Player Matchup

Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DSchein
Izanami
Level 22
God Stats
1W - 3L
1,621 SR
Queue Stats
5W - 8L
1,459 Elo+
Party 1
Sobek
Sobek
Mjukvara3
Sobek
Level 27
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 1
Janus
Janus
TheBajaBlast
Janus
Level 60
God Stats
1W - 2L
1,457 SR
Queue Stats
31W - 46L
1,470 Elo+
Party 1
Anubis
Anubis
YRN__Rock
Anubis
Level 44
God Stats
2W - 2L
1,703 SR
Queue Stats
43W - 72L
1,435 Elo+
Solo
Team Averages
Level 40
1,579 SR
1,405 Elo+

VS

Team Averages
Level 80
1,656 SR
1,537 Elo+
Bacchus
Bacchus
Mayday556
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 73L
1,650 Elo+
Party 2
Apollo
Apollo
NiceSack
Apollo
Level 67
God Stats
10W - 7L
1,447 SR
Queue Stats
108W - 99L
1,433 Elo+
Solo
Anubis
Anubis
bandelord2
Anubis
Level 24
God Stats
9W - 4L
1,877 SR
Queue Stats
58W - 45L
1,477 Elo+
Party 3
Thor
Thor
iiPerf
Thor
Level 36
God Stats
7W - 4L
1,753 SR
Queue Stats
192W - 96L
1,650 Elo+
Party 2
Nike
Nike
megaed94
Nike
Level 148
God Stats
1W - 0L
1,705 SR
Queue Stats
129W - 128L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 8 / 2
7,293
521
4,776
13,933
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
DSchein
Izanami
10
1 / 6 / 2
6,092
435
6,210
10,438
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Mjukvara3
Sobek
9
1 / 4 / 3
6,213
444
3,581
16,180
13,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 2
6,848
489
6,988
7,875
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
YRN__Rock
Anubis
11
1 / 6 / 2
6,619
473
3,479
12,479
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mayday556
Bacchus
12
2 / 3 / 11
8,052
575
6,675
13,402
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
NiceSack
Apollo
14
5 / 0 / 5
8,497
607
9,456
8,416
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
bandelord2
Anubis
15
8 / 2 / 6
8,972
641
13,310
10,162
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
iiPerf
Thor
14
6 / 1 / 7
8,806
629
8,026
12,734
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
7 / 1 / 6
9,466
676
8,397
10,666
10,821
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
28
28
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
2
0.38
L
Izanami
DSchein
Izanami
1
6
2
0.33
W
Bacchus
Mayday556
Bacchus
2
3
11
2.5
L
Sobek
Mjukvara3
Sobek
1
4
3
0.63
W
Apollo
NiceSack
Apollo
5
0
5
7.5
L
2
4
2
0.75
L
Anubis
YRN__Rock
Anubis
1
6
2
0.33
W
Anubis
bandelord2
Anubis
8
2
6
5.5
W
Thor
iiPerf
Thor
6
1
7
9.5
W
Nike
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,034
Damage
45,864
60,905
Taken
55,380
31,057
Mitigated
39,428
8,099
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,776
620
0
190
13,933
4,951
0
3,946
9,987
0
40,803
L
Izanami
DSchein
Izanami
6,210
4,619
0
1,118
10,438
3,449
135
3,449
6,989
0
46,731
W
Bacchus
Mayday556
Bacchus
6,675
1,681
0
2,068
13,402
14,527
110
3,232
10,080
16,914
0
L
Sobek
Mjukvara3
Sobek
3,581
618
0
2,851
16,180
13,549
0
6,415
9,765
9,491
0
W
Apollo
NiceSack
Apollo
9,456
4,841
0
3,157
8,416
3,258
3,063
1,153
7,263
0
70,944
L
6,988
254
0
766
7,875
3,182
0
3,103
4,772
43,616
0
L
Anubis
YRN__Rock
Anubis
3,479
34
0
3,174
12,479
5,926
0
3,207
9,272
35,127
0
W
Anubis
bandelord2
Anubis
13,310
726
0
5,434
10,162
5,344
0
4,677
5,189
63,077
0
W
Thor
iiPerf
Thor
8,026
2,419
0
7,112
12,734
5,478
0
1,084
11,586
0
64,358
W
Nike
8,397
590
0
941
10,666
10,821
815
3,453
7,059
135
54,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
43,793
308
Minions Killed
429
0
Camps Cleared
0
1,310,115
Distance Traveled
1,345,211
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,293
521
71
5
0
253,970
0
L
Izanami
6,092
435
87
6
0
255,739
1
W
Bacchus
8,052
575
10
1
0
293,686
11
L
Sobek
6,213
444
17
1
0
278,815
5
W
Apollo
8,497
607
129
9
0
274,703
2
L
Janus
6,848
489
65
5
0
269,439
0
L
Anubis
6,619
473
68
5
0
252,152
0
W
Anubis
8,972
641
91
7
0
226,516
0
W
Thor
8,806
629
98
7
0
277,544
2
W
Nike
9,466
676
101
7
0
272,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role