Player Matchup

Hera
Hera
ADXxxWrld
Hera
Level 27
God Stats
0W - 3L
1,286 SR
Queue Stats
86W - 130L
1,414 Elo+
Solo
Rama
Rama
JingWeiMain3790
Rama
Level 28
God Stats
0W - 3L
1,181 SR
Queue Stats
66W - 30L
1,631 Elo+
Party 3
Amaterasu
Amaterasu
LDI-MYA
Amaterasu
Level 109
God Stats
5W - 2L
1,504 SR
Queue Stats
292W - 272L
1,520 Elo+
Party 1
Thor
Thor
Twitchy 1Nut
Thor
Level 160
God Stats
0W - 1L
1,217 SR
Queue Stats
49W - 16L
1,775 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
edgifp
Ah Muzen Cab
Level 157
God Stats
21W - 14L
1,575 SR
Queue Stats
825W - 795L
1,532 Elo+
Party 1
Team Averages
Level 96
1,353 SR
1,574 Elo+

VS

Team Averages
Level 122
1,472 SR
1,515 Elo+
Mercury
Mercury
MaotaoMoxi
Mercury
Level 25
God Stats
2W - 2L
1,278 SR
Queue Stats
124W - 88L
1,611 Elo+
Solo
Eset
Eset
Michover1914
Eset
Level 125
God Stats
4W - 5L
1,384 SR
Queue Stats
248W - 272L
1,443 Elo+
Solo
Discordia
Discordia
TheAverageKaz
Discordia
Level 145
God Stats
10W - 0L
1,586 SR
Queue Stats
80W - 81L
1,509 Elo+
Party 2
Sobek
Sobek
TheLooneyLion93
Sobek
Level 155
God Stats
1W - 1L
1,595 SR
Queue Stats
209W - 216L
1,534 Elo+
Party 2
Vulcan
Vulcan
drawvividly
Vulcan
Level 158
God Stats
4W - 3L
1,518 SR
Queue Stats
265W - 275L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
7 / 10 / 7
12,272
682
12,294
15,789
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 6 / 7
11,415
634
20,026
19,703
9,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
LDI-MYA
Amaterasu
20
6 / 8 / 8
13,132
730
13,232
30,634
43,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 5 / 1
10,035
558
3,948
7,312
2,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
edgifp
Ah Muzen Cab
20
3 / 4 / 7
12,326
685
30,009
21,613
11,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MaotaoMoxi
Mercury
19
6 / 8 / 8
12,660
703
17,385
22,439
14,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 6 / 9
11,690
649
5,244
18,526
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
TheAverageKaz
Discordia
20
18 / 2 / 7
14,406
800
26,236
17,013
9,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 2 / 21
12,883
716
8,177
26,356
45,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
20
5 / 2 / 17
13,540
752
27,252
20,687
13,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
20
Kills
32
33
Deaths
20
30
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hera
7
10
7
1.05
L
2
6
7
0.92
L
Amaterasu
LDI-MYA
Amaterasu
6
8
8
1.25
W
Mercury
MaotaoMoxi
Mercury
6
8
8
1.25
W
3
6
9
1.25
W
Discordia
TheAverageKaz
Discordia
18
2
7
10.75
W
0
2
21
5.25
L
2
5
1
0.5
W
Vulcan
5
2
17
6.75
L
Ah Muzen Cab
edgifp
Ah Muzen Cab
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,509
Damage
84,294
95,051
Taken
105,021
75,083
Mitigated
90,523
27,938
Healing
41,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,294
4,160
648
846
15,789
6,988
682
13,472
2,317
23,160
0
L
20,026
8,835
639
4,801
19,703
9,569
438
16,076
3,627
0
47,560
L
Amaterasu
LDI-MYA
Amaterasu
13,232
2,215
1,004
9,178
30,634
43,973
667
15,587
15,047
1,402
29,209
W
Mercury
MaotaoMoxi
Mercury
17,385
8,276
2,668
3,524
22,439
14,094
415
1,796
20,643
0
29,430
W
5,244
403
6,011
4,714
18,526
8,695
2,431
3,520
15,006
24,623
0
W
Discordia
TheAverageKaz
Discordia
26,236
1,624
2,693
3,798
17,013
9,137
1,965
1,342
15,671
47,110
0
W
8,177
347
1,711
6,892
26,356
45,501
258
4,137
22,219
16,177
0
L
3,948
1,053
110
0
7,312
2,935
0
5,572
1,740
0
6,798
W
Vulcan
27,252
10,020
2,630
6,372
20,687
13,096
1,807
2,283
17,684
68,838
0
L
Ah Muzen Cab
edgifp
Ah Muzen Cab
30,009
4,602
694
10,018
21,613
11,618
228
16,202
5,411
0
70,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
65,179
205
Minions Killed
230
0
Camps Cleared
0
1,209,340
Distance Traveled
1,816,702
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,272
682
24
1
0
192,486
2
L
Rama
11,415
634
84
5
0
252,129
0
L
Amaterasu
13,132
730
34
2
0
315,846
4
W
Mercury
12,660
703
20
1
0
347,345
0
W
Eset
11,690
649
48
3
0
314,652
0
W
Discordia
14,406
800
45
3
0
371,909
0
W
Sobek
12,883
716
22
1
0
381,936
8
L
Thor
10,035
558
5
0
0
94,185
0
W
Vulcan
13,540
752
95
5
0
400,860
6
L
Ah Muzen Cab
12,326
685
58
3
0
354,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role