Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
SpookyHarambe
Raijin
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 19L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cozybasements
Ah Muzen Cab
Level 126
God Stats
4W - 0L
1,850 SR
Queue Stats
26W - 17L
1,594 Elo+
Party 1
Team Averages
Level 127
1,694 SR
1,515 Elo+

VS

Team Averages
Level 96
1,536 SR
1,427 Elo+
Medusa
Medusa
HDB2000_
Medusa
Level 45
God Stats
19W - 30L
1,464 SR
Queue Stats
69W - 78L
1,430 Elo+
Party 2
Chang'e
Chang'e
SIL3NTKILL3RZZZ
Chang'e
Level 139
God Stats
3W - 4L
1,587 SR
Queue Stats
54W - 73L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
ShOtS FTW
Sun Wukong
Level 103
God Stats
8W - 8L
1,556 SR
Queue Stats
61W - 76L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 0 / 11
9,405
723
3,776
6,030
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 10
9,270
713
14,459
9,519
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
cozybasements
Ah Muzen Cab
16
10 / 2 / 2
10,537
811
21,323
10,465
5,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HDB2000_
Medusa
12
1 / 5 / 2
7,865
605
6,201
14,317
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
8,339
641
5,390
15,185
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ShOtS FTW
Sun Wukong
13
1 / 4 / 2
8,208
631
6,706
15,538
10,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
11
5.5
L
Medusa
HDB2000_
Medusa
1
5
2
0.4
L
2
3
1
0.83
L
Sun Wukong
ShOtS FTW
Sun Wukong
1
4
2
0.5
W
2
2
10
3.5
W
Ah Muzen Cab
cozybasements
Ah Muzen Cab
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
18,297
26,014
Taken
45,040
18,155
Mitigated
20,620
11,890
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,776
1,298
5,568
3,230
6,030
7,431
303
1,143
4,887
9,695
0
L
Medusa
HDB2000_
Medusa
6,201
1,761
267
1,718
14,317
6,005
0
7,136
6,639
0
25,803
L
5,390
639
1,745
5,773
15,185
4,607
0
6,247
8,508
21,828
0
L
Sun Wukong
ShOtS FTW
Sun Wukong
6,706
662
284
1,779
15,538
10,008
0
4,101
11,179
0
25,380
W
14,459
1,398
0
500
9,519
5,119
274
1,348
8,171
45,653
0
W
Ah Muzen Cab
cozybasements
Ah Muzen Cab
21,323
9,182
0
2,592
10,465
5,605
1,718
3,055
7,410
0
46,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
24,412
168
Minions Killed
168
7
Camps Cleared
3
727,751
Distance Traveled
688,475
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,405
723
11
1
0
222,932
2
L
Medusa
7,865
605
43
3
1
216,671
2
L
Chang'e
8,339
641
58
4
0
230,779
4
L
Sun Wukong
8,208
631
67
5
2
241,025
5
W
Raijin
9,270
713
94
7
3
252,653
3
W
Ah Muzen Cab
10,537
811
63
5
4
252,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role