Player Matchup

Sol
Sol
Finlearson
Sol
Level 146
God Stats
20W - 17L
1,591 SR
Queue Stats
366W - 385L
1,506 Elo+
Party 1
Thanatos
Thanatos
Gishofmish
Thanatos
Level 46
God Stats
6W - 6L
1,471 SR
Queue Stats
128W - 151L
1,453 Elo+
Party 1
Cerberus
Cerberus
LowFatDiet
Cerberus
Level 158
God Stats
26W - 21L
1,651 SR
Queue Stats
562W - 450L
1,610 Elo+
Solo
Team Averages
Level 117
1,571 SR
1,523 Elo+

VS

Team Averages
Level 103
1,476 SR
1,376 Elo+
Sun Wukong
Sun Wukong
Amndmnt5
Sun Wukong
Level 83
God Stats
2W - 5L
1,478 SR
Queue Stats
4W - 11L
1,213 Elo+
Party 2
King Arthur
King Arthur
Kingboo63
King Arthur
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
116W - 79L
1,639 Elo+
Solo
Bacchus
Bacchus
tableezkid
Bacchus
Level 100
God Stats
0W - 1L
1,666 SR
Queue Stats
23W - 38L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,658
866
13,393
7,891
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Gishofmish
Thanatos
12
5 / 5 / 10
7,875
788
8,675
9,897
4,828
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
LowFatDiet
Cerberus
13
5 / 1 / 9
8,521
852
8,169
10,173
10,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amndmnt5
Sun Wukong
8
1 / 7 / 2
6,386
639
3,366
11,046
4,637
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Kingboo63
King Arthur
11
2 / 6 / 3
7,246
725
9,290
12,734
8,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
tableezkid
Bacchus
11
2 / 4 / 2
7,058
706
5,821
11,505
6,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amndmnt5
Sun Wukong
1
7
2
0.29
W
7
0
8
11
W
Thanatos
Gishofmish
Thanatos
5
5
10
2
L
King Arthur
Kingboo63
King Arthur
2
6
3
0.58
W
Cerberus
LowFatDiet
Cerberus
5
1
9
9.5
L
Bacchus
tableezkid
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
18,477
27,961
Taken
35,285
19,309
Mitigated
19,003
11,479
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amndmnt5
Sun Wukong
3,366
293
0
971
11,046
4,637
0
5,468
5,578
0
9,899
W
13,393
5,534
0
4,122
7,891
3,739
1,274
1,376
6,515
34,486
3,242
W
Thanatos
Gishofmish
Thanatos
8,675
1,697
0
5,493
9,897
4,828
0
1,873
8,024
0
18,501
L
King Arthur
Kingboo63
King Arthur
9,290
1,324
469
746
12,734
8,019
0
6,956
5,778
0
24,200
W
Cerberus
LowFatDiet
Cerberus
8,169
829
414
1,450
10,173
10,742
0
2,863
7,310
24,933
0
L
Bacchus
tableezkid
Bacchus
5,821
1,059
0
12
11,505
6,347
0
8,003
3,502
11,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
20,690
138
Minions Killed
64
6
Camps Cleared
3
590,410
Distance Traveled
508,405
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,386
639
15
2
0
150,239
0
W
Sol
8,658
866
68
7
4
198,020
3
W
Thanatos
7,875
788
16
2
0
195,461
4
L
King Arthur
7,246
725
38
4
3
177,359
4
W
Cerberus
8,521
852
54
5
2
196,929
2
L
Bacchus
7,058
706
11
1
0
180,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role