Player Matchup

Shiva
Shiva
DINO7812
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,354 Elo+
Party 2
Cernunnos
Cernunnos
Esvelgr
Cernunnos
Level 123
God Stats
2W - 4L
1,561 SR
Queue Stats
82W - 121L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
p34chsl4y3r
Zhong Kui
Level 107
God Stats
2W - 4L
1,596 SR
Queue Stats
72W - 97L
1,468 Elo+
Party 2
Team Averages
Level 78
1,553 SR
1,421 Elo+

VS

Team Averages
Level 77
1,518 SR
1,473 Elo+
Odin
Odin
IanCrad
Odin
Level 27
God Stats
11W - 3L
1,806 SR
Queue Stats
66W - 73L
1,398 Elo+
Party 1
Neith
Neith
LeBronJames²³
Neith
Level 109
God Stats
4W - 3L
1,461 SR
Queue Stats
31W - 31L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
bdsw81
Baba Yaga
Level 95
God Stats
4W - 8L
1,288 SR
Queue Stats
391W - 455L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DINO7812
Shiva
12
0 / 11 / 2
10,170
598
1,800
27,697
32,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Esvelgr
Cernunnos
17
3 / 3 / 2
12,192
717
19,595
26,569
12,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
p34chsl4y3r
Zhong Kui
16
3 / 7 / 0
11,267
663
11,684
20,745
15,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
IanCrad
Odin
16
4 / 3 / 16
13,040
767
10,927
20,176
30,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
8 / 2 / 12
12,809
753
23,692
13,973
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
bdsw81
Baba Yaga
17
9 / 1 / 10
12,464
733
29,633
12,839
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
21
21
Deaths
6
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Shiva
DINO7812
Shiva
0
11
2
0.09
L
Cernunnos
Esvelgr
Cernunnos
3
3
2
1.33
W
Odin
IanCrad
Odin
4
3
16
4
W
8
2
12
7
W
Baba Yaga
bdsw81
Baba Yaga
9
1
10
14
L
Zhong Kui
p34chsl4y3r
Zhong Kui
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
64,252
75,011
Taken
46,988
60,017
Mitigated
45,852
15,533
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
DINO7812
Shiva
1,800
550
257
2,652
27,697
32,953
0
9,126
18,082
0
9,143
L
Cernunnos
Esvelgr
Cernunnos
19,595
8,527
0
9,066
26,569
12,032
1,606
12,539
13,350
0
65,168
W
Odin
IanCrad
Odin
10,927
4,132
0
6,120
20,176
30,400
88
4,163
16,013
0
23,670
W
23,692
10,356
0
4,132
13,973
8,210
1,563
3,762
10,211
0
72,150
W
Baba Yaga
bdsw81
Baba Yaga
29,633
1,895
0
3,042
12,839
7,242
1,237
4,142
8,697
56,225
0
L
Zhong Kui
p34chsl4y3r
Zhong Kui
11,684
332
0
3,558
20,745
15,032
0
6,669
13,640
43,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
38,313
170
Minions Killed
164
5
Camps Cleared
8
794,086
Distance Traveled
929,553
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,170
598
4
0
0
238,321
0
L
Cernunnos
12,192
717
109
6
2
271,052
2
W
Odin
13,040
767
13
1
2
301,655
3
W
Neith
12,809
753
95
6
2
294,800
1
W
Baba Yaga
12,464
733
56
3
4
333,098
2
L
Zhong Kui
11,267
663
57
3
3
284,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role