Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RebecaRM
Cthulhu
Level 6
God Stats
0W - 2L
1,504 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCapitanJorge
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,418 SR
Queue Stats
6W - 10L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
TheCristianxD123
Ao Kuang
Level 102
God Stats
0W - 3L
1,367 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
josthinb10
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,672 Elo+
Party 1
Team Averages
Level 62
1,458 SR
1,537 Elo+

VS

Team Averages
Level 53
1,621 SR
1,347 Elo+
Ymir
Ymir
ConSolo
Ymir
Level 26
God Stats
26W - 18L
1,513 SR
Queue Stats
98W - 110L
1,251 Elo+
Party 3
Arachne
Arachne
Jward92900
Arachne
Level 54
God Stats
4W - 0L
1,859 SR
Queue Stats
19W - 34L
1,338 Elo+
Solo
Merlin
Merlin
Kitsune1317
Merlin
Level 42
God Stats
1W - 0L
1,728 SR
Queue Stats
7W - 11L
1,356 Elo+
Party 2
Ishtar
Ishtar
chiefbeef301
Ishtar
Level 61
God Stats
3W - 1L
1,505 SR
Queue Stats
113W - 114L
1,405 Elo+
Party 3
Tyr
Tyr
runeposin
Tyr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 4 / 3
8,629
411
7,192
16,800
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RebecaRM
Cthulhu
13
0 / 6 / 3
8,411
401
3,543
18,636
21,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
TheCapitanJorge
Ah Muzen Cab
13
0 / 3 / 4
8,003
381
12,697
11,487
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 1
9,205
438
11,067
18,346
7,796
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
josthinb10
Sun Wukong
15
0 / 0 / 0
9,250
440
4,942
14,619
9,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ConSolo
Ymir
15
0 / 0 / 10
10,803
514
8,303
14,632
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Jward92900
Arachne
18
6 / 2 / 4
11,342
540
16,038
23,825
11,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
2 / 0 / 6
11,016
525
8,896
8,748
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
15
5 / 3 / 5
10,672
508
12,746
13,485
6,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
2 / 0 / 2
12,160
579
8,058
13,195
13,808
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
5
Kills
15
15
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
3
0.63
W
Ymir
ConSolo
Ymir
0
0
10
5
W
Arachne
Jward92900
Arachne
6
2
4
4
W
Merlin
2
0
6
5
L
Cthulhu
RebecaRM
Cthulhu
0
6
3
0.25
L
Ah Muzen Cab
TheCapitanJorge
Ah Muzen Cab
0
3
4
0.67
L
4
2
1
2.25
W
Ishtar
5
3
5
2.5
L
Sun Wukong
josthinb10
Sun Wukong
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,441
Damage
54,041
79,888
Taken
73,885
50,821
Mitigated
53,799
20,596
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,192
1,412
0
4,959
16,800
7,281
0
3,965
12,835
0
68,336
W
Ymir
ConSolo
Ymir
8,303
1,226
0
4,108
14,632
17,933
377
5,060
9,572
38,618
15,058
W
Arachne
Jward92900
Arachne
16,038
10,410
0
7,478
23,825
11,499
0
5,514
18,311
0
114,377
W
Merlin
8,896
641
0
470
8,748
4,033
434
2,987
5,761
71,473
0
L
Cthulhu
RebecaRM
Cthulhu
3,543
376
397
1,609
18,636
21,724
56
3,363
15,273
18,972
0
L
Ah Muzen Cab
TheCapitanJorge
Ah Muzen Cab
12,697
3,502
0
1,495
11,487
4,650
864
2,570
8,917
0
84,307
L
11,067
4,384
0
7,648
18,346
7,796
0
4,269
14,077
47,634
0
W
Ishtar
12,746
7,637
0
3,724
13,485
6,526
1,225
1,923
11,562
0
84,148
L
Sun Wukong
josthinb10
Sun Wukong
4,942
1,163
0
4,488
14,619
9,370
0
723
13,896
0
57,663
W
8,058
576
0
3,314
13,195
13,808
570
0
13,195
0
95,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
55,993
476
Minions Killed
659
0
Camps Cleared
0
1,897,796
Distance Traveled
2,001,225
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,629
411
111
5
0
412,146
4
W
Ymir
10,803
514
88
4
0
418,861
5
W
Arachne
11,342
540
132
6
0
438,309
1
W
Merlin
11,016
525
137
7
0
378,161
3
L
Cthulhu
8,411
401
22
1
0
325,332
0
L
Ah Muzen Cab
8,003
381
131
6
0
365,740
2
L
Ao Kuang
9,205
438
83
4
0
414,099
0
W
Ishtar
10,672
508
137
7
0
373,882
8
L
Sun Wukong
9,250
440
129
6
0
380,479
9
W
Tyr
12,160
579
165
8
0
392,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role