Player Matchup

Janus
Janus
Davod_0905
Janus
Level 100
God Stats
2W - 1L
1,462 SR
Queue Stats
9W - 23L
1,305 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EmiContreras
Cu Chulainn
Level 107
God Stats
1W - 2L
1,446 SR
Queue Stats
10W - 16L
1,407 Elo+
Party 2
Ishtar
Ishtar
MauChvz
Ishtar
Level 75
God Stats
0W - 1L
1,734 SR
Queue Stats
7W - 24L
1,249 Elo+
Party 2
Team Averages
Level 94
1,547 SR
1,320 Elo+

VS

Team Averages
Level 84
1,421 SR
1,420 Elo+
Chang'e
Chang'e
Chillyman26
Chang'e
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,438 Elo+
Party 1
Skadi
Skadi
Kali Sweat
Skadi
Level 88
God Stats
3W - 3L
1,476 SR
Queue Stats
35W - 45L
1,445 Elo+
Party 1
Hercules
Hercules
ryman225
Hercules
Level 69
God Stats
8W - 8L
1,286 SR
Queue Stats
17W - 22L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 5 / 1
10,670
762
14,087
10,272
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
EmiContreras
Cu Chulainn
13
1 / 7 / 1
9,115
651
9,675
18,527
20,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
MauChvz
Ishtar
13
0 / 11 / 3
8,625
616
13,901
16,958
8,180
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chillyman26
Chang'e
16
6 / 1 / 15
11,238
803
15,824
14,536
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Skadi
14
9 / 2 / 11
10,917
780
14,850
12,889
5,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
ryman225
Hercules
15
8 / 1 / 12
11,463
819
10,032
15,881
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
23
23
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chillyman26
Chang'e
6
1
15
13.5
L
Janus
3
5
1
0.7
L
Cu Chulainn
EmiContreras
Cu Chulainn
1
7
1
0.21
W
Skadi
9
2
11
7.25
L
Ishtar
MauChvz
Ishtar
0
11
3
0.14
W
Hercules
ryman225
Hercules
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,663
Damage
40,706
45,757
Taken
43,306
33,395
Mitigated
33,233
1,342
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chillyman26
Chang'e
15,824
1,325
3,238
5,312
14,536
6,699
610
4,006
10,420
44,551
0
L
Janus
14,087
784
0
378
10,272
5,037
0
4,622
5,650
48,212
0
L
Cu Chulainn
EmiContreras
Cu Chulainn
9,675
1,909
0
447
18,527
20,178
0
6,157
12,370
0
30,289
W
Skadi
14,850
8,288
0
1,732
12,889
5,595
739
4,006
8,749
0
35,841
L
Ishtar
MauChvz
Ishtar
13,901
8,150
0
517
16,958
8,180
0
5,552
11,406
0
26,568
W
Hercules
ryman225
Hercules
10,032
2,795
771
3,238
15,881
20,939
360
5,577
9,884
0
17,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
33,618
160
Minions Killed
132
6
Camps Cleared
3
718,331
Distance Traveled
781,398
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,238
803
78
6
2
265,260
0
L
Janus
10,670
762
98
7
1
260,978
2
L
Cu Chulainn
9,115
651
35
3
3
241,115
3
W
Skadi
10,917
780
37
3
0
236,433
1
L
Ishtar
8,625
616
27
2
2
216,238
2
W
Hercules
11,463
819
17
1
1
279,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role