Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Mannon90
Mulan
Level 106
God Stats
4W - 1L
1,590 SR
Queue Stats
145W - 103L
1,662 Elo+
Party 2
Raijin
Raijin
Tussalrock
Raijin
Level 128
God Stats
3W - 3L
1,549 SR
Queue Stats
148W - 85L
1,721 Elo+
Party 2
Team Averages
Level 121
1,547 SR
1,628 Elo+

VS

Team Averages
Level 136
1,792 SR
1,709 Elo+
Yu Huang
Yu Huang
LiamNaughtyBear
Yu Huang
Level 160
God Stats
7W - 5L
1,669 SR
Queue Stats
360W - 222L
1,730 Elo+
Party 1
Atlas
Atlas
LonkersHonkers
Atlas
Level 148
God Stats
1W - 0L
1,783 SR
Queue Stats
77W - 42L
1,771 Elo+
Party 1
Cupid
Cupid
achillesJC321
Cupid
Level 100
God Stats
5W - 1L
1,925 SR
Queue Stats
139W - 82L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 2
9,702
746
4,488
15,732
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Mannon90
Mulan
13
2 / 4 / 3
8,534
656
11,648
15,742
14,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Tussalrock
Raijin
14
1 / 3 / 5
8,850
681
12,493
10,703
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
7 / 1 / 5
10,043
773
13,533
7,962
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 10
10,247
788
10,821
16,488
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 5 / 8
9,118
701
9,174
11,696
5,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
12
12
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
2
0.6
W
Yu Huang
7
1
5
9.5
W
2
0
10
7
L
Mulan
Mannon90
Mulan
2
4
3
0.88
L
Raijin
Tussalrock
Raijin
1
3
5
1.17
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
33,528
42,177
Taken
36,146
34,930
Mitigated
30,842
9,615
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,488
480
691
3,619
15,732
15,557
28
8,938
6,794
0
10,481
W
Yu Huang
13,533
1,339
0
662
7,962
3,960
1,288
1,633
6,108
39,933
0
W
10,821
4,253
0
4,915
16,488
21,406
64
6,592
9,279
23,725
0
L
Mulan
Mannon90
Mulan
11,648
1,767
613
4,192
15,742
14,918
0
7,939
7,803
0
31,583
L
Raijin
Tussalrock
Raijin
12,493
1,895
0
500
10,703
4,455
235
8,151
2,552
44,948
0
W
9,174
5,910
1,568
2,683
11,696
5,476
1,410
4,466
7,018
0
25,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
29,408
138
Minions Killed
134
4
Camps Cleared
8
721,140
Distance Traveled
726,117
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,702
746
8
1
0
258,577
2
W
Yu Huang
10,043
773
74
6
3
239,317
3
W
Atlas
10,247
788
20
2
1
263,644
4
L
Mulan
8,534
656
46
4
0
242,663
2
L
Raijin
8,850
681
84
6
4
219,900
2
W
Cupid
9,118
701
40
3
4
223,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role