Player Matchup

Mulan
Mulan
DivinePrime
Mulan
Level 148
God Stats
7W - 5L
1,740 SR
Queue Stats
269W - 257L
1,606 Elo+
Party 1
Agni
Agni
Jeopardy93
Agni
Level 127
God Stats
5W - 4L
1,714 SR
Queue Stats
22W - 25L
1,651 Elo+
Solo
Ares
Ares
ReviveTundraa
Ares
Level 103
God Stats
10W - 8L
1,657 SR
Queue Stats
116W - 123L
1,595 Elo+
Party 1
Team Averages
Level 126
1,704 SR
1,618 Elo+

VS

Team Averages
Level 87
1,565 SR
1,661 Elo+
Hel
Hel
Altιc
Hel
Level 99
God Stats
1W - 1L
1,330 SR
Queue Stats
48W - 36L
1,693 Elo+
Party 2
Gilgamesh
Gilgamesh
ScarIsBack
Gilgamesh
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,691 Elo+
Party 2
Cernunnos
Cernunnos
xXToxicBunnyXx
Cernunnos
Level 117
God Stats
1W - 0L
1,864 SR
Queue Stats
43W - 43L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 3
8,984
642
9,203
17,312
14,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 3 / 4
10,982
784
19,368
11,423
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 5
9,005
643
10,506
21,687
34,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Altιc
Hel
15
1 / 4 / 13
10,104
722
10,391
11,937
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ScarIsBack
Gilgamesh
17
10 / 2 / 7
11,386
813
17,043
18,693
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
xXToxicBunnyXx
Cernunnos
15
6 / 4 / 7
10,426
745
16,976
18,996
8,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
17
17
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
Altιc
Hel
1
4
13
1.88
L
3
9
3
0.5
L
5
3
4
2.33
L
2
5
5
0.9
W
Gilgamesh
ScarIsBack
Gilgamesh
10
2
7
6.75
W
Cernunnos
xXToxicBunnyXx
Cernunnos
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,077
Damage
44,410
50,422
Taken
49,626
54,336
Mitigated
27,856
6,101
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Altιc
Hel
10,391
708
4,054
5,239
11,937
4,753
364
5,112
6,321
35,108
0
L
9,203
1,638
0
1,875
17,312
14,862
0
5,224
11,488
0
28,308
L
19,368
1,756
0
2,520
11,423
4,867
0
1,795
9,287
53,723
0
L
10,506
430
0
1,706
21,687
34,607
0
3,750
17,520
17,829
0
W
Gilgamesh
ScarIsBack
Gilgamesh
17,043
4,529
355
4,896
18,693
14,602
1,022
11,953
6,036
0
31,508
W
Cernunnos
xXToxicBunnyXx
Cernunnos
16,976
8,456
0
2,339
18,996
8,501
1,144
12,114
6,410
0
45,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
31,916
146
Minions Killed
152
6
Camps Cleared
6
723,884
Distance Traveled
774,478
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,104
722
67
5
0
263,950
2
L
Mulan
8,984
642
40
3
2
221,464
3
L
Agni
10,982
784
88
6
3
254,563
3
L
Ares
9,005
643
18
1
1
247,857
1
W
Gilgamesh
11,386
813
35
3
3
284,140
5
W
Cernunnos
10,426
745
50
4
3
226,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role