,745
L
Merlin
Ki1oo
Merlin
9,791
1,511
0
1,295
15,115
5,569
0
6,793
8,322
35,662
0
W
22,671
9,723
0
4,145
14,787
6,668
2,172
2,926
11,861
0
67,396
L
Horus
Tentakool
Horus
9,194
3,621
488
4,444
23,217
25,730
0
9,936
13,281
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
31,422
201
Minions Killed
139
8
Camps Cleared
4
783,246
Distance Traveled
708,369
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,066
754
58
4
3
253,838
0
W
Cerberus
12,032
752
58
4
1
269,674
0
L
Neith
11,111
694
46
3
0
232,165
0
L
Merlin
9,383
586
53
3
4
231,447
2
W
Neith
12,046
753
85
5
4
259,734
1
L
Horus
10,928
683
40
3
0
244,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role