Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
NobodyButKaz
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,807 Elo+
Party 2
Hera
Hera
RyuketsuEyes
Hera
Level 88
God Stats
9W - 5L
1,634 SR
Queue Stats
189W - 149L
1,567 Elo+
Party 2
Apollo
Apollo
SlxwedMovement
Apollo
Level 47
God Stats
1W - 1L
1,287 SR
Queue Stats
248W - 199L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
slickdevil78
Ne Zha
Level 127
God Stats
12W - 5L
1,691 SR
Queue Stats
204W - 185L
1,559 Elo+
Party 4
Team Averages
Level 85
1,522 SR
1,618 Elo+

VS

Team Averages
Level 136
1,472 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CptnCaptain
Ao Kuang
Level 138
God Stats
2W - 2L
1,603 SR
Queue Stats
273W - 280L
1,456 Elo+
Party 1
Awilix
Awilix
ElderStifNoodle
Awilix
Level 122
God Stats
2W - 8L
1,225 SR
Queue Stats
359W - 335L
1,486 Elo+
Party 3
Chiron
Chiron
Jonzyy--
Chiron
Level 127
God Stats
7W - 16L
1,482 SR
Queue Stats
230W - 217L
1,498 Elo+
Party 1
Odin
Odin
Timtim01
Odin
Level 136
God Stats
4W - 2L
1,548 SR
Queue Stats
224W - 204L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 0 / 3
5,827
583
3,390
5,838
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 2 / 2
6,395
640
6,981
8,637
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 1
5,522
552
3,447
2,599
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,636
564
4,233
4,500
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
9
1 / 1 / 1
5,006
501
3,910
5,934
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 2 / 0
4,685
469
1,711
4,713
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
CptnCaptain
Ao Kuang
8
0 / 1 / 0
4,899
490
1,794
8,255
4,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 0
5,132
513
4,769
7,614
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Jonzyy--
Chiron
9
0 / 1 / 1
5,344
534
3,158
5,670
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
8
1 / 5 / 0
4,860
486
4,456
8,804
5,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
L
Merlin
 
Merlin
0
2
0
0
L
Ao Kuang
CptnCaptain
Ao Kuang
0
1
0
0
L
2
2
0
1
L
Chiron
Jonzyy--
Chiron
0
1
1
0.5
W
4
2
2
2.5
W
2
0
1
2.5
W
1
0
1
1.5
L
Odin
1
5
0
0.2
W
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
15,888
27,508
Taken
35,056
11,719
Mitigated
15,382
7,759
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,390
2,193
0
3,049
5,838
2,619
0
849
4,989
0
33,494
L
Merlin
 
Merlin
1,711
210
0
988
4,713
1,709
25
1,708
2,967
32,547
0
L
Ao Kuang
CptnCaptain
Ao Kuang
1,794
285
1,064
3,083
8,255
4,172
0
777
7,179
17,945
0
L
4,769
1,875
0
250
7,614
2,661
0
2,153
5,399
0
33,252
L
Chiron
Jonzyy--
Chiron
3,158
1,674
335
1,804
5,670
1,805
0
0
5,585
0
40,621
W
6,981
2,839
0
765
8,637
4,079
0
0
8,637
33,587
0
W
3,447
1,103
0
250
2,599
865
0
1,195
1,404
35,105
0
W
4,233
2,682
0
2,511
4,500
1,432
0
746
3,754
0
43,820
L
Odin
4,456
1,724
0
980
8,804
5,035
0
5,248
3,076
0
23,784
W
Ne Zha
3,910
809
0
1,184
5,934
2,724
0
715
5,219
0
21,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
24,920
337
Minions Killed
272
0
Camps Cleared
0
965,046
Distance Traveled
884,888
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,827
583
68
7
0
233,769
1
L
Merlin
4,685
469
52
5
0
146,365
2
L
Ao Kuang
4,899
490
29
3
0
199,706
5
L
Awilix
5,132
513
57
6
0
202,852
0
L
Chiron
5,344
534
87
9
0
163,986
2
W
Atlas
6,395
640
79
8
0
167,463
0
W
Hera
5,522
552
64
6
0
194,848
3
W
Apollo
5,636
564
85
9
0
157,267
1
L
Odin
4,860
486
47
5
0
171,979
1
W
Ne Zha
5,006
501
41
4
0
211,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role