Player Matchup

Sun Wukong
Sun Wukong
DSchein
Sun Wukong
Level 22
God Stats
0W - 1L
1,696 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 2
Freya
Freya
Mayday556
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 73L
1,659 Elo+
Party 3
Ravana
Ravana
TheBajaBlast
Ravana
Level 60
God Stats
0W - 1L
1,546 SR
Queue Stats
31W - 46L
1,461 Elo+
Party 2
Merlin
Merlin
YRN__Rock
Merlin
Level 44
God Stats
1W - 5L
1,339 SR
Queue Stats
43W - 72L
1,427 Elo+
Solo
Cupid
Cupid
iiPerf
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 96L
1,659 Elo+
Party 3
Team Averages
Level 58
1,516 SR
1,525 Elo+

VS

Team Averages
Level 107
1,623 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Blazelwood209
Atlas
Level 126
God Stats
4W - 2L
1,844 SR
Queue Stats
553W - 545L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HighOnRez420
Cu Chulainn
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 147L
1,423 Elo+
Solo
Chiron
Chiron
TD DarkReligion
Chiron
Level 101
God Stats
4W - 4L
1,497 SR
Queue Stats
88W - 101L
1,442 Elo+
Party 1
Bakasura
Bakasura
ZageHades
Bakasura
Level 125
God Stats
3W - 0L
1,776 SR
Queue Stats
214W - 205L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DSchein
Sun Wukong
13
2 / 5 / 1
8,071
504
5,299
13,472
7,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
Mayday556
Freya
11
1 / 5 / 0
6,714
420
8,752
13,650
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
12
1 / 4 / 2
7,264
454
5,482
11,011
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
YRN__Rock
Merlin
12
0 / 1 / 1
7,079
442
3,310
9,475
3,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
iiPerf
Cupid
11
0 / 7 / 1
6,265
392
6,460
11,401
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 1 / 8
9,042
565
10,727
4,796
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 12
9,133
571
6,369
16,773
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
HighOnRez420
Cu Chulainn
13
2 / 2 / 3
9,037
565
6,530
9,102
5,929
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 11
7,967
498
6,013
8,332
3,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bakasura
ZageHades
Bakasura
17
11 / 0 / 5
10,184
637
13,703
13,587
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
22
22
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
8
7
W
3
0
12
9
L
Sun Wukong
DSchein
Sun Wukong
2
5
1
0.5
W
Cu Chulainn
HighOnRez420
Cu Chulainn
2
2
3
1.75
L
Freya
Mayday556
Freya
1
5
0
0.2
W
3
1
11
8.5
L
Ravana
1
4
2
0.5
L
Merlin
YRN__Rock
Merlin
0
1
1
0.5
W
Bakasura
ZageHades
Bakasura
11
0
5
13.5
L
Cupid
iiPerf
Cupid
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,303
Damage
43,342
59,009
Taken
52,590
25,074
Mitigated
32,490
14,605
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,727
3,180
0
985
4,796
1,736
1,492
1,491
3,287
70,538
0
W
6,369
1,672
591
4,382
16,773
15,235
194
5,041
11,087
27,324
13,090
L
Sun Wukong
DSchein
Sun Wukong
5,299
1,291
0
4,054
13,472
7,811
0
725
11,545
0
49,983
W
Cu Chulainn
HighOnRez420
Cu Chulainn
6,530
1,616
0
1,072
9,102
5,929
468
0
9,102
0
49,127
L
Freya
Mayday556
Freya
8,752
2,563
0
3,894
13,650
4,996
0
4,793
8,157
45,335
0
W
6,013
1,328
1,739
2,370
8,332
3,095
836
2,838
5,298
0
37,905
L
Ravana
5,482
1,197
0
3,918
11,011
4,466
0
2,976
7,907
0
52,616
L
Merlin
YRN__Rock
Merlin
3,310
0
0
958
9,475
3,677
0
3,253
5,814
49,433
0
W
Bakasura
ZageHades
Bakasura
13,703
9,039
0
4,447
13,587
6,495
864
2,805
10,628
0
71,796
L
Cupid
iiPerf
Cupid
6,460
2,268
346
1,435
11,401
4,124
0
4,109
6,992
0
36,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
45,363
413
Minions Killed
448
0
Camps Cleared
0
1,563,302
Distance Traveled
1,670,321
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,042
565
108
7
0
311,707
2
W
Atlas
9,133
571
56
4
0
331,038
6
L
Sun Wukong
8,071
504
113
7
0
320,436
1
W
Cu Chulainn
9,037
565
94
6
0
286,403
0
L
Freya
6,714
420
84
5
0
286,227
7
W
Chiron
7,967
498
52
3
0
318,461
3
L
Ravana
7,264
454
83
5
0
349,227
0
L
Merlin
7,079
442
91
6
0
314,956
1
W
Bakasura
10,184
637
138
9
0
422,712
2
L
Cupid
6,265
392
42
3
0
292,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role