Player Matchup

Atlas
Atlas
ChUnKy_MUNKiY69
Atlas
Level 83
God Stats
14W - 19L
1,521 SR
Queue Stats
344W - 355L
1,465 Elo+
Solo
Merlin
Merlin
GodsWarAngel
Merlin
Level 154
God Stats
4W - 5L
1,308 SR
Queue Stats
101W - 103L
1,495 Elo+
Solo
Serqet
Serqet
KingMeAsChampDad
Serqet
Level 144
God Stats
15W - 31L
1,446 SR
Queue Stats
346W - 362L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Nevsky o
Sun Wukong
Level 60
God Stats
0W - 2L
1,251 SR
Queue Stats
141W - 126L
1,527 Elo+
Solo
Artemis
Artemis
RichMb
Artemis
Level 115
God Stats
2W - 2L
1,617 SR
Queue Stats
75W - 70L
1,442 Elo+
Solo
Team Averages
Level 111
1,429 SR
1,486 Elo+

VS

Team Averages
Level 99
1,645 SR
1,554 Elo+
Hera
Hera
Mundolicious
Hera
Level 129
God Stats
3W - 0L
1,747 SR
Queue Stats
68W - 71L
1,457 Elo+
Party 2
Anhur
Anhur
Pro1Pro1
Anhur
Level 121
God Stats
9W - 7L
1,706 SR
Queue Stats
478W - 448L
1,698 Elo+
Party 1
Tyr
Tyr
ShrekTheMovie
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 61L
1,489 Elo+
Party 2
Fenrir
Fenrir
YOURINFERIOR608
Fenrir
Level 119
God Stats
3W - 0L
1,567 SR
Queue Stats
8W - 11L
1,402 Elo+
Solo
Xbalanque
Xbalanque
pamuj
Xbalanque
Level 18
God Stats
14W - 6L
1,707 SR
Queue Stats
54W - 22L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,443
454
6,446
12,470
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
1 / 1 / 1
6,459
538
4,436
4,163
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 1
5,735
478
4,443
9,388
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nevsky o
Sun Wukong
11
0 / 2 / 0
6,517
543
6,186
10,334
6,953
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
RichMb
Artemis
8
1 / 6 / 0
5,359
447
3,454
10,435
2,643
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,965
580
4,104
5,397
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Pro1Pro1
Anhur
11
5 / 2 / 6
7,179
598
7,969
12,438
8,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 0 / 1
6,990
583
4,683
9,241
6,159
Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 0 / 1
7,097
591
3,426
10,477
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
pamuj
Xbalanque
14
9 / 0 / 5
8,261
688
13,617
10,694
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
19
19
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Merlin
1
1
1
1.5
L
1
4
1
0.38
W
1
1
2
2
L
Sun Wukong
Nevsky o
Sun Wukong
0
2
0
0
W
Anhur
Pro1Pro1
Anhur
5
2
6
4
L
Artemis
RichMb
Artemis
1
6
0
0.17
W
1
0
1
1.5
W
3
0
1
3.5
W
Xbalanque
pamuj
Xbalanque
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
33,799
46,790
Taken
48,247
21,382
Mitigated
25,622
9,600
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,446
2,832
0
2,306
12,470
6,883
0
1,194
11,276
24,807
0
L
Merlin
4,436
344
0
500
4,163
1,573
0
1,842
2,321
45,537
0
L
4,443
1,811
0
2,938
9,388
3,330
0
1,151
8,237
0
25,918
W
4,104
1,454
0
540
5,397
1,995
1,304
2,392
2,737
55,504
0
L
Sun Wukong
Nevsky o
Sun Wukong
6,186
1,680
0
2,774
10,334
6,953
0
0
10,334
0
45,250
W
Anhur
Pro1Pro1
Anhur
7,969
3,076
1,662
2,790
12,438
8,862
0
4,102
8,114
83
25,411
L
Artemis
RichMb
Artemis
3,454
1,186
0
1,082
10,435
2,643
0
0
10,435
0
29,128
W
4,683
552
0
3,187
9,241
6,159
0
0
9,241
0
47,735
W
3,426
869
0
5,244
10,477
4,324
0
541
9,744
0
54,677
W
Xbalanque
pamuj
Xbalanque
13,617
7,233
0
4,773
10,694
4,282
588
3,847
6,847
0
70,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
36,492
306
Minions Killed
443
0
Camps Cleared
0
1,103,637
Distance Traveled
1,185,132
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,443
454
35
3
0
221,304
1
L
Merlin
6,459
538
90
8
0
211,067
4
L
Serqet
5,735
478
41
3
0
256,959
4
W
Hera
6,965
580
102
9
0
224,959
2
L
Sun Wukong
6,517
543
83
7
0
210,197
0
W
Anhur
7,179
598
21
2
0
218,498
5
L
Artemis
5,359
447
57
5
0
204,110
4
W
Tyr
6,990
583
103
9
0
269,346
3
W
Fenrir
7,097
591
99
8
0
264,191
0
W
Xbalanque
8,261
688
118
10
0
208,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role