Player Matchup

Pele
Pele
Alyvrae
Pele
Level 108
God Stats
83W - 84L
1,527 SR
Queue Stats
570W - 718L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
ErtaiResurrected
Baron Samedi
Level 97
God Stats
18W - 11L
1,596 SR
Queue Stats
270W - 318L
1,419 Elo+
Solo
Skadi
Skadi
KronikKellz
Skadi
Level 86
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
Punisher2D
Horus
Level 146
God Stats
6W - 10L
1,230 SR
Queue Stats
630W - 804L
1,378 Elo+
Party 1
Ymir
Ymir
Studdleyy
Ymir
Level 6
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,416 SR
1,434 Elo+

VS

Team Averages
Level 34
1,399 SR
1,277 Elo+
Cthulhu
Cthulhu
Desunaito2898
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
HazyNGlazy
Anhur
Level 49
God Stats
4W - 5L
1,640 SR
Queue Stats
164W - 173L
1,378 Elo+
Solo
King Arthur
King Arthur
RenaisWrath
King Arthur
Level 28
God Stats
0W - 1L
1,433 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 3
Pele
Pele
RoninYuuki
Pele
Level 38
God Stats
0W - 3L
1,075 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 3
Baron Samedi
Baron Samedi
rektumrapper
Baron Samedi
Level 45
God Stats
2W - 3L
1,348 SR
Queue Stats
23W - 40L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alyvrae
Pele
13
5 / 0 / 0
8,254
516
5,307
9,226
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
ErtaiResurrected
Baron Samedi
14
0 / 1 / 2
8,313
520
4,627
10,899
5,469
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 4
8,162
510
12,517
7,978
2,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
15
1 / 0 / 0
9,048
566
10,362
10,785
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
11
1 / 0 / 4
7,770
486
2,833
9,897
7,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 7 / 0
5,445
340
2,336
14,936
5,669
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anhur
12
0 / 3 / 0
6,777
424
7,017
12,223
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
RenaisWrath
King Arthur
12
0 / 0 / 0
6,620
414
5,413
12,128
11,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 0
6,582
411
6,385
14,083
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rektumrapper
Baron Samedi
13
1 / 1 / 0
7,146
447
6,456
6,166
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Alyvrae
Pele
5
0
0
5
L
Cthulhu
0
7
0
0
W
Baron Samedi
ErtaiResurrected
Baron Samedi
0
1
2
1
L
Anhur
0
3
0
0
W
6
0
4
8
W
Horus
1
0
0
1
L
King Arthur
RenaisWrath
King Arthur
0
0
0
0
L
0
2
0
0
W
Ymir
1
0
4
3
L
Baron Samedi
rektumrapper
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
27,607
48,785
Taken
59,536
27,607
Mitigated
28,559
14,540
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Alyvrae
Pele
5,307
1,882
0
1,859
9,226
3,467
0
1,925
7,156
0
59,425
L
Cthulhu
2,336
391
0
75
14,936
5,669
12
1,577
13,359
15,272
0
W
Baron Samedi
ErtaiResurrected
Baron Samedi
4,627
302
0
3,108
10,899
5,469
331
4,187
6,356
74,107
0
L
Anhur
7,017
3,268
0
3,594
12,223
3,853
0
785
11,438
0
52,402
W
12,517
6,089
0
3,056
7,978
2,456
1,442
928
7,050
0
49,742
W
Horus
10,362
4,723
0
5,178
10,785
9,188
1,162
0
10,785
0
75,205
L
King Arthur
RenaisWrath
King Arthur
5,413
293
0
750
12,128
11,230
0
0
11,259
0
46,614
L
6,385
1,541
0
4,467
14,083
4,568
0
1,240
12,660
0
54,244
W
Ymir
2,833
484
0
1,339
9,897
7,027
172
1,251
8,646
20,641
0
L
Baron Samedi
rektumrapper
Baron Samedi
6,456
423
0
1,299
6,166
3,239
675
3,858
2,308
45,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,547
Gold Earned
32,570
452
Minions Killed
340
0
Camps Cleared
0
1,386,629
Distance Traveled
1,444,178
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,254
516
101
6
0
301,551
5
L
Cthulhu
5,445
340
22
1
0
292,099
1
W
Baron Samedi
8,313
520
124
8
0
260,591
1
L
Anhur
6,777
424
84
5
0
275,107
2
W
Skadi
8,162
510
56
4
0
297,138
0
W
Horus
9,048
566
138
9
0
228,351
1
L
King Arthur
6,620
414
59
4
0
321,453
0
L
Pele
6,582
411
89
6
0
337,868
0
W
Ymir
7,770
486
33
2
0
298,998
0
L
Baron Samedi
7,146
447
86
5
0
217,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role