Player Matchup

Hercules
Hercules
Ad exitium
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Solo
Tiamat
Tiamat
XtraKage
Tiamat
Level 48
God Stats
13W - 8L
1,476 SR
Queue Stats
179W - 188L
1,366 Elo+
Party 1
Da Ji
Da Ji
XtraKami
Da Ji
Level 28
God Stats
2W - 2L
1,806 SR
Queue Stats
167W - 175L
1,370 Elo+
Party 1
Team Averages
Level 46
1,594 SR
1,297 Elo+

VS

Team Averages
Level 90
1,884 SR
2,037 Elo+
Thoth
Thoth
MegaMorbHead
Thoth
Level 28
God Stats
2W - 0L
1,796 SR
Queue Stats
229W - 7L
2,142 Elo+
Party 2
Gilgamesh
Gilgamesh
Theyoungturd
Gilgamesh
Level 119
God Stats
221W - 37L
1,959 SR
Queue Stats
297W - 65L
1,938 Elo+
Party 2
Atlas
Atlas
lsmabeast
Atlas
Level 124
God Stats
11W - 2L
1,897 SR
Queue Stats
263W - 24L
2,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ad exitium
Hercules
13
1 / 7 / 1
9,473
557
4,294
26,710
15,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
XtraKage
Tiamat
13
0 / 7 / 1
8,868
522
10,965
22,249
12,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
XtraKami
Da Ji
14
1 / 9 / 1
9,780
575
9,278
21,399
14,913
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 12
13,035
767
29,318
9,480
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Theyoungturd
Gilgamesh
16
6 / 1 / 15
12,849
756
12,311
18,818
22,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
lsmabeast
Atlas
18
8 / 0 / 13
12,576
740
20,844
18,579
26,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
23
23
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ad exitium
Hercules
1
7
1
0.21
W
9
1
12
15
W
Gilgamesh
Theyoungturd
Gilgamesh
6
1
15
13.5
L
Tiamat
XtraKage
Tiamat
0
7
1
0.07
L
Da Ji
XtraKami
Da Ji
1
9
1
0.17
W
Atlas
lsmabeast
Atlas
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
62,473
70,358
Taken
46,877
42,163
Mitigated
52,634
5,127
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ad exitium
Hercules
4,294
642
212
3,706
26,710
15,228
0
20,041
5,915
0
13,873
W
29,318
1,615
0
536
9,480
4,104
109
2,922
5,788
77,177
0
W
Gilgamesh
Theyoungturd
Gilgamesh
12,311
3,796
2,819
3,437
18,818
22,524
249
5,666
12,714
0
25,908
L
Tiamat
XtraKage
Tiamat
10,965
1,363
0
959
22,249
12,022
0
15,194
6,613
27,810
0
L
Da Ji
XtraKami
Da Ji
9,278
1,366
0
250
21,399
14,913
0
13,486
7,288
0
22,764
W
Atlas
lsmabeast
Atlas
20,844
7,699
1,189
1,942
18,579
26,006
80
3,235
15,096
45,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
38,460
92
Minions Killed
199
3
Camps Cleared
11
754,605
Distance Traveled
900,677
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,473
557
9
1
1
235,193
3
W
Thoth
13,035
767
130
8
6
290,071
1
W
Gilgamesh
12,849
756
19
1
4
282,315
3
L
Tiamat
8,868
522
44
3
1
252,587
0
L
Da Ji
9,780
575
39
2
1
266,825
2
W
Atlas
12,576
740
50
3
1
328,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role