Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
JKIDD2317
Nox
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 168L
1,476 Elo+
Party 2
Achilles
Achilles
MiDeViLnItE34
Achilles
Level 106
God Stats
18W - 11L
1,597 SR
Queue Stats
553W - 496L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
REDOWL2015
Ne Zha
Level 119
God Stats
6W - 0L
1,994 SR
Queue Stats
217W - 229L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
XP Blazing
Cernunnos
Level 80
God Stats
20W - 13L
1,593 SR
Queue Stats
127W - 131L
1,472 Elo+
Party 2
Team Averages
Level 92
1,637 SR
1,522 Elo+

VS

Team Averages
Level 60
1,531 SR
1,470 Elo+
Anubis
Anubis
LRKLion
Anubis
Level 34
God Stats
22W - 12L
1,668 SR
Queue Stats
36W - 31L
1,468 Elo+
Party 1
Loki
Loki
Lark_Lion
Loki
Level 138
God Stats
6W - 8L
1,432 SR
Queue Stats
397W - 396L
1,485 Elo+
Party 1
Atlas
Atlas
SuburbanWhiteBoy
Atlas
Level 16
God Stats
10W - 3L
1,428 SR
Queue Stats
241W - 191L
1,471 Elo+
Party 3
Amaterasu
Amaterasu
Trekker227
Amaterasu
Level 85
God Stats
30W - 18L
1,620 SR
Queue Stats
354W - 300L
1,459 Elo+
Party 3
Artemis
Artemis
chrisbalkin12
Artemis
Level 28
God Stats
8W - 11L
1,509 SR
Queue Stats
258W - 204L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 8
8,189
482
6,522
13,790
15,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 3 / 6
8,514
501
9,296
10,602
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MiDeViLnItE34
Achilles
16
11 / 3 / 3
10,482
617
9,846
14,502
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
REDOWL2015
Ne Zha
16
1 / 3 / 6
9,878
581
9,319
15,421
9,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
XP Blazing
Cernunnos
15
5 / 3 / 4
9,176
540
11,047
15,284
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LRKLion
Anubis
14
2 / 3 / 4
8,698
512
8,037
11,429
7,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
16
6 / 3 / 2
9,862
580
6,719
12,846
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 4
7,784
458
8,216
16,093
14,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Trekker227
Amaterasu
16
5 / 5 / 1
9,913
583
12,857
20,052
15,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
10
0 / 5 / 4
7,218
425
5,992
9,735
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
20
Kills
14
14
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
8
2.5
W
2
3
6
1.67
L
Anubis
LRKLion
Anubis
2
3
4
1.33
L
Loki
6
3
2
2.33
W
Achilles
MiDeViLnItE34
Achilles
11
3
3
4.17
W
Ne Zha
REDOWL2015
Ne Zha
1
3
6
1.33
L
1
4
4
0.75
L
Amaterasu
Trekker227
Amaterasu
5
5
1
1.1
W
Cernunnos
XP Blazing
Cernunnos
5
3
4
2.33
L
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,030
Damage
41,821
69,599
Taken
70,155
43,036
Mitigated
46,171
25,139
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,522
1,032
0
2,027
13,790
15,988
0
2,954
10,836
22,258
4,202
W
9,296
963
0
970
10,602
4,368
0
4,437
6,165
66,468
0
L
Anubis
LRKLion
Anubis
8,037
430
0
5,773
11,429
7,025
0
4,263
7,166
61,707
0
L
Loki
6,719
1,087
0
4,458
12,846
5,087
1,451
2,012
10,834
0
71,953
W
Achilles
MiDeViLnItE34
Achilles
9,846
3,532
0
5,966
14,502
6,939
0
2,369
12,133
37
66,829
W
Ne Zha
REDOWL2015
Ne Zha
9,319
3,520
0
8,999
15,421
9,756
1,107
1,349
14,072
59
72,582
L
8,216
2,861
245
3,657
16,093
14,695
0
5,648
10,445
18,886
3,218
L
Amaterasu
Trekker227
Amaterasu
12,857
7,142
0
7,611
20,052
15,665
841
1,064
18,988
0
70,847
W
Cernunnos
XP Blazing
Cernunnos
11,047
5,322
0
7,177
15,284
5,985
1,374
4,566
10,718
0
75,021
L
Artemis
5,992
2,472
0
1,669
9,735
3,699
0
2,621
7,114
0
33,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
43,475
499
Minions Killed
444
0
Camps Cleared
0
1,718,647
Distance Traveled
1,562,339
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,189
482
34
2
0
339,767
0
W
Nox
8,514
501
105
6
0
334,119
4
L
Anubis
8,698
512
123
7
0
292,969
4
L
Loki
9,862
580
107
6
0
408,354
4
W
Achilles
10,482
617
107
6
0
398,884
2
W
Ne Zha
9,878
581
136
8
0
352,304
4
L
Atlas
7,784
458
25
1
0
316,509
4
L
Amaterasu
9,913
583
128
8
0
335,060
8
W
Cernunnos
9,176
540
117
7
0
293,573
2
L
Artemis
7,218
425
61
4
0
209,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role