Player Matchup

Anubis
Anubis
Aerax
Anubis
Level 89
God Stats
36W - 15L
1,813 SR
Queue Stats
120W - 110L
1,559 Elo+
Solo
Izanami
Izanami
WafflesDaddypon
Izanami
Level 51
God Stats
2W - 0L
1,448 SR
Queue Stats
40W - 69L
1,400 Elo+
Party 1
Achilles
Achilles
xMEXIx
Achilles
Level 29
God Stats
5W - 3L
1,640 SR
Queue Stats
71W - 89L
1,472 Elo+
Party 1
Team Averages
Level 56
1,634 SR
1,477 Elo+

VS

Team Averages
Level 64
1,462 SR
1,346 Elo+
Cerberus
Cerberus
ACE_4465
Cerberus
Level 45
God Stats
3W - 16L
1,454 SR
Queue Stats
4W - 19L
1,208 Elo+
Party 2
Anubis
Anubis
Duskyne
Anubis
Level 29
God Stats
0W - 3L
1,192 SR
Queue Stats
0W - 4L
1,171 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rcups
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,740 SR
Queue Stats
237W - 206L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aerax
Anubis
20
13 / 6 / 11
17,001
850
30,772
22,403
11,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
1 / 7 / 17
13,443
672
19,462
17,723
5,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xMEXIx
Achilles
20
11 / 5 / 13
15,686
784
20,111
27,499
33,619
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ACE_4465
Cerberus
16
2 / 8 / 11
13,227
661
10,347
37,925
55,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Duskyne
Anubis
17
3 / 10 / 9
13,239
662
9,693
19,740
10,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Rcups
Ah Muzen Cab
18
13 / 7 / 4
15,031
752
38,444
22,831
12,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
25
Kills
18
18
Deaths
25
41
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ACE_4465
Cerberus
2
8
11
0.94
W
Anubis
Aerax
Anubis
13
6
11
3.08
L
Anubis
Duskyne
Anubis
3
10
9
0.75
L
Ah Muzen Cab
Rcups
Ah Muzen Cab
13
7
4
2.14
W
1
7
17
1.36
W
Achilles
xMEXIx
Achilles
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,345
Damage
58,484
67,625
Taken
80,496
51,454
Mitigated
78,297
21,315
Healing
24,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ACE_4465
Cerberus
10,347
1,169
682
15,952
37,925
55,883
59
13,006
24,919
35,897
0
W
Anubis
Aerax
Anubis
30,772
1,461
522
13,045
22,403
11,960
1,522
5,317
17,086
81,414
0
L
Anubis
Duskyne
Anubis
9,693
1,360
851
3,115
19,740
10,329
116
8,843
10,897
30,193
0
L
Ah Muzen Cab
Rcups
Ah Muzen Cab
38,444
15,809
0
3,655
22,831
12,085
878
10,166
12,665
0
96,681
W
19,462
15,062
0
2,720
17,723
5,875
1,119
6,199
11,524
0
69,947
W
Achilles
xMEXIx
Achilles
20,111
3,008
0
5,028
27,499
33,619
270
8,644
18,855
843
31,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
41,497
231
Minions Killed
232
8
Camps Cleared
7
1,003,331
Distance Traveled
895,989
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,227
661
59
3
0
347,687
0
W
Anubis
17,001
850
116
6
6
312,909
4
L
Anubis
13,239
662
52
3
2
257,987
0
L
Ah Muzen Cab
15,031
752
121
6
5
290,315
2
W
Izanami
13,443
672
96
5
2
328,345
0
W
Achilles
15,686
784
19
1
0
362,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role