Player Matchup

Odin
Odin
AnomalousSenpai
Odin
Level 82
God Stats
3W - 2L
1,553 SR
Queue Stats
53W - 66L
1,393 Elo+
Party 2
Cupid
Cupid
Sigfrith
Cupid
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Vulcan
Vulcan
TakanashiYuki
Vulcan
Level 34
God Stats
0W - 1L
1,702 SR
Queue Stats
28W - 21L
1,460 Elo+
Party 2
Team Averages
Level 81
1,585 SR
1,451 Elo+

VS

Team Averages
Level 95
1,430 SR
1,334 Elo+
Ganesha
Ganesha
Briisck
Ganesha
Level 87
God Stats
4W - 13L
1,306 SR
Queue Stats
71W - 115L
1,362 Elo+
Party 1
Thor
Thor
RVLSBullet
Thor
Level 101
God Stats
10W - 15L
1,426 SR
Queue Stats
107W - 173L
1,337 Elo+
Party 1
Medusa
Medusa
vogue13
Medusa
Level 98
God Stats
3W - 1L
1,558 SR
Queue Stats
33W - 68L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,450
745
3,440
11,121
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Sigfrith
Cupid
12
1 / 3 / 3
7,249
725
7,295
8,456
2,228
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 1
6,923
692
9,541
5,534
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Briisck
Ganesha
11
0 / 0 / 10
7,691
769
4,146
9,978
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
5 / 3 / 5
7,780
778
8,362
9,319
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
vogue13
Medusa
12
5 / 1 / 4
7,728
773
9,497
5,963
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Ganesha
Briisck
Ganesha
0
0
10
5
W
5
3
5
2.5
L
Cupid
Sigfrith
Cupid
1
3
3
0.83
L
1
3
1
0.5
W
Medusa
vogue13
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
22,005
25,111
Taken
25,260
12,420
Mitigated
16,794
4,443
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,440
1,131
0
1,880
11,121
8,364
0
2,874
8,247
0
9,984
W
Ganesha
Briisck
Ganesha
4,146
646
0
2,410
9,978
9,174
99
4,219
5,759
13,487
0
W
8,362
2,894
0
2,544
9,319
4,678
0
3,656
5,663
0
22,174
L
Cupid
Sigfrith
Cupid
7,295
2,515
671
1,392
8,456
2,228
0
765
7,691
0
22,779
L
9,541
2,416
0
500
5,534
1,828
0
805
4,729
26,399
0
W
Medusa
vogue13
Medusa
9,497
3,828
472
1,741
5,963
2,942
210
1,968
3,995
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,622
Gold Earned
23,199
97
Minions Killed
102
3
Camps Cleared
5
566,005
Distance Traveled
496,766
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,450
745
7
1
1
186,789
1
W
Ganesha
7,691
769
6
1
0
165,032
2
W
Thor
7,780
778
49
5
3
171,822
4
L
Cupid
7,249
725
38
4
0
178,020
0
L
Vulcan
6,923
692
52
5
2
201,196
1
W
Medusa
7,728
773
47
5
2
159,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role