Player Matchup

Merlin
Merlin
Bill12du
Merlin
Level 46
God Stats
2W - 1L
1,504 SR
Queue Stats
20W - 12L
1,495 Elo+
Party 1
Tyr
Tyr
Bill14du
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,459 Elo+
Party 1
Bastet
Bastet
George-H--W-Kush
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,459 Elo+
Party 1
Team Averages
Level 35
1,501 SR
1,471 Elo+

VS

Team Averages
Level 65
1,207 SR
1,154 Elo+
Artemis
Artemis
Fair Heulend 4
Artemis
Level 21
God Stats
8W - 28L
1,185 SR
Queue Stats
54W - 104L
1,067 Elo+
Party 2
Bellona
Bellona
I Fell Giants
Bellona
Level 95
God Stats
1W - 3L
1,178 SR
Queue Stats
71W - 122L
1,299 Elo+
Solo
Discordia
Discordia
Nacht Jager 75
Discordia
Level 80
God Stats
0W - 3L
1,258 SR
Queue Stats
93W - 167L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bill12du
Merlin
20
14 / 9 / 5
17,561
878
30,860
21,111
10,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 5 / 11
14,123
706
16,339
31,804
33,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 10
12,248
612
11,513
21,272
10,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
14,116
706
15,170
22,719
9,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
19
7 / 4 / 7
15,023
751
16,774
27,637
25,938
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Nacht Jager 75
Discordia
19
8 / 10 / 10
15,138
757
19,897
19,098
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
19
Kills
21
22
Deaths
19
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bill12du
Merlin
14
9
5
1.83
W
4
5
11
1.9
L
6
5
10
2.2
W
1
8
10
0.75
L
Bellona
7
4
7
2.63
L
Discordia
Nacht Jager 75
Discordia
8
10
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,712
Damage
51,841
74,187
Taken
69,454
54,716
Mitigated
42,566
14,106
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bill12du
Merlin
30,860
1,263
0
3,780
21,111
10,704
755
6,878
14,202
85,509
0
W
16,339
1,939
0
7,969
31,804
33,891
1,180
8,319
23,485
468
38,892
L
15,170
9,288
716
3,828
22,719
9,567
1,878
10,903
11,816
0
38,729
W
11,513
2,417
0
2,357
21,272
10,121
718
6,828
14,444
0
44,991
L
Bellona
16,774
4,296
2,542
6,932
27,637
25,938
758
10,797
16,840
3,313
37,488
L
Discordia
Nacht Jager 75
Discordia
19,897
1,881
1,089
1,530
19,098
7,061
586
10,444
8,654
60,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
44,277
197
Minions Killed
167
11
Camps Cleared
6
1,017,389
Distance Traveled
955,168
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,561
878
99
5
3
267,700
2
W
Tyr
14,123
706
43
2
2
392,756
4
L
Artemis
14,116
706
37
2
3
336,019
0
W
Bastet
12,248
612
55
3
6
356,933
2
L
Bellona
15,023
751
51
3
1
346,830
1
L
Discordia
15,138
757
79
4
2
272,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role