Player Matchup

Rama
Rama
Atrak16
Rama
Level 93
God Stats
15W - 15L
1,536 SR
Queue Stats
349W - 368L
1,418 Elo+
Party 1
Hades
Hades
Emorrii
Hades
Level 98
God Stats
6W - 6L
1,399 SR
Queue Stats
383W - 390L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
disipliner999
Kukulkan
Level 98
God Stats
10W - 13L
1,724 SR
Queue Stats
141W - 170L
1,442 Elo+
Party 4
Susano
Susano
krjll
Susano
Level 105
God Stats
1W - 2L
1,279 SR
Queue Stats
197W - 207L
1,471 Elo+
Solo
Ares
Ares
o Fuzzy x
Ares
Level 82
God Stats
1W - 1L
1,542 SR
Queue Stats
136W - 169L
1,438 Elo+
Party 4
Team Averages
Level 95
1,496 SR
1,437 Elo+

VS

Team Averages
Level 119
1,566 SR
1,481 Elo+
Loki
Loki
Listo775NV
Loki
Level 128
God Stats
6W - 7L
1,491 SR
Queue Stats
96W - 94L
1,468 Elo+
Solo
Guan Yu
Guan Yu
SpittingBear
Guan Yu
Level 91
God Stats
31W - 24L
1,525 SR
Queue Stats
221W - 212L
1,490 Elo+
Party 2
Olorun
Olorun
Suprise-Adopter
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 290L
1,493 Elo+
Party 2
Freya
Freya
iNightfa1l
Freya
Level 105
God Stats
30W - 25L
1,592 SR
Queue Stats
296W - 301L
1,527 Elo+
Party 3
Terra
Terra
zenacu lunai
Terra
Level 123
God Stats
5W - 3L
1,719 SR
Queue Stats
284W - 324L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Atrak16
Rama
14
1 / 3 / 3
9,266
488
5,560
12,702
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Emorrii
Hades
17
5 / 0 / 6
10,813
569
19,603
14,175
8,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
disipliner999
Kukulkan
15
4 / 6 / 6
9,712
511
14,367
11,744
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
krjll
Susano
17
5 / 2 / 5
10,378
546
9,247
16,477
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
14
4 / 3 / 5
9,950
524
6,173
18,962
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 2
9,363
493
8,001
19,947
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
SpittingBear
Guan Yu
14
2 / 2 / 1
9,250
487
9,859
20,776
24,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 5 / 0
9,036
476
10,152
15,336
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
14
5 / 4 / 1
8,986
473
13,568
13,529
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 3 / 7
7,751
408
6,543
13,119
12,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
13
14
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
Atrak16
Rama
1
3
3
0.83
W
Hades
Emorrii
Hades
5
0
6
8
L
3
5
2
0.8
L
Guan Yu
SpittingBear
Guan Yu
2
2
1
1.25
L
3
5
0
0.6
W
Kukulkan
disipliner999
Kukulkan
4
6
6
1.17
L
Freya
5
4
1
1.38
W
Susano
krjll
Susano
5
2
5
3.75
W
Ares
4
3
5
2.17
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
48,123
74,060
Taken
82,707
45,635
Mitigated
59,161
25,640
Healing
26,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Atrak16
Rama
5,560
4,267
0
3,890
12,702
5,607
1,765
8,009
4,693
0
76,251
W
Hades
Emorrii
Hades
19,603
2,721
1,753
8,852
14,175
8,168
722
905
12,544
94,395
0
L
8,001
2,253
0
7,698
19,947
8,238
0
7,094
12,767
0
82,950
L
Guan Yu
SpittingBear
Guan Yu
9,859
981
784
6,053
20,776
24,463
137
12,760
7,836
0
71,186
L
10,152
4,180
362
3,957
15,336
7,471
1,645
8,902
6,178
56,795
6,626
W
Kukulkan
disipliner999
Kukulkan
14,367
1,551
0
743
11,744
6,095
1,300
4,026
7,578
74,115
0
L
Freya
13,568
4,511
0
4,838
13,529
6,103
579
3,499
9,944
58,029
7,597
W
Susano
krjll
Susano
9,247
1,663
0
5,539
16,477
7,989
536
3,880
12,514
0
77,319
W
Ares
6,173
359
0
4,863
18,962
17,776
0
10,138
8,623
21,304
0
L
6,543
568
1,218
1,311
13,119
12,886
292
7,176
5,839
28,893
3,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
44,386
517
Minions Killed
483
0
Camps Cleared
0
1,718,816
Distance Traveled
1,762,427
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,266
488
128
7
0
305,402
1
W
Hades
10,813
569
146
8
0
334,473
2
L
Loki
9,363
493
122
6
0
386,125
3
L
Guan Yu
9,250
487
121
6
0
355,253
2
L
Olorun
9,036
476
108
6
0
331,494
3
W
Kukulkan
9,712
511
121
6
0
310,813
2
L
Freya
8,986
473
90
5
0
310,277
2
W
Susano
10,378
546
105
6
0
394,741
1
W
Ares
9,950
524
17
1
0
373,387
1
L
Terra
7,751
408
42
2
0
379,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role