Player Matchup

Ravana
Ravana
Platinum II
Ginjaroo
Ravana
Platinum II
Level 128
God Stats
17W - 9L
1,709 SR
Queue Stats
255W - 259L
1,815 MMR
Solo
Bakasura
Bakasura
Gold II
Nucclii
Bakasura
Gold II
Level 155
God Stats
3W - 0L
1,787 SR
Queue Stats
50W - 44L
1,764 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Reayru
Aphrodite
Platinum III
Level 160
God Stats
14W - 16L
1,650 SR
Queue Stats
342W - 329L
1,807 MMR
Solo
Izanami
Izanami
Platinum V
WyattRoXbn
Izanami
Platinum V
Level 121
God Stats
13W - 7L
1,685 SR
Queue Stats
256W - 247L
1,787 MMR
Party 2
Fenrir
Fenrir
Gold I
joshua508
Fenrir
Gold I
Level 128
God Stats
18W - 6L
1,834 SR
Queue Stats
316W - 311L
1,790 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,733 SR
1,793 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,712 SR
1,798 MMR
Hades
Hades
Platinum IV
LiLBongWater
Hades
Platinum IV
Level 135
God Stats
1W - 1L
1,820 SR
Queue Stats
253W - 254L
1,808 MMR
Party 1
Bastet
Bastet
Platinum IV
SerJaeger9
Bastet
Platinum IV
Level 144
God Stats
5W - 2L
1,836 SR
Queue Stats
90W - 78L
1,805 MMR
Solo
Ares
Ares
Platinum III
Supa_Shad
Ares
Platinum III
Level 141
God Stats
8W - 8L
1,695 SR
Queue Stats
191W - 187L
1,868 MMR
Party 1
Sol
Sol
Platinum II
ViceralCentaur_
Sol
Platinum II
Level 109
God Stats
2W - 2L
1,709 SR
Queue Stats
57W - 51L
1,878 MMR
Party 3
Ishtar
Ishtar
Gold I
nelsonsmirfnof
Ishtar
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,631 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ginjaroo
Ravana
20
9 / 1 / 5
12,905
645
16,855
11,903
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Nucclii
Bakasura
20
3 / 2 / 1
13,277
664
10,135
20,039
11,777
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Reayru
Aphrodite
18
2 / 2 / 6
11,534
577
6,878
17,984
9,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WyattRoXbn
Izanami
16
5 / 4 / 7
11,325
566
15,362
15,296
6,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
joshua508
Fenrir
16
5 / 0 / 11
11,779
589
12,932
23,695
27,662
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Guan YuCabrakanVamana

VS

Bans
AtlasAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
11,421
571
14,017
17,862
12,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
SerJaeger9
Bastet
14
1 / 6 / 3
9,057
453
11,463
19,280
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
13
2 / 7 / 4
9,082
454
10,254
23,525
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 1
9,412
471
11,525
13,943
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
8,001
400
5,902
15,512
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
24
Kills
8
9
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Ginjaroo
Ravana
9
1
5
11.5
L
2
2
1
1.25
W
Bakasura
Nucclii
Bakasura
3
2
1
1.75
W
Aphrodite
Reayru
Aphrodite
2
2
6
2.5
L
Bastet
SerJaeger9
Bastet
1
6
3
0.42
L
Ares
2
7
4
0.57
L
2
3
1
0.83
W
Izanami
WyattRoXbn
Izanami
5
4
7
2.13
W
Fenrir
joshua508
Fenrir
5
0
11
10.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,162
Damage
53,161
88,917
Taken
90,122
61,769
Mitigated
55,979
35,845
Healing
30,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Ginjaroo
Ravana
16,855
7,174
0
2,035
11,903
6,697
633
4,805
6,997
0
132,735
L
14,017
2,018
1,255
10,840
17,862
12,459
840
316
15,543
105,815
0
W
Bakasura
Nucclii
Bakasura
10,135
5,877
0
10,111
20,039
11,777
1,350
8,747
11,292
0
108,389
W
Aphrodite
Reayru
Aphrodite
6,878
944
5,003
11,053
17,984
9,330
2,105
6,836
10,880
111,750
0
L
Bastet
SerJaeger9
Bastet
11,463
1,637
0
6,039
19,280
7,831
0
1,273
17,507
0
64,180
L
Ares
10,254
935
0
2,067
23,525
24,443
0
1,845
21,101
26,714
0
L
11,525
5,029
0
7,507
13,943
5,119
1,046
3,136
10,807
71,413
0
W
Izanami
WyattRoXbn
Izanami
15,362
11,366
0
1,894
15,296
6,303
7,868
5,698
9,502
0
88,399
W
Fenrir
joshua508
Fenrir
12,932
3,005
0
5,749
23,695
27,662
147
10,101
13,408
677
28,142
L
5,902
3,336
0
3,117
15,512
6,127
60
775
14,737
0
48,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,820
Gold Earned
46,973
748
Minions Killed
551
0
Camps Cleared
0
1,948,596
Distance Traveled
1,667,827
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,905
645
163
8
0
442,366
6
L
Hades
11,421
571
198
10
0
339,276
0
W
Bakasura
13,277
664
235
12
0
389,356
5
W
Aphrodite
11,534
577
177
9
0
331,315
2
L
Bastet
9,057
453
117
6
0
403,869
2
L
Ares
9,082
454
34
2
0
364,985
5
L
Sol
9,412
471
131
7
0
278,651
2
W
Izanami
11,325
566
138
7
0
335,993
2
W
Fenrir
11,779
589
35
2
0
449,566
4
L
Ishtar
8,001
400
71
4
0
281,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role