Player Matchup

Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MaiKoLYaTzOn
King Arthur
Level 136
God Stats
5W - 12L
1,524 SR
Queue Stats
403W - 398L
1,546 Elo+
Party 3
Ymir
Ymir
Rush Hydrone
Ymir
Level 48
God Stats
5W - 11L
940 SR
Queue Stats
114W - 116L
1,354 Elo+
Party 3
Thor
Thor
TAPIAPF
Thor
Level 137
God Stats
6W - 5L
1,574 SR
Queue Stats
124W - 134L
1,493 Elo+
Party 3
Artemis
Artemis
zlNenuco
Artemis
Level 27
God Stats
5W - 8L
1,285 SR
Queue Stats
116W - 127L
1,302 Elo+
Party 3
Team Averages
Level 86
1,365 SR
1,439 Elo+

VS

Team Averages
Level 63
1,503 SR
1,388 Elo+
Izanami
Izanami
DSchein
Izanami
Level 22
God Stats
1W - 3L
1,538 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
RaginMasian
Cabrakan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 2
Ne Zha
Ne Zha
TheBajaBlast
Ne Zha
Level 60
God Stats
1W - 1L
1,419 SR
Queue Stats
31W - 46L
1,450 Elo+
Party 1
Yemoja
Yemoja
WingNuutzz
Yemoja
Level 127
God Stats
11W - 15L
1,593 SR
Queue Stats
849W - 910L
1,413 Elo+
Party 2
Agni
Agni
sugondese_hoe
Agni
Level 86
God Stats
0W - 2L
1,466 SR
Queue Stats
128W - 126L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 2 / 0
7,144
476
5,352
6,354
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MaiKoLYaTzOn
King Arthur
13
4 / 1 / 2
8,394
560
9,557
10,222
8,705
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 3
7,167
478
4,752
9,867
8,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
TAPIAPF
Thor
11
0 / 2 / 3
7,123
475
5,224
11,527
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
zlNenuco
Artemis
11
1 / 2 / 1
6,852
457
5,300
8,621
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSchein
Izanami
13
4 / 2 / 2
7,746
516
9,710
12,024
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
RaginMasian
Cabrakan
12
0 / 2 / 0
6,522
435
2,154
9,227
5,996
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
12
3 / 1 / 1
7,068
471
6,521
13,905
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
WingNuutzz
Yemoja
11
1 / 0 / 5
7,646
510
6,063
12,560
8,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
6,956
464
4,259
9,338
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
8
8
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
0
1
L
Izanami
DSchein
Izanami
4
2
2
2.5
W
King Arthur
MaiKoLYaTzOn
King Arthur
4
1
2
5
L
Cabrakan
RaginMasian
Cabrakan
0
2
0
0
W
1
1
3
2.5
W
Thor
TAPIAPF
Thor
0
2
3
0.75
L
Ne Zha
3
1
1
3.5
L
Yemoja
WingNuutzz
Yemoja
1
0
5
3.5
L
0
3
1
0.17
W
Artemis
zlNenuco
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
28,707
46,591
Taken
57,054
26,332
Mitigated
28,200
10,840
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,352
1,211
0
500
6,354
2,193
1,277
1,866
4,488
41,552
0
L
Izanami
DSchein
Izanami
9,710
6,835
0
2,184
12,024
4,589
441
2,647
9,377
0
64,479
W
King Arthur
MaiKoLYaTzOn
King Arthur
9,557
942
0
1,984
10,222
8,705
412
4,299
5,923
0
54,684
L
Cabrakan
RaginMasian
Cabrakan
2,154
128
0
1,940
9,227
5,996
0
274
8,953
36,939
0
W
4,752
454
463
2,490
9,867
8,598
84
2,980
6,887
29,050
0
W
Thor
TAPIAPF
Thor
5,224
2,345
0
3,926
11,527
4,235
0
1,975
9,552
0
50,000
L
Ne Zha
6,521
1,375
0
2,692
13,905
6,041
0
1,157
12,748
0
59,026
L
Yemoja
WingNuutzz
Yemoja
6,063
1,303
3,531
4,340
12,560
8,014
44
2,775
9,785
25,456
2,017
L
4,259
135
22
656
9,338
3,560
349
3,251
6,087
47,764
0
W
Artemis
zlNenuco
Artemis
5,300
1,948
0
1,477
8,621
2,601
1,278
1,240
7,381
0
33,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
35,938
329
Minions Killed
376
0
Camps Cleared
0
1,378,058
Distance Traveled
1,321,804
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,144
476
63
4
0
231,560
2
L
Izanami
7,746
516
108
7
0
251,295
1
W
King Arthur
8,394
560
82
5
0
296,844
3
L
Cabrakan
6,522
435
65
4
0
219,120
2
W
Ymir
7,167
478
38
3
0
292,092
2
W
Thor
7,123
475
86
6
0
304,936
4
L
Ne Zha
7,068
471
84
6
0
331,944
0
L
Yemoja
7,646
510
33
2
0
258,631
3
L
Agni
6,956
464
86
6
0
260,814
7
W
Artemis
6,852
457
60
4
0
252,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role