Player Matchup

Agni
Agni
Bilasa
Agni
Level 158
God Stats
3W - 0L
1,905 SR
Queue Stats
56W - 5L
2,006 Elo+
Party 2
Yemoja
Yemoja
MiceCheese
Yemoja
Level 127
God Stats
25W - 2L
2,052 SR
Queue Stats
511W - 33L
2,099 Elo+
Party 2
Thanatos
Thanatos
Ratmilk
Thanatos
Level 160
God Stats
54W - 4L
2,191 SR
Queue Stats
1,745W - 104L
2,025 Elo+
Party 2
Hachiman
Hachiman
YungDaggerDix
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,941 Elo+
Party 2
Ravana
Ravana
wayveyyy
Ravana
Level 152
God Stats
41W - 4L
2,036 SR
Queue Stats
1,207W - 81L
2,138 Elo+
Party 2
Team Averages
Level 121
1,937 SR
2,042 Elo+

VS

Team Averages
Level 105
1,657 SR
1,597 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Birch
Chang'e
Level 152
God Stats
15W - 7L
1,648 SR
Queue Stats
178W - 140L
1,690 Elo+
Party 1
Thanatos
Thanatos
JÉLLY
Thanatos
Level 148
God Stats
19W - 15L
1,715 SR
Queue Stats
415W - 356L
1,698 Elo+
Party 1
Shiva
Shiva
NeroFiveSeven
Shiva
Level 41
God Stats
3W - 3L
1,766 SR
Queue Stats
140W - 167L
1,468 Elo+
Solo
Bacchus
Bacchus
Praharshab
Bacchus
Level 155
God Stats
16W - 10L
1,654 SR
Queue Stats
201W - 147L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bilasa
Agni
13
3 / 3 / 8
8,549
570
7,822
10,515
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
MiceCheese
Yemoja
10
0 / 3 / 10
7,350
490
2,700
14,749
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
Ratmilk
Thanatos
17
16 / 2 / 5
10,727
715
25,870
15,866
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
YungDaggerDix
Hachiman
13
0 / 2 / 4
7,655
510
4,056
8,715
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
wayveyyy
Ravana
16
7 / 1 / 9
10,108
674
11,507
6,559
4,183
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
5 / 4 / 2
7,983
532
9,344
14,053
4,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Birch
Chang'e
12
0 / 5 / 2
7,304
487
6,616
14,589
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JÉLLY
Thanatos
14
6 / 7 / 2
8,413
561
7,164
17,683
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 3
7,034
469
2,329
14,903
6,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Praharshab
Bacchus
11
0 / 2 / 6
7,179
479
7,827
13,994
11,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
26
Kills
11
11
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
4
2
1.5
W
Agni
Bilasa
Agni
3
3
8
2.33
L
Chang'e
Birch
Chang'e
0
5
2
0.2
L
Thanatos
JÉLLY
Thanatos
6
7
2
1
W
Yemoja
MiceCheese
Yemoja
0
3
10
1.67
L
0
8
3
0.19
L
Bacchus
Praharshab
Bacchus
0
2
6
1.5
W
Thanatos
Ratmilk
Thanatos
16
2
5
9.25
W
Hachiman
YungDaggerDix
Hachiman
0
2
4
1
W
Ravana
wayveyyy
Ravana
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,955
Damage
33,280
56,404
Taken
75,222
27,404
Mitigated
34,653
35,369
Healing
25,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,344
2,656
0
750
14,053
4,406
0
2,334
11,719
51,408
3,387
W
Agni
Bilasa
Agni
7,822
1,089
0
1,630
10,515
3,990
0
5,178
5,337
68,352
0
L
Chang'e
Birch
Chang'e
6,616
776
748
4,264
14,589
4,900
0
2,786
11,803
74,151
0
L
Thanatos
JÉLLY
Thanatos
7,164
2,396
0
11,332
17,683
7,367
0
1,094
16,589
0
65,671
W
Yemoja
MiceCheese
Yemoja
2,700
1,286
5,920
4,582
14,749
8,654
0
7,741
7,008
12,771
0
L
2,329
716
83
2,465
14,903
6,181
0
181
14,722
0
36,507
L
Bacchus
Praharshab
Bacchus
7,827
991
2,825
2,547
13,994
11,799
0
4,304
9,690
18,912
0
W
Thanatos
Ratmilk
Thanatos
25,870
11,661
0
19,419
15,866
7,543
0
5,649
10,217
0
91,781
W
Hachiman
YungDaggerDix
Hachiman
4,056
3,184
0
1,452
8,715
3,034
901
4,459
4,256
0
50,752
W
Ravana
wayveyyy
Ravana
11,507
2,639
0
2,366
6,559
4,183
0
1,057
5,502
177
65,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
37,913
420
Minions Killed
434
0
Camps Cleared
0
1,523,152
Distance Traveled
1,532,932
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,983
532
103
7
0
316,521
0
W
Agni
8,549
570
101
7
0
311,098
3
L
Chang'e
7,304
487
126
8
0
297,834
8
L
Thanatos
8,413
561
102
7
0
301,276
1
W
Yemoja
7,350
490
11
1
0
245,476
3
L
Shiva
7,034
469
72
5
0
274,421
1
L
Bacchus
7,179
479
31
2
0
342,880
9
W
Thanatos
10,727
715
108
7
0
365,019
4
W
Hachiman
7,655
510
81
5
0
263,192
0
W
Ravana
10,108
674
119
8
0
338,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role