Player Matchup

Pele
Pele
Natsu_98_PR
Pele
Level 148
God Stats
3W - 2L
1,531 SR
Queue Stats
509W - 491L
1,474 Elo+
Party 1
Skadi
Skadi
Umveon_15
Skadi
Level 160
God Stats
2W - 1L
1,515 SR
Queue Stats
236W - 253L
1,482 Elo+
Party 1
Khepri
Khepri
Willie868
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,577 Elo+
Party 1
Fenrir
Fenrir
marquito35
Fenrir
Level 148
God Stats
13W - 9L
1,687 SR
Queue Stats
118W - 115L
1,530 Elo+
Party 1
Merlin
Merlin
vBlaack-RG4L
Merlin
Level 146
God Stats
2W - 1L
1,659 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 1
Team Averages
Level 129
1,578 SR
1,518 Elo+

VS

Team Averages
Level 71
1,534 SR
1,435 Elo+
Lancelot
Lancelot
 
Lancelot
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DeadliftHell34
Jormungandr
Level 73
God Stats
20W - 16L
1,609 SR
Queue Stats
150W - 180L
1,378 Elo+
Party 3
Skadi
Skadi
FrostedFlakes19
Skadi
Level 26
God Stats
17W - 24L
1,483 SR
Queue Stats
54W - 62L
1,445 Elo+
Party 2
Ra
Ra
Phibbean
Ra
Level 109
God Stats
8W - 8L
1,584 SR
Queue Stats
220W - 204L
1,491 Elo+
Party 2
Hercules
Hercules
donni_bravo
Hercules
Level 62
God Stats
3W - 5L
1,493 SR
Queue Stats
112W - 137L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,344
596
8,814
10,258
4,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
Umveon_15
Skadi
14
10 / 0 / 1
8,492
607
10,986
7,415
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
Willie868
Khepri
11
0 / 0 / 8
7,014
501
4,551
11,107
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
marquito35
Fenrir
12
3 / 4 / 3
7,466
533
5,541
14,675
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
1 / 1 / 3
7,220
516
6,200
6,785
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 4 / 1
6,548
468
6,791
12,647
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
DeadliftHell34
Jormungandr
9
0 / 2 / 1
6,191
442
5,099
10,687
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
0 / 4 / 1
5,495
393
3,380
8,625
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 2 / 2
7,899
564
10,384
9,607
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
donni_bravo
Hercules
12
1 / 3 / 1
7,169
512
7,399
13,397
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
6
6
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
1
0.63
L
Jormungandr
DeadliftHell34
Jormungandr
0
2
1
0.25
L
0
4
1
0.13
W
1
1
4
3
L
3
2
2
2
W
Skadi
Umveon_15
Skadi
10
0
1
10.5
W
Khepri
Willie868
Khepri
0
0
8
4
L
Hercules
donni_bravo
Hercules
1
3
1
0.5
W
Fenrir
marquito35
Fenrir
3
4
3
1.13
W
Merlin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,092
Damage
33,053
50,240
Taken
54,963
27,946
Mitigated
33,341
14,690
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,791
1,392
0
3,329
12,647
4,507
928
1,353
11,294
0
44,465
L
Jormungandr
DeadliftHell34
Jormungandr
5,099
1,404
0
3,390
10,687
9,114
350
3,128
7,559
34,156
2,449
L
3,380
1,539
0
428
8,625
2,531
0
813
7,812
0
32,086
W
8,814
2,263
0
3,525
10,258
4,333
762
482
9,051
0
69,118
L
10,384
1,553
47
2,124
9,607
3,795
28
4,527
5,080
76,884
0
W
Skadi
Umveon_15
Skadi
10,986
4,791
0
750
7,415
3,071
912
2,385
4,982
0
60,150
W
Khepri
Willie868
Khepri
4,551
1,130
459
3,924
11,107
10,889
7
3,320
7,787
21,155
0
L
Hercules
donni_bravo
Hercules
7,399
2,799
0
4,270
13,397
13,394
378
930
12,467
0
54,590
W
Fenrir
marquito35
Fenrir
5,541
889
0
5,782
14,675
6,699
0
5,090
9,502
0
43,617
W
Merlin
6,200
428
0
250
6,785
2,954
58
3,853
2,884
53,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,536
Gold Earned
33,302
404
Minions Killed
411
0
Camps Cleared
0
1,385,119
Distance Traveled
1,284,826
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,548
468
65
5
0
288,274
1
L
Jormungandr
6,191
442
62
4
0
290,131
5
L
Skadi
5,495
393
50
4
0
192,706
0
W
Pele
8,344
596
125
9
0
286,332
0
L
Ra
7,899
564
124
9
0
264,906
2
W
Skadi
8,492
607
91
7
0
266,647
2
W
Khepri
7,014
501
24
2
0
290,225
3
L
Hercules
7,169
512
110
8
0
248,809
0
W
Fenrir
7,466
533
70
5
0
277,365
1
W
Merlin
7,220
516
94
7
0
264,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role