Player Matchup

Izanami
Izanami
Demonic5andwich
Izanami
Level 148
God Stats
10W - 13L
1,379 SR
Queue Stats
323W - 317L
1,475 Elo+
Party 3
Awilix
Awilix
Harrambape
Awilix
Level 106
God Stats
1W - 2L
1,335 SR
Queue Stats
41W - 49L
1,431 Elo+
Party 1
Horus
Horus
HyperPisz
Horus
Level 115
God Stats
3W - 4L
1,452 SR
Queue Stats
137W - 132L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
Victordadopest
Baron Samedi
Level 103
God Stats
11W - 4L
1,766 SR
Queue Stats
34W - 40L
1,423 Elo+
Party 1
Ares
Ares
allMightyToast0
Ares
Level 157
God Stats
4W - 6L
1,390 SR
Queue Stats
407W - 465L
1,408 Elo+
Solo
Team Averages
Level 126
1,465 SR
1,439 Elo+

VS

Team Averages
Level 144
1,499 SR
1,470 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Helkaon
Cthulhu
Level 143
God Stats
6W - 7L
1,487 SR
Queue Stats
214W - 263L
1,415 Elo+
Party 2
Janus
Janus
JaketheRuss
Janus
Level 159
God Stats
8W - 12L
1,512 SR
Queue Stats
352W - 410L
1,483 Elo+
Party 2
Charybdis
Charybdis
marinersfan016
Charybdis
Level 143
God Stats
6W - 7L
1,495 SR
Queue Stats
327W - 324L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,671
542
8,454
10,422
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Harrambape
Awilix
16
8 / 4 / 5
9,483
593
12,297
15,298
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
HyperPisz
Horus
12
5 / 2 / 3
8,110
507
7,477
13,145
11,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Victordadopest
Baron Samedi
13
1 / 4 / 5
7,916
495
7,661
10,998
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 4
8,235
515
6,885
15,256
11,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 5 / 6
8,973
561
12,735
14,759
6,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
13
3 / 4 / 2
8,476
530
10,110
11,025
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Helkaon
Cthulhu
12
1 / 1 / 2
7,711
482
5,367
10,842
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 4 / 6
9,049
566
6,637
9,489
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
marinersfan016
Charybdis
13
2 / 4 / 0
8,102
506
7,046
12,643
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
18
Kills
16
17
Deaths
18
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
5
6
1.8
L
Agni
 
Agni
3
4
2
1
W
2
2
2
1.5
W
Awilix
Harrambape
Awilix
8
4
5
2.63
L
Cthulhu
Helkaon
Cthulhu
1
1
2
2
W
Horus
HyperPisz
Horus
5
2
3
3.25
L
4
4
6
1.75
W
Baron Samedi
Victordadopest
Baron Samedi
1
4
5
0.88
W
2
5
4
0.8
L
Charybdis
marinersfan016
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,774
Damage
41,895
65,119
Taken
58,758
40,410
Mitigated
30,281
17,228
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,735
4,823
0
781
14,759
6,549
217
3,524
11,149
0
68,076
L
Agni
 
Agni
10,110
1,643
0
1,670
11,025
6,766
0
5,418
5,150
55,337
0
W
8,454
6,980
0
1,925
10,422
4,610
1,223
2,188
8,204
0
93,730
W
Awilix
Harrambape
Awilix
12,297
5,502
0
4,142
15,298
6,749
509
3,179
12,045
0
65,390
L
Cthulhu
Helkaon
Cthulhu
5,367
413
0
2,227
10,842
9,113
0
920
9,922
42,598
0
W
Horus
HyperPisz
Horus
7,477
3,211
1,118
3,077
13,145
11,817
39
3,457
9,500
0
21,384
L
6,637
326
106
1,220
9,489
4,065
0
3,645
5,844
50,016
0
W
Baron Samedi
Victordadopest
Baron Samedi
7,661
1,233
391
3,474
10,998
5,323
715
3,520
7,299
43,606
0
W
6,885
254
0
3,101
15,256
11,911
360
9,239
5,957
41,958
0
L
Charybdis
marinersfan016
Charybdis
7,046
3,571
0
4,501
12,643
3,788
1,299
496
12,147
0
60,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
42,311
451
Minions Killed
449
0
Camps Cleared
0
1,492,563
Distance Traveled
1,473,753
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,973
561
100
6
0
317,731
3
L
Agni
8,476
530
94
6
0
262,363
3
W
Izanami
8,671
542
159
10
0
295,105
1
W
Awilix
9,483
593
95
6
0
327,976
0
L
Cthulhu
7,711
482
55
3
0
305,325
4
W
Horus
8,110
507
27
2
0
320,389
11
L
Janus
9,049
566
105
7
0
308,957
1
W
Baron Samedi
7,916
495
92
6
0
269,255
2
W
Ares
8,235
515
78
5
0
279,838
0
L
Charybdis
8,102
506
95
6
0
279,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role