Player Matchup

Achilles
Achilles
Madgreytwo
Achilles
Level 115
God Stats
30W - 25L
1,566 SR
Queue Stats
141W - 127L
1,560 Elo+
Party 3
Ishtar
Ishtar
Miels0
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1
Sol
Sol
TheGrimQueefer
Sol
Level 104
God Stats
5W - 5L
1,502 SR
Queue Stats
7W - 14L
1,428 Elo+
Party 1
Lancelot
Lancelot
Uttag
Lancelot
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,337 Elo+
Party 1
Hades
Hades
dodgejci
Hades
Level 121
God Stats
3W - 2L
1,599 SR
Queue Stats
144W - 136L
1,555 Elo+
Party 3
Team Averages
Level 108
1,534 SR
1,476 Elo+

VS

Team Averages
Level 128
1,634 SR
1,568 Elo+
Nike
Nike
Averoids
Nike
Level 117
God Stats
1W - 0L
1,713 SR
Queue Stats
11W - 11L
1,539 Elo+
Party 2
Pele
Pele
Defensiveman397
Pele
Level 125
God Stats
3W - 1L
1,477 SR
Queue Stats
8W - 9L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
JBuIl
Sylvanus
Level 128
God Stats
1W - 0L
1,596 SR
Queue Stats
26W - 23L
1,581 Elo+
Party 2
Neith
Neith
LordKhepri96
Neith
Level 125
God Stats
2W - 1L
1,744 SR
Queue Stats
64W - 33L
1,637 Elo+
Solo
Vulcan
Vulcan
Priapos x
Vulcan
Level 145
God Stats
2W - 1L
1,641 SR
Queue Stats
30W - 27L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Madgreytwo
Achilles
10
2 / 1 / 0
6,181
515
3,112
10,126
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Miels0
Ishtar
9
0 / 2 / 2
5,639
470
3,237
8,126
2,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,185
515
5,006
7,837
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Uttag
Lancelot
9
0 / 4 / 0
5,138
428
2,752
9,409
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
dodgejci
Hades
9
0 / 4 / 1
5,710
476
2,290
11,183
4,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
5 / 1 / 1
7,590
633
8,457
8,853
5,509
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 4
6,921
577
8,003
9,075
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
JBuIl
Sylvanus
10
1 / 1 / 3
6,307
526
2,856
8,377
5,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 0 / 0
6,546
546
5,316
6,707
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Priapos x
Vulcan
11
1 / 0 / 4
6,586
549
8,987
5,057
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
11
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
5
1
1
5.5
W
3
2
4
2.5
W
Sylvanus
JBuIl
Sylvanus
1
1
3
2.5
W
1
0
0
1
L
Achilles
Madgreytwo
Achilles
2
1
0
2
L
Ishtar
Miels0
Ishtar
0
2
2
0.5
W
Vulcan
Priapos x
Vulcan
1
0
4
3
L
0
1
1
0.5
L
Lancelot
Uttag
Lancelot
0
4
0
0
L
Hades
dodgejci
Hades
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,397
Damage
33,619
46,681
Taken
38,069
18,687
Mitigated
18,559
15,945
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,457
1,601
0
1,552
8,853
5,509
438
1,296
7,557
0
57,267
W
8,003
2,422
0
857
9,075
3,196
440
1,154
7,921
28
57,135
W
Sylvanus
JBuIl
Sylvanus
2,856
1,009
2,768
3,502
8,377
5,037
27
1,272
7,105
21,191
0
W
5,316
1,662
0
1,997
6,707
2,862
0
2,936
3,771
0
56,354
L
Achilles
Madgreytwo
Achilles
3,112
308
0
2,996
10,126
5,458
0
3,837
6,161
0
22,877
L
Ishtar
Miels0
Ishtar
3,237
2,358
0
1,778
8,126
2,391
0
5,777
2,069
0
37,129
W
Vulcan
Priapos x
Vulcan
8,987
3,037
0
670
5,057
1,955
368
0
5,057
46,863
0
L
5,006
1,500
0
4,357
7,837
3,142
0
674
7,163
43,932
7,659
L
Lancelot
Uttag
Lancelot
2,752
372
0
2,864
9,409
3,259
0
936
8,357
0
31,953
L
Hades
dodgejci
Hades
2,290
757
311
3,639
11,183
4,437
0
123
11,060
32,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
33,950
332
Minions Killed
394
0
Camps Cleared
0
1,177,039
Distance Traveled
1,199,884
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,590
633
85
7
0
238,187
3
W
Pele
6,921
577
87
7
0
274,785
1
W
Sylvanus
6,307
526
34
3
0
210,098
2
W
Neith
6,546
546
111
9
0
222,237
2
L
Achilles
6,181
515
40
3
0
263,919
3
L
Ishtar
5,639
470
75
6
0
212,757
2
W
Vulcan
6,586
549
77
6
0
254,577
4
L
Sol
6,185
515
106
9
0
221,601
2
L
Lancelot
5,138
428
49
4
0
266,122
3
L
Hades
5,710
476
62
5
0
212,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role