Player Matchup

Kali
Kali
DQNGBRO
Kali
Level 106
God Stats
44W - 32L
1,552 SR
Queue Stats
229W - 229L
1,457 Elo+
Party 2
Yemoja
Yemoja
KiloCharlie93
Yemoja
Level 100
God Stats
4W - 4L
1,538 SR
Queue Stats
222W - 242L
1,494 Elo+
Solo
Merlin
Merlin
LeWingbat
Merlin
Level 106
God Stats
8W - 6L
1,590 SR
Queue Stats
232W - 248L
1,471 Elo+
Party 2
Odin
Odin
MoreDamagePlease
Odin
Level 150
God Stats
0W - 3L
1,220 SR
Queue Stats
199W - 194L
1,527 Elo+
Solo
Danzaburou
Danzaburou
UN MANCO 8v
Danzaburou
Level 85
God Stats
13W - 14L
1,587 SR
Queue Stats
543W - 611L
1,461 Elo+
Solo
Team Averages
Level 109
1,497 SR
1,482 Elo+

VS

Team Averages
Level 113
1,498 SR
1,451 Elo+
Zeus
Zeus
BigGucciSosa666
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 119L
1,467 Elo+
Solo
Arachne
Arachne
Bulletwiturname
Arachne
Level 121
God Stats
5W - 2L
1,704 SR
Queue Stats
54W - 54L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
Gawking-
Heimdallr
Level 62
God Stats
2W - 5L
1,110 SR
Queue Stats
49W - 70L
1,391 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Guyy 77
Cu Chulainn
Level 154
God Stats
8W - 4L
1,678 SR
Queue Stats
116W - 106L
1,496 Elo+
Party 1
Yemoja
Yemoja
ZenDiffrent
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 223L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DQNGBRO
Kali
15
0 / 5 / 1
8,868
422
9,876
21,054
10,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 2
8,966
427
8,966
18,593
20,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LeWingbat
Merlin
15
1 / 4 / 0
9,615
458
10,041
11,434
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 1
8,924
425
5,807
18,483
23,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UN MANCO 8v
Danzaburou
15
3 / 1 / 0
9,179
437
11,450
21,225
10,058
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 1
10,777
513
13,133
10,854
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 5
11,381
542
13,428
16,179
8,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Gawking-
Heimdallr
14
0 / 2 / 1
8,513
405
14,054
15,397
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Guyy 77
Cu Chulainn
18
2 / 0 / 2
11,151
531
15,397
19,095
20,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
15
0 / 1 / 5
9,701
462
9,928
15,112
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
12
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
5
1
5
7.5
L
Kali
DQNGBRO
Kali
0
5
1
0.1
W
Heimdallr
Gawking-
Heimdallr
0
2
1
0.25
W
Cu Chulainn
Guyy 77
Cu Chulainn
2
0
2
3
L
0
1
2
1
L
Merlin
LeWingbat
Merlin
1
4
0
0.25
L
1
1
1
1.5
L
Danzaburou
UN MANCO 8v
Danzaburou
3
1
0
3
W
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,140
Damage
65,940
90,789
Taken
76,637
70,786
Mitigated
54,499
22,062
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,133
1,846
0
2,972
10,854
5,211
260
3,909
6,945
88,735
0
W
13,428
8,598
0
4,177
16,179
8,173
0
2,628
13,551
0
108,751
L
Kali
DQNGBRO
Kali
9,876
5,000
0
4,234
21,054
10,764
0
2,466
18,588
0
94,926
W
Heimdallr
Gawking-
Heimdallr
14,054
5,599
0
2,615
15,397
6,500
948
2,506
12,891
0
69,678
W
Cu Chulainn
Guyy 77
Cu Chulainn
15,397
3,226
0
1,175
19,095
20,994
172
4,107
14,988
0
99,876
L
8,966
1,430
7,129
5,948
18,593
20,601
29
5,879
12,714
28,805
10,695
L
Merlin
LeWingbat
Merlin
10,041
113
0
760
11,434
5,483
406
5,877
5,557
79,770
0
L
5,807
1,211
0
1,567
18,483
23,880
34
3,086
15,397
25
59,275
L
Danzaburou
UN MANCO 8v
Danzaburou
11,450
4,410
0
2,424
21,225
10,058
78
5,538
15,687
0
85,422
W
Yemoja
9,928
2,166
2,233
3,324
15,112
13,621
0
3,770
11,342
51,082
3,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,552
Gold Earned
51,523
565
Minions Killed
645
0
Camps Cleared
0
1,983,279
Distance Traveled
2,043,951
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,777
513
146
7
0
391,888
6
W
Arachne
11,381
542
155
7
0
507,484
1
L
Kali
8,868
422
139
7
0
434,868
1
W
Heimdallr
8,513
405
106
5
0
396,212
3
W
Cu Chulainn
11,151
531
163
8
0
403,984
4
L
Yemoja
8,966
427
55
3
0
410,280
5
L
Merlin
9,615
458
133
6
0
359,052
4
L
Odin
8,924
425
111
5
0
392,175
2
L
Danzaburou
9,179
437
127
6
0
386,904
0
W
Yemoja
9,701
462
75
4
0
344,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role