Player Matchup

Sobek
Sobek
CypherAl
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 172L
1,650 Elo+
Party 3
Guan Yu
Guan Yu
JesuisChrist
Guan Yu
Level 160
God Stats
3W - 2L
1,723 SR
Queue Stats
242W - 232L
1,571 Elo+
Party 3
Hades
Hades
ajax2022
Hades
Level 24
God Stats
33W - 15L
1,695 SR
Queue Stats
46W - 35L
1,576 Elo+
Solo
Bastet
Bastet
stanzman94
Bastet
Level 148
God Stats
27W - 16L
1,817 SR
Queue Stats
138W - 116L
1,631 Elo+
Party 3
Neith
Neith
untilTB
Neith
Level 5
God Stats
1W - 2L
1,503 SR
Queue Stats
8W - 7L
1,716 Elo+
Party 3
Team Averages
Level 98
1,648 SR
1,629 Elo+

VS

Team Averages
Level 104
1,609 SR
1,636 Elo+
Cupid
Cupid
ElMegas
Cupid
Level 160
God Stats
14W - 13L
1,683 SR
Queue Stats
162W - 198L
1,539 Elo+
Solo
Yemoja
Yemoja
Lateex
Yemoja
Level 158
God Stats
1W - 2L
1,258 SR
Queue Stats
300W - 269L
1,608 Elo+
Party 1
Ne Zha
Ne Zha
SageOfWisdom
Ne Zha
Level 155
God Stats
10W - 6L
1,452 SR
Queue Stats
470W - 308L
1,688 Elo+
Party 2
Janus
Janus
Transmittance
Janus
Level 17
God Stats
20W - 11L
1,752 SR
Queue Stats
69W - 35L
1,719 Elo+
Party 2
Sun Wukong
Sun Wukong
djpirata69
Sun Wukong
Level 28
God Stats
3W - 0L
1,897 SR
Queue Stats
83W - 58L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CypherAl
Sobek
16
1 / 5 / 8
10,414
651
10,625
30,160
44,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
JesuisChrist
Guan Yu
17
2 / 7 / 7
10,482
655
16,655
24,655
28,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
ajax2022
Hades
17
2 / 9 / 7
10,417
651
13,245
26,065
17,021
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
stanzman94
Bastet
17
3 / 4 / 5
10,752
672
19,342
21,419
10,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
untilTB
Neith
16
2 / 10 / 4
9,923
620
4,855
16,772
7,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElMegas
Cupid
19
4 / 2 / 20
12,417
776
20,764
15,396
8,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Lateex
Yemoja
18
2 / 2 / 24
12,295
768
9,538
23,629
25,109
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
20
18 / 0 / 17
14,178
886
33,231
19,270
13,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 4 / 20
12,629
789
31,779
14,195
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
djpirata69
Sun Wukong
18
4 / 2 / 21
11,758
735
12,739
15,490
19,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
137
10
Kills
35
35
Deaths
10
31
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sobek
CypherAl
Sobek
1
5
8
1
W
Cupid
ElMegas
Cupid
4
2
20
7
L
Guan Yu
JesuisChrist
Guan Yu
2
7
7
0.79
W
Yemoja
Lateex
Yemoja
2
2
24
7
W
Ne Zha
18
0
17
26.5
W
7
4
20
4.25
L
Hades
ajax2022
Hades
2
9
7
0.61
W
Sun Wukong
djpirata69
Sun Wukong
4
2
21
7.25
L
Bastet
stanzman94
Bastet
3
4
5
1.38
L
Neith
untilTB
Neith
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,722
Damage
108,051
119,071
Taken
87,980
108,064
Mitigated
73,968
22,867
Healing
37,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CypherAl
Sobek
10,625
840
0
5,405
30,160
44,011
0
8,198
20,432
19,051
0
W
Cupid
ElMegas
Cupid
20,764
7,548
1,294
4,372
15,396
8,687
4,944
6,009
9,222
0
75,232
L
Guan Yu
JesuisChrist
Guan Yu
16,655
1,959
3,465
5,334
24,655
28,644
0
6,845
16,686
131
38,249
W
Yemoja
Lateex
Yemoja
9,538
2,866
10,099
6,993
23,629
25,109
550
5,185
18,226
22,153
0
W
Ne Zha
33,231
10,297
0
9,963
19,270
13,413
2,006
4,424
14,481
0
75,204
W
31,779
2,096
0
1,763
14,195
7,475
725
3,125
10,800
63,226
0
L
Hades
ajax2022
Hades
13,245
431
533
2,704
26,065
17,021
304
9,623
15,901
44,394
0
W
Sun Wukong
djpirata69
Sun Wukong
12,739
1,447
0
3,483
15,490
19,284
320
5,211
9,963
0
32,447
L
Bastet
stanzman94
Bastet
19,342
3,136
0
4,470
21,419
10,448
0
6,953
13,811
0
49,558
L
Neith
untilTB
Neith
4,855
1,660
0
956
16,772
7,940
897
7,543
8,710
0
24,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
63,277
209
Minions Killed
325
0
Camps Cleared
0
1,535,898
Distance Traveled
1,728,301
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,414
651
11
1
0
321,150
1
W
Cupid
12,417
776
88
6
0
308,397
5
L
Guan Yu
10,482
655
37
2
0
328,243
2
W
Yemoja
12,295
768
21
1
0
312,655
0
W
Ne Zha
14,178
886
78
5
0
397,310
0
W
Janus
12,629
789
99
6
0
357,857
0
L
Hades
10,417
651
60
4
0
271,849
4
W
Sun Wukong
11,758
735
39
2
0
352,082
0
L
Bastet
10,752
672
56
4
0
352,941
0
L
Neith
9,923
620
45
3
0
261,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role