Player Matchup

Danzaburou
Danzaburou
G4GuiNhO
Danzaburou
Level 80
God Stats
0W - 1L
1,517 SR
Queue Stats
22W - 82L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
Venansso
Nu Wa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 40L
1,025 Elo+
Party 1
Cthulhu
Cthulhu
WolfNordestino
Cthulhu
Level 58
God Stats
3W - 10L
1,372 SR
Queue Stats
15W - 74L
1,191 Elo+
Party 1
Team Averages
Level 49
1,463 SR
1,139 Elo+

VS

Team Averages
Level 107
1,519 SR
1,590 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Marcovich
Horus
Level 65
God Stats
16W - 13L
1,526 SR
Queue Stats
118W - 71L
1,636 Elo+
Party 2
Scylla
Scylla
mauricio78965
Scylla
Level 109
God Stats
2W - 1L
1,531 SR
Queue Stats
106W - 56L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G4GuiNhO
Danzaburou
12
0 / 7 / 2
7,968
613
9,006
17,033
4,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Venansso
Nu Wa
12
0 / 8 / 1
7,513
578
7,855
12,359
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 7 / 0
8,981
691
8,098
25,434
26,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 10
11,016
847
14,386
10,578
5,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Marcovich
Horus
16
5 / 0 / 16
10,496
807
12,078
16,606
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
9 / 2 / 13
11,210
862
17,793
11,004
5,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
22
22
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
10
13
L
Danzaburou
G4GuiNhO
Danzaburou
0
7
2
0.14
W
Horus
Marcovich
Horus
5
0
16
13
L
Nu Wa
Venansso
Nu Wa
0
8
1
0.06
L
3
7
0
0.43
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
44,257
54,826
Taken
38,188
34,520
Mitigated
31,133
5,014
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,386
6,642
0
2,705
10,578
5,057
2,610
4,126
6,452
0
60,337
L
Danzaburou
G4GuiNhO
Danzaburou
9,006
3,730
0
3,769
17,033
4,939
0
4,932
11,603
0
29,599
W
Horus
Marcovich
Horus
12,078
3,698
3,640
9,861
16,606
20,636
87
5,964
10,642
0
23,098
L
Nu Wa
Venansso
Nu Wa
7,855
2,164
0
210
12,359
3,188
0
4,799
7,373
22,701
0
L
8,098
770
0
1,035
25,434
26,393
0
8,403
16,127
17,251
0
W
17,793
2,229
0
3,471
11,004
5,440
211
6,393
4,611
53,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
32,722
87
Minions Killed
172
1
Camps Cleared
10
637,624
Distance Traveled
775,536
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,016
847
82
6
4
227,835
6
L
Danzaburou
7,968
613
39
3
1
217,766
4
W
Horus
10,496
807
17
1
2
280,235
1
L
Nu Wa
7,513
578
31
2
0
200,486
3
L
Cthulhu
8,981
691
17
1
0
219,372
3
W
Scylla
11,210
862
73
6
4
267,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role