Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GunDeezy15
Khepri
Level 156
God Stats
14W - 3L
2,112 SR
Queue Stats
389W - 269L
1,745 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lazy Nugs
Ah Muzen Cab
Level 37
God Stats
11W - 4L
1,887 SR
Queue Stats
245W - 123L
1,762 Elo+
Party 1
Team Averages
Level 101
1,833 SR
1,669 Elo+

VS

Team Averages
Level 120
1,614 SR
1,664 Elo+
Sobek
Sobek
Boetywet
Sobek
Level 57
God Stats
13W - 5L
1,627 SR
Queue Stats
33W - 21L
1,602 Elo+
Party 2
Mercury
Mercury
Rockyboom2002
Mercury
Level 157
God Stats
1W - 1L
1,724 SR
Queue Stats
68W - 46L
1,602 Elo+
Party 2
Agni
Agni
YoRHa2122
Agni
Level 146
God Stats
4W - 4L
1,492 SR
Queue Stats
95W - 45L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 6
7,928
721
6,147
5,172
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
GunDeezy15
Khepri
12
0 / 0 / 7
8,408
764
3,853
12,246
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Lazy Nugs
Ah Muzen Cab
14
6 / 0 / 1
8,515
774
15,982
8,228
4,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Boetywet
Sobek
11
0 / 2 / 0
7,050
641
2,322
13,726
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
9
0 / 4 / 0
6,196
563
3,148
8,470
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
10
0 / 1 / 0
6,345
577
7,001
10,202
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
L
Sobek
Boetywet
Sobek
0
2
0
0
W
Khepri
GunDeezy15
Khepri
0
0
7
3.5
W
Ah Muzen Cab
Lazy Nugs
Ah Muzen Cab
6
0
1
6.5
L
Mercury
0
4
0
0
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
12,471
25,646
Taken
32,398
20,160
Mitigated
19,858
10,960
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,147
248
0
1,216
5,172
2,878
1,659
2,345
2,827
39,196
0
L
Sobek
Boetywet
Sobek
2,322
142
512
4,475
13,726
12,695
0
5,979
7,747
5,485
0
W
Khepri
GunDeezy15
Khepri
3,853
143
606
6,085
12,246
12,521
175
4,099
8,147
12,448
0
W
Ah Muzen Cab
Lazy Nugs
Ah Muzen Cab
15,982
4,843
0
3,053
8,228
4,761
633
3,306
4,922
0
46,049
L
Mercury
3,148
897
0
501
8,470
3,650
0
1,201
7,269
0
15,903
L
Agni
7,001
365
0
3,066
10,202
3,513
0
2,895
7,307
29,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,851
Gold Earned
19,591
144
Minions Killed
102
9
Camps Cleared
1
601,327
Distance Traveled
641,829
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,928
721
73
7
3
204,577
2
L
Sobek
7,050
641
18
2
0
223,546
3
W
Khepri
8,408
764
17
2
3
206,548
1
W
Ah Muzen Cab
8,515
774
54
5
3
190,202
0
L
Mercury
6,196
563
20
2
0
213,151
0
L
Agni
6,345
577
64
6
1
205,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role