Player Matchup

Ganesha
Ganesha
BLINDJUST1C3
Ganesha
Level 149
God Stats
8W - 6L
1,495 SR
Queue Stats
139W - 153L
1,480 Elo+
Party 1
Bellona
Bellona
Halacore
Bellona
Level 160
God Stats
20W - 16L
1,550 SR
Queue Stats
349W - 353L
1,560 Elo+
Party 1
Da Ji
Da Ji
aagron9900
Da Ji
Level 127
God Stats
9W - 5L
1,638 SR
Queue Stats
184W - 206L
1,504 Elo+
Party 1
Chernobog
Chernobog
monkeymmn
Chernobog
Level 65
God Stats
12W - 6L
1,585 SR
Queue Stats
40W - 37L
1,585 Elo+
Solo
Nu Wa
Nu Wa
xXRogueDSeiferXx
Nu Wa
Level 148
God Stats
20W - 6L
1,788 SR
Queue Stats
360W - 336L
1,537 Elo+
Solo
Team Averages
Level 130
1,611 SR
1,533 Elo+

VS

Team Averages
Level 106
1,488 SR
1,528 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Getdownfit
Jing Wei
Level 100
God Stats
1W - 5L
1,144 SR
Queue Stats
66W - 70L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 86
God Stats
356W - 344L
1,560 SR
Queue Stats
357W - 351L
1,531 Elo+
Solo
Kukulkan
Kukulkan
XxSage5GODxX
Kukulkan
Level 107
God Stats
10W - 19L
1,727 SR
Queue Stats
735W - 693L
1,571 Elo+
Solo
Susano
Susano
iZsylux
Susano
Level 96
God Stats
14W - 13L
1,509 SR
Queue Stats
224W - 200L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLINDJUST1C3
Ganesha
11
0 / 1 / 3
7,154
511
1,115
9,331
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Halacore
Bellona
13
2 / 0 / 5
8,297
593
7,921
12,285
13,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
13
3 / 1 / 3
7,981
570
6,741
10,711
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
monkeymmn
Chernobog
14
5 / 0 / 1
8,629
616
7,491
8,794
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 3
8,776
627
9,081
7,825
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 0
6,794
485
4,531
13,139
7,437
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Getdownfit
Jing Wei
12
1 / 2 / 1
7,252
518
5,180
10,411
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
6,164
440
4,034
9,407
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
XxSage5GODxX
Kukulkan
11
0 / 6 / 0
6,122
437
5,536
9,335
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Susano
iZsylux
Susano
11
2 / 3 / 0
6,638
474
3,996
12,682
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Ganesha
BLINDJUST1C3
Ganesha
0
1
3
1.5
L
Jing Wei
Getdownfit
Jing Wei
1
2
1
0.75
W
Bellona
Halacore
Bellona
2
0
5
4.5
L
1
2
1
0.75
L
Kukulkan
XxSage5GODxX
Kukulkan
0
6
0
0
W
Da Ji
3
1
3
4.5
L
Susano
iZsylux
Susano
2
3
0
0.67
W
Chernobog
monkeymmn
Chernobog
5
0
1
5.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,349
Damage
23,277
48,946
Taken
54,974
32,077
Mitigated
26,221
18,564
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,531
1,093
0
2,275
13,139
7,437
0
514
12,625
0
51,736
W
Ganesha
BLINDJUST1C3
Ganesha
1,115
89
0
1,838
9,331
6,893
73
2,140
7,191
18,901
3,842
L
Jing Wei
Getdownfit
Jing Wei
5,180
4,603
0
4,220
10,411
3,644
0
965
9,446
0
53,505
W
Bellona
Halacore
Bellona
7,921
2,962
0
4,421
12,285
13,149
0
757
11,528
697
54,948
L
4,034
1,904
0
1,782
9,407
7,100
55
2,540
6,867
17,125
4,506
L
Kukulkan
XxSage5GODxX
Kukulkan
5,536
832
0
1,380
9,335
3,152
0
4,448
4,887
51,470
0
W
Da Ji
6,741
1,530
0
4,648
10,711
5,100
0
430
10,281
0
59,537
L
Susano
iZsylux
Susano
3,996
946
0
5,323
12,682
4,888
0
1,678
11,004
0
38,397
W
Chernobog
monkeymmn
Chernobog
7,491
4,349
389
5,119
8,794
3,337
2,377
1,359
7,435
0
67,598
W
9,081
3,141
0
2,149
7,825
3,598
582
5,165
2,660
55,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
32,970
424
Minions Killed
368
0
Camps Cleared
0
1,352,480
Distance Traveled
1,140,514
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,794
485
98
7
0
263,536
3
W
Ganesha
7,154
511
6
0
0
247,277
1
L
Jing Wei
7,252
518
94
7
0
235,663
1
W
Bellona
8,297
593
105
8
0
303,681
3
L
Kuzenbo
6,164
440
25
2
0
179,723
4
L
Kukulkan
6,122
437
81
6
0
224,664
2
W
Da Ji
7,981
570
82
6
0
297,227
2
L
Susano
6,638
474
70
5
0
236,928
2
W
Chernobog
8,629
616
127
9
0
258,797
0
W
Nu Wa
8,776
627
104
7
0
245,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role