Player Matchup

Bastet
Bastet
GOVsurveillance
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,395 Elo+
Party 3
Guan Yu
Guan Yu
Luisito_Gamer09
Guan Yu
Level 116
God Stats
1W - 3L
1,493 SR
Queue Stats
114W - 123L
1,456 Elo+
Solo
Loki
Loki
MicoSun
Loki
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,272 Elo+
Party 3
Medusa
Medusa
kenmon
Medusa
Level 108
God Stats
0W - 1L
1,774 SR
Queue Stats
57W - 53L
1,502 Elo+
Party 3
Nike
Nike
wafflez711
Nike
Level 125
God Stats
1W - 1L
1,797 SR
Queue Stats
52W - 48L
1,539 Elo+
Party 3
Team Averages
Level 93
1,613 SR
1,433 Elo+

VS

Team Averages
Level 99
1,569 SR
1,526 Elo+
Nox
Nox
Aritour
Nox
Level 68
God Stats
1W - 5L
1,218 SR
Queue Stats
93W - 114L
1,489 Elo+
Party 2
Horus
Horus
DogWater970
Horus
Level 128
God Stats
5W - 3L
1,543 SR
Queue Stats
232W - 209L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
NEONSATAN
Ah Puch
Level 132
God Stats
4W - 2L
1,749 SR
Queue Stats
207W - 195L
1,479 Elo+
Party 1
Artio
Artio
ReddReaper
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 123L
1,494 Elo+
Party 2
Izanami
Izanami
ShampooMaster
Izanami
Level 66
God Stats
1W - 0L
1,834 SR
Queue Stats
18W - 8L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
8,859
681
10,036
17,165
7,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 5 / 7
8,699
669
6,744
21,607
26,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Loki
MicoSun
Loki
13
1 / 8 / 9
7,936
610
5,261
17,428
7,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kenmon
Medusa
15
2 / 4 / 9
8,432
649
12,919
15,943
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 8 / 8
8,649
665
8,995
22,910
22,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
7 / 2 / 19
10,615
817
12,995
9,146
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 19
9,558
735
10,104
16,407
25,199
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
NEONSATAN
Ah Puch
17
4 / 1 / 21
10,297
792
24,099
10,997
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
13
2 / 6 / 10
9,441
726
5,231
19,889
32,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
20
14 / 1 / 11
12,289
945
32,555
11,134
5,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
13
Kills
30
30
Deaths
15
40
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nox
7
2
19
8.25
W
3
5
19
2.5
L
5
5
7
1.7
L
3
5
7
1.3
L
Loki
MicoSun
Loki
1
8
9
0.69
W
Ah Puch
NEONSATAN
Ah Puch
4
1
21
14.5
W
Artio
2
6
10
1.17
W
Izanami
14
1
11
19.5
L
Medusa
kenmon
Medusa
2
4
9
1.63
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
84,984
95,053
Taken
67,573
71,451
Mitigated
73,843
35,890
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
12,995
947
1,650
1,234
9,146
5,275
1,285
0
9,146
25,156
0
W
10,104
5,822
2,934
3,297
16,407
25,199
236
19
16,388
0
16,206
L
10,036
3,396
1,786
3,855
17,165
7,942
0
7,369
9,796
0
18,018
L
6,744
1,130
9,735
6,556
21,607
26,575
0
7,370
14,237
500
13,845
L
Loki
MicoSun
Loki
5,261
1,403
335
2,250
17,428
7,294
150
9,881
7,547
0
10,440
W
Ah Puch
NEONSATAN
Ah Puch
24,099
1,495
466
4,177
10,997
5,051
1,374
46
10,951
42,480
0
W
Artio
5,231
713
2,204
3,155
19,889
32,538
0
0
19,889
8,709
0
W
Izanami
32,555
17,113
1,081
2,779
11,134
5,780
5,724
493
10,641
0
62,454
L
Medusa
kenmon
Medusa
12,919
5,801
1,795
3,121
15,943
7,303
174
8,860
7,083
0
28,990
L
8,995
1,131
3,735
2,722
22,910
22,337
0
8,845
14,065
58
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
52,200
127
Minions Killed
148
0
Camps Cleared
0
1,163,261
Distance Traveled
1,184,776
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,615
817
23
2
0
257,237
0
W
Horus
9,558
735
12
1
0
219,608
0
L
Bastet
8,859
681
30
2
0
250,359
0
L
Guan Yu
8,699
669
22
2
0
234,436
0
L
Loki
7,936
610
16
1
0
231,043
0
W
Ah Puch
10,297
792
31
2
0
261,144
0
W
Artio
9,441
726
5
0
0
213,245
0
W
Izanami
12,289
945
77
6
0
233,542
0
L
Medusa
8,432
649
43
3
0
220,816
0
L
Nike
8,649
665
16
1
0
226,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role