Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Do Not Hesitate
Nox
Level 129
God Stats
4W - 5L
1,505 SR
Queue Stats
265W - 269L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Do Not Snow
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 181L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
EnragedPenguin5
Guan Yu
Level 123
God Stats
0W - 2L
1,657 SR
Queue Stats
29W - 43L
1,464 Elo+
Party 3
Hera
Hera
KayChaotic
Hera
Level 155
God Stats
4W - 5L
1,705 SR
Queue Stats
571W - 572L
1,562 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,510 Elo+

VS

Team Averages
Level 61
1,563 SR
1,484 Elo+
Skadi
Skadi
INfntYSt0n3D
Skadi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 171L
1,390 Elo+
Solo
Ne Zha
Ne Zha
KozMo19
Ne Zha
Level 151
God Stats
18W - 9L
1,568 SR
Queue Stats
422W - 434L
1,532 Elo+
Party 2
Freya
Freya
MEMORY GAIN
Freya
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Shnadler
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
SuckaaFeeish
Sylvanus
Level 88
God Stats
4W - 1L
1,747 SR
Queue Stats
458W - 544L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
5 / 5 / 9
11,218
748
16,009
29,225
15,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 5 / 12
11,610
774
20,702
14,870
7,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Do Not Snow
Sun Wukong
15
0 / 7 / 9
8,894
593
6,006
17,039
12,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 7 / 11
9,602
640
11,192
25,652
30,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 7 / 5
11,840
789
21,484
14,913
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
11,803
787
20,734
16,941
9,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
KozMo19
Ne Zha
20
10 / 3 / 15
12,991
866
30,967
19,778
13,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 5 / 10
13,047
870
21,248
24,299
14,263
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Shnadler
Hun Batz
18
4 / 8 / 12
11,213
748
12,855
17,726
9,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SuckaaFeeish
Sylvanus
18
0 / 2 / 23
11,448
763
5,928
21,077
26,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
21
Kills
31
31
Deaths
21
46
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
9
1.9
L
7
5
12
2.6
L
Sun Wukong
Do Not Snow
Sun Wukong
0
7
9
0.64
L
2
7
11
1.07
W
5
3
16
4.33
L
7
7
5
1.36
W
Ne Zha
KozMo19
Ne Zha
10
3
15
5.83
W
12
5
10
3.4
W
Hun Batz
Shnadler
Hun Batz
4
8
12
1.25
W
Sylvanus
SuckaaFeeish
Sylvanus
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,393
Damage
91,732
101,699
Taken
99,821
73,228
Mitigated
72,889
27,925
Healing
42,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,009
4,691
311
8,808
29,225
15,815
648
7,504
21,721
0
28,988
L
20,702
444
1,563
2,010
14,870
7,680
186
4,112
10,758
34,710
0
L
Sun Wukong
Do Not Snow
Sun Wukong
6,006
862
425
883
17,039
12,853
18
4,297
12,742
0
14,956
L
11,192
1,008
5,166
6,966
25,652
30,199
108
7,412
18,240
256
17,260
W
20,734
11,643
2,005
1,584
16,941
9,950
4,693
6,614
10,327
0
41,819
L
21,484
3,796
780
1,013
14,913
6,681
303
3,851
11,062
38,873
0
W
Ne Zha
KozMo19
Ne Zha
30,967
2,957
1,349
6,547
19,778
13,426
1,901
6,676
13,102
0
59,327
W
21,248
6,617
0
9,684
24,299
14,263
1,067
12,840
11,459
44,766
0
W
Hun Batz
Shnadler
Hun Batz
12,855
1,442
1,184
1,039
17,726
9,157
1,343
6,775
10,951
0
22,565
W
Sylvanus
SuckaaFeeish
Sylvanus
5,928
2,352
10,843
8,437
21,077
26,093
396
9,402
11,675
10,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,164
Gold Earned
60,502
149
Minions Killed
163
0
Camps Cleared
0
1,233,662
Distance Traveled
1,375,991
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,218
748
41
3
0
229,437
0
L
Nox
11,610
774
42
3
0
242,232
0
L
Sun Wukong
8,894
593
13
1
0
269,789
1
L
Guan Yu
9,602
640
9
1
0
245,921
0
W
Skadi
11,803
787
40
3
0
218,151
0
L
Hera
11,840
789
44
3
0
246,283
1
W
Ne Zha
12,991
866
21
1
0
315,636
0
W
Freya
13,047
870
78
5
0
255,816
0
W
Hun Batz
11,213
748
14
1
0
301,737
0
W
Sylvanus
11,448
763
10
1
0
284,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role